Results: 153Comments by: Doonga
File: Supervillain UI10-19-14
Nitpick time! :) System/Advanced...
Posted By: Doonga
Nitpick time! :) System/Advanced: Gamma not styled System/Sound: Dialog not styled Interface/Names: Enemy Units/Minor not styled Interface/Floating Combat Text: Floating combat text for pet battles checkbox not styled (Yes, I'm bored. Is WoD out yet?) :rolleyes:
File: Supervillain UI10-19-14
Re: Skada and initial placement
Posted By: Doonga
Totally fresh install, and Skada (I have two windows, one for dps, the other for threat) were sitting in the top right corner, obscuring part of the minimap. I temporarily fixed the issue by unlocking both windows and moving them. Is there a good place to put them, or do you have plans to embed Skada somewhere? Skada isn't embe...
File: Supervillain UI10-18-14
I can not select skada in the docks...
Posted By: Doonga
I can not select skada in the docks^^ Correct, the changes to Skada prevent that from working. It was removed from SVUI a couple of releases ago.
File: Supervillain UI10-18-14
Re: combat text
Posted By: Doonga
this is the best ui i have used so far. although, my combat text wont show. anyone know what im doing wrong? Did you turn it on the in the normal game settings? I don't think SVUI does anything to combat text aside from the font.
File: Supervillain UI10-18-14
http://abload.de/thumb/Untitledfrsl...
Posted By: Doonga
http://abload.de/thumb/Untitledfrsl3.jpg Dark Fury bar (Demo Lock) the bar and the border are having an alignment issue. On the right on the hidden bar, there's a cooldown sweep showing but the bar is hidden. Also on the character screen, the bottom border is cutting through the boxes for the weapons, overlaying the items th...
File: Supervillain UI10-17-14
Re: Skada
Posted By: Doonga
I cannot attach Skada in addon docklets. Correct, the changes to Skada prevent that from working. It was removed from SVUI a couple of releases ago.
File: Supervillain UI10-17-14
Consolidated buffs look great, thin...
Posted By: Doonga
Consolidated buffs look great, things are running very well in a raid right now (mythic.)
File: Supervillain UI10-17-14
The kill animations are getting stu...
Posted By: Doonga
The kill animations are getting stuck. They fly in all sorts of cool ways, but then they don't disappear until a new one shows up and gets stuck. :) Then the game gets really laggy and disconnects you. There's the 1 second chop back like when we were having the skada issue. I'm going back to the previous version for now. Also,...
File: Supervillain UI10-16-14
v5.0.52 -- Fixed error from raid t...
Posted By: Doonga
v5.0.52 -- Fixed error from raid tool -- Adjusted borders on tooltips -- Partial fix for reagents bank slots, fully fixed reagents sorting -- Consolidated buffs should track all raid-wide buffs now :banana: Thank you!!
File: Supervillain UI10-16-14
18x SVUI\scripts\raid-Raid.lua:62:...
Posted By: Doonga
18x SVUI\scripts\raid-Raid.lua:62: attempt to index field 'icon' (a nil value) SVUI\scripts\raid-Raid.lua:62: in function : ? : ? Locals: (*temporary) = defined =:-1 = defined *:OnLeave:1 = defined @SVUI\scripts\raid.lua:60 When I have assist and close the ra...
File: Supervillain UI10-16-14
Also the demonic fury bar doesn't r...
Posted By: Doonga
Also the demonic fury bar doesn't really line up with the foreground box for it. The bar is shifted slightly right and a pixel or two too high. Consolidated buffs still aren't showing up when something is an aura instead of a timed buff. It makes is exceedingly difficult to figure out what I have on me.
File: Supervillain UI10-16-14
Cooldown circles are showing even o...
Posted By: Doonga
Cooldown circles are showing even on hidden bars.
File: Supervillain UI10-15-14
Suggestion/request
Posted By: Doonga
I rarely do this.. but the addon Flypitch. Integrating that with something villain-y for graphics would be great! :) Would lower my addon count by 1 since I have a custom version of Flypitch I've been using.
