Results: 73Comments by: kbc8090
File: Stuf Unit Frames (and Raid)11-01-10
ignore this comment, it was a confl...
Posted By: kbc8090
ignore this comment, it was a conflict of mods.
File: Allez UI10-29-10
Didn't know really where to post th...
Posted By: kbc8090
Didn't know really where to post this but alDamageMeter tainted for me the other day. It might be because of unstable blizzard code, i'm not really sure. I only use your damage meter addon, but I am using the latest one from your GitHub. Only mods I made to it was changing some fonts around and adding back in shadows. I'm not v...
File: nivBuffs10-29-10
Did you mean to use btn.overlay:Set...
Posted By: kbc8090
Did you mean to use btn.overlay:SetVertexColor ? Unless you're updating the mod to use SetBackdrop instead?! :P Originally posted by Luzzifus @kbc8090: In terms of efficiency I think it doesn't matter much since the updateStyle-functions only will be called on UNIT_AURA events, which is basically only once or twice per buff /...
File: nivBuffs10-28-10
Added this to the updateAuraButtonS...
Posted By: kbc8090
Added this to the updateAuraButtonStyle function to get debuff border coloring: local cond = (filter == "HARMFUL") and nivBuffDB.coloredBorder local r, g, b = cond and 0.8 or grey, cond and 0 or grey, cond and 0 or grey if (dType == "Curse" and filter == "HARMFUL") then btn.overlay:SetVertexColor(0.6, 0, 1)...
File: bdActionbars10-28-10
I duno dude, just deleted the folde...
Posted By: kbc8090
I duno dude, just deleted the folder, redownloaded latest version, extracted, changed main bar rows to 1, loaded beta, got the following and the taint, also shows the bonusbar sizing issue again: http://imgur.com/pLbnb.jpg 10/28 03:23:40.337 An action was blocked in combat because of taint from bActionBars - BonusActionButton1...
File: bdActionbars10-27-10
Tainting on beta and bonusactionbar...
Posted By: kbc8090
Tainting on beta and bonusactionbar graphics aren't hiding. I think the bar hiding is a result of changing specs. However after a relog, when I vanish and my stealth bar comes up it's bigger (like it was in the last version). On initial login then stealthing the bar is fine. The taints also only start when combat begins. http:...
File: rActionBar10-27-10
broken on latest beta Message:...
Posted By: kbc8090
broken on latest beta Message: Interface\FrameXML\RestrictedExecution.lua:414: Invalid working environment Time: 10/27/10 21:42:16 Count: 1 Stack: : ? Interface\FrameXML\RestrictedExecution.lua:414: in function (tail call): ? Interface\FrameXML\SecureHandlers.lua:489: in fun...
File: oUF_Freeb10-27-10
One thing you might want to add is...
Posted By: kbc8090
One thing you might want to add is an or argument to the power tag. Currently if there's no color defined for vehicle power, like Pyrite in an ulduar launcher thing, or steam in the gunship encounter gun it throws an error. Here's what I changed that tag to: oUF.Tags = function(u) local _, str = UnitPowerType(u) if str...
File: nivBuffs10-27-10
Originally posted by Luzzifus Sor...
Posted By: kbc8090
Originally posted by Luzzifus Sorry but that doesn't look good at all.. Most of the border is not visible anymore. It's not so much about the secure headers, but I don't know either. Concerning the remaining time and spiral textures, I have already fixed it, uploading soon. Yeah, I forgot I used my own texture, disregar...
File: nivBuffs10-27-10
use this for the overlay cord posit...
Posted By: kbc8090
use this for the overlay cord positions, makes it look much better. btn.overlay:SetTexCoord(0.05,0.95,0.05,0.95) In any event, hiding the default border will make it look even better since when the icons flash it alphas out the overlay to the point where you can see the default ugliness that is the default borders. I don't rea...
File: bdActionbars10-27-10
dude, MASSIVE taint from this mod.....
Posted By: kbc8090
dude, MASSIVE taint from this mod.... a 3 meg text file after 15 seconds in combat... this goes on for miles 10/27 02:56:28.411 An action was blocked in combat because of taint from bActionBars - BonusActionButton1:ClearAllPoints() 10/27 02:56:28.411 Interface\AddOns\bActionBars\bActionbars.lua:87 arrangebar() 10/27 02:...
File: oUF_Freeb10-26-10
Look at the first line of the freeb...
Posted By: kbc8090
Look at the first line of the freebraid.lua Originally posted by Toran The freebraid raid frames aren't showing. Anything I need to do? Only see the Blizz ones. Thought these would at least show up, but didn't expect them to override the Blizz frames. Using oUF 1.5.4 release.
