Results: 376Comments by: 10leej
File: Click Menu03-05-15
To answer the next 5 questions:...
Posted By: 10leej
To answer the next 5 questions: Yes it's a button. No there's no in game config. Yes I plan on implementing in game config eventually. No i don't know when. Yes you can modify the button in the lua files I added some config options at the top of core.lua in the click menu folder.
File: BobUI BETA03-05-15
6.0.7b1
Posted By: 10leej
fixed quest option in click menu add some configs to click menu for dealing with carbonite made more advanced better panels we not have 6 we can dynamically change working on optimizations for ouf_Bob class icons are not working at this time corrected micromenu error popup for CompanionButton moved and resized garrison button o...
File: BobUI03-05-15
New beta available for patch 6.1
Posted By: 10leej
New beta available for patch 6.1
File: Bugger02-28-15
This is why you should always... RT...
Posted By: 10leej
This is why you should always... RTFM! :D (The minimap button is actually a DataBroker object. How do you not have a DataBroker display? It's 2015 already!) At first I hated bugger because I thought it could only do a chat output. Then I re-enabled my minimap and found the button, lmao. ...... I just never took the time.
File: SpotMe02-21-15
Like your products very much, can y...
Posted By: 10leej
Like your products very much, can you tell me how to reduce the transparency? The image looks too transparent, I want to adjust it,thank you In the SpotMe folder in core.lua there's co fig at the top. Look for "local Color = {1,1,1,0.5}" The final number (0.5) is the transparency level. Adjust that accordingly close it is to...
File: BobHUD02-18-15
hey 10 , i like your hud very much...
Posted By: 10leej
hey 10 , i like your hud very much but can make a simple config file to make the bar fade in and out of combat ? and one more request of keeping hp of target and player opposite to each other rather than on same side ? :banana: First request done Second in the works of coming up with a straightforward solution for that.
File: BobBars02-15-15
Is it possible to add a 6x2 for the...
Posted By: 10leej
Is it possible to add a 6x2 for the first 3 Bars as well? Unfortunately Blizzard is having them act in a special way and since Bobbars is basically a modification of them it's pretty rough, in fact the current implementation of the 6x2 layout for the 4 and 5 bars is pretty well hacked. I am however working on an alternate metho...
File: Bugger02-12-15
At first I hated bugger because I t...
Posted By: 10leej
At first I hated bugger because I thought it could only do a chat output. Then I re-enabled my minimap and found the button, lmao. Like the addon now btw.
File: Click Menu Beta02-06-15
Thank you. That's kinda what I figu...
Posted By: 10leej
Thank you. That's kinda what I figured would move it. There's some other stuff I've got to do to the button, but I'll try to figure that out on my own (if I can). I've just got to do it to make it fit with my UI and the way I've made it look. Picky, picky, picky - I know. I guess that's what happens when you get older. :o no w...
File: BobHUD02-06-15
hey 10 , i like your hud very much...
Posted By: 10leej
hey 10 , i like your hud very much but can make a simple config file to make the bar fade in and out of combat ? and one more request of keeping hp of target and player opposite to each other rather than on same side ? :banana: It's possible now but you'd have to modify the core addon for combat fading. I'll look into getting thi...
File: BobHUD02-06-15
Just thought I'd share, I forgot ho...
Posted By: 10leej
Just thought I'd share, I forgot how much I loved this addon. So I fixed it for ya guys.
File: Click Menu Beta02-06-15
GREAT! A button for Click Menu. I l...
Posted By: 10leej
GREAT! A button for Click Menu. I like it. You don't have to worry about how to integrate your addon with Carbonite now. The only thing is........ You can't move the button. It's in the middle of your screen. I tried the "shift", "ctrl", and "alt" keys, along with both right and left click, and all it does is open the mini-menu...
File: Click Menu Beta02-03-15
after taking my time in testing and...
