Results: 36Comments by: Farmbuyer
File: DoTimer10-03-09
Patch for the shaman bug here: h...
Posted By: Farmbuyer
Patch for the shaman bug here: http://wow.curseforge.com/addons/do-timer/tickets/17-player_totem_update-handler-buggy-for-new-totem-bar/ edit: of course, the totem timers remain behind once the totems disappear, but I'm tired of futzing with it. I actually don't want any of the "No Target" timers at all. The DoTimer -> No Ta...
File: ItemRack10-27-08
small request
Posted By: Farmbuyer
Could you add a line at the end of ItemRackOpt.SaveSet() that does something like DEFAULT_CHAT_FRAME:AddMessage("saved set "..setname) please? It was helpful feedback in the previous version of ItemRack.
File: ItemRack09-08-08
Originally posted by biggpapa any...
Posted By: Farmbuyer
Originally posted by biggpapa any plans to delay swapping items until after a channeling spell ends? i tried to do the change myself and it didnt work :-( I've been playing with AfterCast, trying to delay calling the various /itemrack commands. Channeled stuff in general just isn't being "caught"; I can't even delay a test /ch...
File: Scrolling Combat Text04-12-08
Re: Re: aura fades
Posted By: Farmbuyer
Originally posted by Grayhoof Farmbuyer, I'm in the middle of a total re-write of custom event code. Awesome, sounds promising! I'll keep an eye out for it. Thanks again.
File: Scrolling Combat Text04-10-08
Originally posted by Aydah Is the...
Posted By: Farmbuyer
Originally posted by Aydah Is there a way to see my outgoing damage to the target and my crits on them, instead of just how much damage I take? You didn't even try to read the "addon info" tab, did you?
File: Scrolling Combat Text04-10-08
Hello. I'm using a custom event en...
Posted By: Farmbuyer
Hello. I'm using a custom event entry like this, so I can see how often I'm taking crits: = {display="physical crit", type="DAMAGESELF", critical=1, r=1,g=0,b=0, override=false, frame=SCT.MSG, class={"Druid","Warrior","Shaman"}}, I'd been using something similar pre-2.4, matching against a careful pattern, with no problems....
File: ItemRack12-06-07
Bank bag support bug + patch
Posted By: Farmbuyer
Normally, missing items in sets are colored red. If you have the bank open, and the missing items are in bank bags, ItemRack will color them blue instead. There is a bug in that the bank bag slot added in TBC is not searched. Items in that bag are still red instead of blue. The bug is due to line 99 or so in ItemRack.lua, which...
File: ItemRack11-13-07
ring suddenly shows up as trinket
Posted By: Farmbuyer
In 2.3, the topmost ring is suddenly being added to the menu bar, which previously only had the two trinkets showing. No matter what I click, I can't turn it off. Is this happening to anyone else?
File: ItemRack10-02-07
Originally posted by kasca hummm...
Posted By: Farmbuyer
Originally posted by kasca hummm i cant mouse over a slot and get the list of what can go in there. Is this still brooken? If so iam going back to old version Did you read the comments below? The alt-mouseover fix I posted was for 1.99x. I haven't tried 2.1, since it still doesn't do everything that 1.9 does. The same fix...
File: ItemRack09-26-07
The alt-mouseover problem comes dow...
Posted By: Farmbuyer
The alt-mouseover problem comes down to the Rack.MenuFrame() function. The test for MouseIsOver(ItemRack_MenuFrame) is returning false, and everything falls down from there. My gut feeling is that this function didn't used to be called as soon after the call to build the menu in the replacement PaperDollItemSlotButton_OnEnter. T...
File: ItemRack09-26-07
Alt-hover in character sheet no longer working
Posted By: Farmbuyer
Using 1.99 with the tooltip fix, nearly everything in ItemRack works fine. However, it used to be possible to hold down Alt while mousing over a gear slot in the character window, and the list of available gear would pop out and stay there for you to choose from. Now the popout list only appears very briefly, as the mouse first...