File: Stuf Unit Frames (and Raid)10-25-10
Stufraid is tainting a lot, heres t...
Posted By: kbc8090
Stufraid is tainting a lot, heres the taint log: 10/25 20:12:32.795 An action was blocked in combat because of taint from StufRaid - StufRaidHeader3UnitButton2:SetSize() 10/25 20:12:32.795 Interface\AddOns\StufRaid\raid.lua:411 method() 10/25 20:12:32.795 Interface\FrameXML\RestrictedFrames.lua:721 10/25 20:12:32.795...
File: nivBuffs10-25-10
Here is a decent aura texture you m...
Posted By: kbc8090
Here is a decent aura texture you may want to use: http://zerix.net/wow/auraTexture.tga I've used it for a lot of things, it looks good with the insets at -4 all around or so.
File: nivBuffs10-24-10
Any plans to add debuff border colo...
Posted By: kbc8090
Any plans to add debuff border coloring? I'd go hobble around the code and probably figure it out but I hate having to update custom edited lua's when the author updates the mod :P
File: nivBuffs10-24-10
Originally posted by Luzzifus Uhh...
Posted By: kbc8090
Originally posted by Luzzifus Uhh that's a nasty one.. :D It's caused by some test code I played around with yesterday and forgot to remove. Fix comes later today. Just ignore it for the time being, it doesn't crash any functionality. PS: Anyone still having problems with growth direction? They're using their own code as a...
File: nivBuffs10-23-10
rogues have 3 temporary weapon ench...
Posted By: kbc8090
rogues have 3 temporary weapon enchants now, this mod only works for mh/oh enchants. EDIT: sorry, just read the secureheader thread and saw this: - The third weapon enchant button is not implemented yet in the new securedauraheader nevermind for now :) EDIT2: actually, iirc, the normal buff mods are able to cancel weapon...
File: Addon Sound Enabler10-23-10
This addon is tainting the blizzard...
Posted By: kbc8090
This addon is tainting the blizzard glyph ui Error occured in: AddOn: AddonSound Count: 1 Message: Error: AddOn AddonSound attempted to call a forbidden function (CastGlyph()) from a tainted execution path. Debug: : CastGlyph() ...terface\AddOns\Blizzard_GlyphUI\Blizzard_GlyphUI.lua:585: GlyphFrameSpell_OnClick() :1:...
File: bdActionbars10-22-10
bonus action bar sizing doesn't work
Posted By: kbc8090
bonus action bar sizing doesn't work
File: oUF_Freeb10-21-10
I ended up changing the hex functio...
Posted By: kbc8090
I ended up changing the hex function to the following, after trying for hours to figure out why it was turning up an error, but this ended up working: local function hex(r, g, b) if r then if (type(r) == 'table') then if(r.r) then r, g, b = r.r, r.g, r.b else r, g, b = unpack(r) end end return ('|cff%02x%02x%02x'):f...
File: oUF_Freeb10-21-10
I'm getting a bunch of tag lua erro...
Posted By: kbc8090
I'm getting a bunch of tag lua errors, however I have implemented my own party frames into this layout, which might be causing problems... If I login close to the person who is in my party it's fine, but if i'm out of range it throws these errors. It looks like it's failing on the local function hex(r, g, b). Any ideas?...
File: Stuf Unit Frames (and Raid)10-21-10
Bombarding you with suggestions/fix...
Posted By: kbc8090
Bombarding you with suggestions/fixes, sorry :P One thing, could you add an option to set the font size and outline type (or shadow) to debuff/buff counts in the raid frames? Also, is there any way to make it so when you mouseover a debuff on the raid frames the tooltip for that debuff shows up? I tried messing with frame leve...
File: bdBuffs10-19-10
Originally posted by alrit HOW TO...
Posted By: kbc8090
Originally posted by alrit HOW TO change buffs amount per row? PLS add this conf code. to kbc8090 tried ur code but failed in cancelling buff.. You can't cancel buffs at the moment.
File: Stuf Unit Frames (and Raid)10-18-10
Get the following error when trying...
Posted By: kbc8090
Get the following error when trying to change the amount of columns for the Stuf Raid Debuff Icons. Message: Interface\AddOns\StufRaid\core.lua:742: attempt to index local 'd' (a nil value) Time: 10/18/10 13:47:42 Count: 1 Stack: Interface\AddOns\StufRaid\core.lua:742: in function Inter...
File: Stuf Unit Frames (and Raid)10-18-10
It would be nice to have the target...
Posted By: kbc8090
It would be nice to have the target cast bar have some kind of border or light up a different color when the target is casting an interruptible cast. Another kind of random option that I've seen in some ouF layouts, would it be possible to make other peoples' debuffs on the target frame show up as grayscale?