Posted By: 10leej
after taking my time in testing and now that I actually have the ability to load the game. It seems carbonite is doing quite a bit with click interaction. there's really no great way to implement a proper bit of integration without modifying carbonite in some way so... How does everyone feel about a button then? https://i.imgur...
File: Click Menu Beta01-27-15
Sorry for the late answer, but my g...
Posted By: 10leej
Sorry for the late answer, but my game had to be re-installed today. Finally got around to playing a bit, and I can tell you that the Beta Click Menu still doesn't work. No errors, it just doesn't do anything (with Carbonite installed and the maps merged). Sorry. :o Means I got the wrong frame then. Yay guessing game are fun :)
File: Click Menu Beta01-24-15
Yep called it stupidly forgot we ne...
Posted By: 10leej
Yep called it stupidly forgot we need to track the ADDON_LOADED event before we call a script to interact with something.
File: oUF_lumen01-24-15
hi, firstly, thx for your addon,...
Posted By: 10leej
hi, firstly, thx for your addon, i love it ! Secondly, can you tell me how can i put the party frame vertically instead of horizontally ? thanks. I know it's a late response by someone thats not the author, but that takes a lot of work you might not want to do yourself.
File: Click Menu01-24-15
Carbonite support in the Beta Click...
Posted By: 10leej
Carbonite support in the Beta Click Menu does not work and throws an error. = "Interface\\AddOns\\Click Menu\\core.lua:198: attempt to call global 'IsAddonLoaded' (a nil value)", = "2015/01/23 09:34:00", = "", = "Interface\\AddOns\\Click Menu\\core.lua:198: in main chunk", = 1455, = 1, Reported on the com...
File: Click Menu01-23-15
Just made a smallish hack patch for...
Posted By: 10leej
Just made a smallish hack patch for a beta that I uploaded as a seperate addon on WoWI check the "Other Files" tab
File: Click Menu01-22-15
Apparently there are calls for Carb...
Posted By: 10leej
Apparently there are calls for Carbonite support. Unfortunately this is not something I can do. Not because I don't know how (I have a rough idea) but it;s because I have no way to load the game to do any testing.
File: !Beauty_Aurora (alpha release)01-21-15
3 months no one has told me if it w...
Posted By: 10leej
3 months no one has told me if it works or not. I literally have no way to load the game currently would really like to know if !Beauty_Aurora works or not.
File: BobUI01-09-15
BobUI is about to become awesomer?
Posted By: 10leej
I've always wanted to put as many config options as possible in anything I do. Nowadays I look at the config file for BobUI alone and it's a little long imo. So As well as the usual rewrite with each new main version (In this case 7.0) I'm breaking up into multiple config files as well as giving a user many more options. And yes t...
File: Click Menu12-21-14
ah haven't really done much with lo...
Posted By: 10leej
ah haven't really done much with localizations, I'm actually not even certain if they work to be honest. They don't. :p Fixed version here: http://phanx.net/temp/ClickMenu.zip Kinda figured they didn't. Thanks for setting that up for me.
File: Click Menu11-28-14
Can i make this use the middle mous...
Posted By: 10leej
Can i make this use the middle mouse button to click, and does this include the garrison button? you'll have to edit the lua files nut yes you can use the middle mouse button just change this line at the top of core.lua local ClickMenu, namespace = ... local L = namespace.L --Our one and only config option local MouseButto...
File: bBuffed11-21-14
What in the LUA do I change for it...
Posted By: 10leej
What in the LUA do I change for it to be in the top center? Up at the top of core.lua the very second line change it to raidBuffs:SetPoint("TOP", UIParent, "TOP", 0, -2) Adjust the numbers at the very end accordingly first number is X or horizontal second is Y or verticle positioning.
File: Aurora11-20-14
I think I just figured out what was...
Posted By: 10leej
I think I just figured out what was wrong with my !Beatycase skin. I forget to initialize my override after Aurora's ADDON_LOADED update pending approval I don't have access to a game client to check it if someone wants to try it for me that would be great!