Results: 457Comments by: d87
File: Aptechka09-08-14
Stuttering = framerate drop? Does t...
Posted By: d87
Stuttering = framerate drop? Does this happen with party of any size/ without addons/ with other addons? Do you still get crashes? And no, there's nothing to disable there, everything is just basic unitframe stuff. I guess i'll try to pay attention to any stuttering to find out if something is really wrong...
File: Aptechka08-13-14
It shouldn't happen and it doesn't...
Posted By: d87
It shouldn't happen and it doesn't normally, so when it does it's some magic inside the client at fault and it could be anything. Combat log continues to run in shrines (people murdering dummies), LibResInfo uses it, who knows.
File: Aptechka08-13-14
This is the latest version for MoP:...
Posted By: d87
This is the latest version for MoP: https://github.com/rgd87/Aptechka/archive/5da05cb5e794e0a926b3d6a7891dd75bcddebee4.zip The most recent commit is for Warlords. Oh and i forgot, also disable res indicator (config.ResIncomingStatus = false)
File: Aptechka08-13-14
hi, sure config.skin = "GridCustom...
Posted By: d87
hi, sure config.skin = "GridCustom" config.useAnchors = "GridSkin" -- use parent skin anchors config.GridCustomSettings = config.GridSkinSettings -- use parent skin settings (required) config.GridCustom = function(self) config.GridSkin(self) self.text1:SetPoint("CENTER",self,"CENTER",0,10) self.icon:SetAlpha(0.7)...
File: NugRunning05-26-14
At the moment, if a buff that is be...
Posted By: d87
At the moment, if a buff that is being tracked is timeless (such as a mage's Rune of Power), then the bar will be shown as empty. Is there a way to show this bar filled? Thanks Add this to userconfig or frame.lua local _toinf = NugRunning.TimerBar.ToInfinite NugRunning.TimerBar.ToInfinite = function (self) _toinf(self)...
File: Aptechka03-02-14
'function' should be lower case
Posted By: d87
'function' should be lower case
File: Aptechka03-02-14
closing '}' is missing. You can try...
Posted By: d87
closing '}' is missing. You can try one of the text editors from FAQ in description to see line numbers at least
File: Aptechka03-01-14
no, it cannot be done
Posted By: d87
no, it cannot be done
File: Aptechka03-01-14
well, to distinguish different debu...
Posted By: d87
well, to distinguish different debuffs you can change their color (defaul is red). like that A{ id = 70541, prototype = AptechkaUserConfig.BossDebuffPrototype, color = {230/255, 117/255, 230/255 }, priority = 20 } --Infest, Lich King or you can assign them to a different element, center icon for example A{ id = 70541, prototype =...
File: Aptechka02-28-14
Simply make it white: config.UnitN...
Posted By: d87
Simply make it white: config.UnitNameStatus = { name = "UnitName", assignto = { "text1" }, nametext = true, classcolor = false, color = {1,1,1}, priority = 20 } Change font/size: config.skin = "GridCustom" config.useAnchors = "GridSkin" -- use parent skin anchors config.GridCustomSettings = config.GridSkinSettings -- use paren...
File: NugEnergy12-05-13
For class color try to replace loc...
Posted By: d87
For class color try to replace local color = { 0.9, 0.1, 0.1 } with local classcolor = RAID_CLASS_COLORS local color = { classcolor.r, classcolor.g, classcolor.b } (at the top of lua file) It should work. idk about power type colors, maybe i'll do it sometime later. PTR is down right now.
File: NugEnergy11-26-13
Re: Marks for different specs
Posted By: d87
Done, they're now always separate for each spec https://github.com/rgd87/NugEnergy/archive/master.zip
File: NugRunning11-15-13
Well, no. Hopefully i'll make many...
Posted By: d87
Well, no. Hopefully i'll make many changes in WoD beta, including some sort of gui. Meanwhile, there's helpers.RemoveAll() function to clear all existsing spells and after it you can add yours.
File: NugRunning11-13-13
try this version https://github.co...
Posted By: d87
try this version https://github.com/rgd87/NugRunning/archive/master.zip
File: NugComboBar11-06-13
Most likely no, and not until the n...
Posted By: d87
Most likely no, and not until the next beta for sure.
File: NugComboBar11-06-13
There's no new skins, only new effe...
Posted By: d87
There's no new skins, only new effect for the default skin.
File: NugComboBar10-24-13
You maybe changed your resolution o...
Posted By: d87
You maybe changed your resolution or something. Default settings are for 16:9 aspect ratio, on others you're supposed realign 3d effects yourself with "X & Y Offset" sliders. That's the thing probably...
File: NugComboBar10-24-13
Thanks, it's not going anywhere, i...
Posted By: d87
Thanks, it's not going anywhere, i was just a bit late with update on wowi. There's a new effect for paladins in most recent version btw.
File: Aptechka09-27-13
I don't see how that's related to t...
Posted By: d87
I don't see how that's related to this addon. If, like you said, you don't hide blizzard party/raid frames, then default interface is completely untouched. Error is probably appears when someone joins raid while you're in combat. So, knowing how to reproduce it, you can try to track down tainting addon. It could be anything.
File: Aptechka09-24-13
What errors?
Posted By: d87
What errors?
File: NugRunning09-23-13
Cooldown( 113860 ,{ name = "Dark So...
Posted By: d87
Cooldown( 113860 ,{ name = "Dark Soul: Misery", specmask = 0x00F }) Cooldown( 113861 ,{ name = "Dark Soul: Knowledge", specmask = 0x0F0 }) Cooldown( 113858 ,{ name = "Dark Soul: Instability", specmask = 0xF00 }) Add these
File: NugRunning09-12-13
I see, forgot about this soul swap...
Posted By: d87
I see, forgot about this soul swap change. I'll try to think of something
File: NugRunning08-24-13
is there a way to reset it back to...
Posted By: d87
is there a way to reset it back to default settings (original installation)? like features back to original (nameplates on/off, dotpower on/off, etc), set width/height back to original. /nrun reset seems to only restore postion. not features or dimensions. deleting files in saved variables don't work either well it certain...
File: Aptechka08-04-13
fixed https://github.com/rgd87/Apt...
Posted By: d87
fixed https://github.com/rgd87/Aptechka/archive/master.zip
File: Aptechka07-22-13
Resurrection is ready on github
Posted By: d87
Resurrection is ready on github