File: Supervillain UI10-14-14
Re: After the recent Skada update
Posted By: Doonga
Message: ...ace\AddOns\Skada\lib\LibWindow-1.1\LibWindow-1.1.lua:128: attempt to perform arithmetic on a nil value Time: 10/15/14 10:47:29 Count: 1 Stack: ...ace\AddOns\Skada\lib\LibWindow-1.1\LibWindow-1.1.lua:128: in function `SavePosition' Interface\AddOns\Skada\BarDisplay.lua:616: in function `ApplySettings' ...\AddOns\SVUI_...
File: Supervillain UI10-14-14
Just mythic? What about raid finder...
Posted By: Doonga
Just mythic? What about raid finder? ALL HANDS ON DECK!! I'm gonna need any error messages I can get on the raid frame issue! Tried every version of the raid frames but as soon as I go into a mythic they disappear. :( I can confirm the issue. Had frames outside of the instance, as soon as I zoned in, they went away. This is...
File: Supervillain UI10-14-14
Oh that Skada... Mung mentioned...
Posted By: Doonga
Oh that Skada... Mung mentioned before that he may not be able to fix this due to how Skada has updated. The issue is with Skada. In the new WoD version Skada is using a library called LibWindow that is requiring the Skada frames to be parented to the default UIParent, anything else will continuously error out. I tried to compe...
File: Supervillain UI10-14-14
Oh that Skada... 3x ...aceSkada\...
Posted By: Doonga
Oh that Skada... 3x ...aceSkada\lib\LibWindow-1.1\LibWindow-1.1-8.lua:128: attempt to perform arithmetic on a nil value ...aceSkada\lib\LibWindow-1.1\LibWindow-1.1-8.lua:128: in function `SavePosition' Skada\BarDisplay.lua:616: in function `ApplySettings' SVUI_StyleOMatic\components\addons\Skada-1.4-20.lua:78: in function
File: Supervillain UI10-14-14
From github. ESC isn't closing the...
Posted By: Doonga
From github. ESC isn't closing the bank/bags. If you keep hitting it, the main game menu comes up (which happens to also close the bank/bags.) Config-o-matic has no background. Right click menus have a horrible white background.
File: Supervillain UI10-14-14
TO ALL MY CORE TESTERS: I have a...
Posted By: Doonga
TO ALL MY CORE TESTERS: I have another version that will need to be tested at some point after we go live. This version attempts to convert the new ObjectivesTrackerFrame into our familiar Quest Docklet. Get the test-version here If you get time, please test and let me know what you find! Got it... Why is my computer on...
File: Supervillain UI10-14-14
Re: Incoming
Posted By: Doonga
-- Added some cool shit! Gonna have to find it for yourself Oh no! We're doomed! :)
File: Supervillain UI10-07-14
The periods of silence are getting...
Posted By: Doonga
The periods of silence are getting longer! This tells me that I'm damn close to 100% stability. Hmmmmmm... Might have to break something just to stir conversation lol ;) I'm on vacation until Sunday. :)
File: Supervillain UI10-01-14
Heh I switched to recount. :) Which...
Posted By: Doonga
Heh I switched to recount. :) Which sucks. I'l be swapping back to Skada.
File: Supervillain UI10-01-14
I'm going to use this post as some...
Posted By: Doonga
I'm going to use this post as some running notes so.. yea. Question.. Should I be able to toggle between Skada and the Quest tracker in combat? I can't, I used to be able to, but can't now. This led me to do some further testing. Notes: I started with the base of SVUI, DBM and WA2. Those are the bare minimum for me to raid. I t...
File: Supervillain UI10-01-14
Don't misinterpret my ramblings. I'...
Posted By: Doonga
Don't misinterpret my ramblings. I'm not saying "it is what it is", I'm trying to say that I can not recreate the issue and have no clue where to look at this point. Unless I can somehow get SVUI to generate an error or someone has another idea, my options are few. I should point out that my testing this morning was with today's u...
File: Supervillain UI10-01-14
So I have made a few more adjustmen...
Posted By: Doonga
So I have made a few more adjustments and here is where I am at right now... I just ran a BG, a raid and a heroic with only SVUI enabled (plus all SVUI plugins) and my memory never went above ~9mb. As soon as I enabled any other addon that uses Ace3 libraries heavily, memory goes nuclear! So at first glance it might seem like SVUI...