Results: 242Comments by: Resike |
File: Power Auras Classic v4 - MoP Version09-10-12 |
1x AddOn "PowerAuras" tried to cal...
Posted By: Resike
1x AddOn "PowerAuras" tried to call the protected function "CompactRaidFrame1:Show()".
!BugGrabber-r188\BugGrabber.lua:587: in function
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File: Trinket Menu09-06-12 |
5.0.4
Posted By: Resike
5.0.4 fan update:
http://www.mediafire.com/?y4wtj0y200uf3b6
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File: PVPSound09-06-12 |
Updated for 5.0.4:
3.8.1
Hope...
Posted By: Resike
Updated for 5.0.4:
3.8.1
Hopefully fixed a Glyph Frame taint bug.
Payback and Retribution killing time is increased to 120 seconds in AV, IOC, TB and WG.
3.8.0
Toc update for 5.0.4.
Updated German localization, also added some phrases from 4.0.0.
Fixed a reinforcement countdown bug in AV and IOC.
Added more Slash Co...
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File: PVPSound05-07-12 |
Addon
Posted By: Resike
Guys, i might stop to continue the project here, due a lack of intrests/downloads and it seems everyone updates it from Curse, so you will be able to find it there:
http://www.curse.com/addons/wow/pvpsound
It's pointless to upload it twice for that 100-150 downloads here.
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File: PVPSound05-01-12 |
Re: Re: UT3 Sounds
Posted By: Resike
Outripped ~2200 sounds from UT3 for 4.0.0 all coded in mp3 320kbps 48Khz.
If you have any suggestions for a sound/event feel free to post, also you will be able to use this sounds to make custom soundpacks by yourself.
Also i would like to include some sound effects too, like when you die or reach max rank in killing/multikilli...
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File: PVPSound04-29-12 |
Re: UT3 Sounds
Posted By: Resike
Outripped ~2200 sounds from UT3 for 4.0.0 all coded in mp3 320kbps 48Khz.
If you have any suggestions for a sound/event feel free to post, also you will be able to use this sounds to make custom soundpacks by yourself.
Also i would like to include some sound effects too, like when you die or reach max rank in killing/multikilli...
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File: PVPSound04-25-12 |
UT3 Sounds
Posted By: Resike
Outripped ~2200 sounds from UT3 for 4.0.0 all coded in mp3 320kbps 48Khz.
If you have any suggestions for a sound/event feel free to post, also you will be able to use this sounds to make custom soundpacks by yourself.
Also i would like to include some sound effects too, like when you die or reach max rank in killing/multikilli...
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File: PVPSound01-30-12 |
Zip
Posted By: Resike
Seems WowInterface disabled .rar extensions, so im gonna continue the project with .zip files.
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File: PVPSound01-29-12 |
Re: need help
Posted By: Resike
how do you make the girl sound stfu?
like when i join Arena i hear "prepare to fight"
in bg i hear "blue team has taken red flag"
now i had that shut off but now its on again, how to i shut it off?
Type "/ps bgsound".
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File: PVPSound01-09-12 |
Currently working on:
WSG and...
Posted By: Resike
Currently working on:
WSG and TP tweaks
AV, TB and WG checks
Memory allocation tweaks
Hide realm names enable/disable menu command
Fake emote shares with noncross-realms, out of emote range
Cross referenced localization tweaks
Updating method tweaks
Code optimisation in PVPSound.lua
Soundpack preparations
Ogg support
L...
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File: PVPSound01-04-12 |
Statistic
Posted By: Resike
Some intresting statistic:
Total time spent on developing: ~744 hours + ~120 hours testing
Total number of sounds ripped, edited and converterted: 270
Total disc space with all release types: 1,4 Gb
Total number of all release types: 234
Total number of release types: 109
Total number of characters in the newest release: 28...
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File: PVPSound12-02-11 |
Addon
Posted By: Resike
You can check the very old beta version of the addon in action, in my movie here:
http://warcraftmovies.com/movieview.php?id=204035
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File: PVPSound12-02-11 |
SCT supports
Posted By: Resike
Any feedback is welcomed about the SCT integration.
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File: PVPSound12-01-11 |
SCT
Posted By: Resike
Accepted SCT Frame names:
Message Frame: "Message", "message", "MESSAGE", "0".
Frame 1: "Frame1", "Frame 1", "frame1", "frame 1", "FRAME1", "FRAME 1", "1".
Frame 2: "Frame2", "Frame 2", "frame2", "frame 2", "FRAME2", "FRAME 2", "2".
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File: PVPSound11-21-11 |
is there anyway to make it pop a ms...
Posted By: Resike
is there anyway to make it pop a msg in the middle of screen when I kill an enemy stating in a Crit! motion "Killing Blow!" in red, just like the SCT or evl_combatText one, if you know these addons.
thanks
I guess its doable, but i have to look into it.
It's ready, im gonna release it soon.
Updated.
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File: PVPSound11-13-11 |
is there anyway to make it pop a ms...
Posted By: Resike
is there anyway to make it pop a msg in the middle of screen when I kill an enemy stating in a Crit! motion "Killing Blow!" in red, just like the SCT or evl_combatText one, if you know these addons.
thanks
I guess its doable, but i have to look into it.
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File: Ability, Item, Spell and Achievement Icon package09-04-11 |
Looks cool, but might be a bit colo...
Posted By: Resike
Looks cool, but might be a bit colorless on LCD monitors.
Gonna update to 4.2 icons too?
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File: PVPSound08-26-11 |
Originally posted by litesung
For...
Posted By: Resike
Originally posted by litesung
For those wondering, I suggest WinRar or 7-zip.
Pretty sure WinZip can open rars too, or just use Total Commander.
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File: PVPSound08-24-11 |
Originally posted by Morwrath
Ple...
Posted By: Resike
Originally posted by Morwrath
Please upload as a .zip file as majority of the beginners to addons most likely do not have WinRAR to extract the data.
Well you need a program to handle zip files too, and usually those can handle rars too. The bad thing about some zips cant handle long filenames and that can screw the addon.
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File: PVPSound07-28-11 |
Its handled by the "PS_kills" globa...
Posted By: Resike
Its handled by the "PS_kills" global.
if (event == "ZONE_CHANGED_NEW_AREA") then
CurrentZone = GetRealZoneText();
MyFaction = UnitFactionGroup("player");
if (CurrentZone == BG_WSG or CurrentZone == BG_EOTS or CurrentZone == BG_AB or CurrentZone == BG_AV or CurrentZone == BG_IOC or CurrentZone == BG_SOTA or CurrentZone ==...
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File: PVPSound04-17-11 |
Originally posted by sdbrian2
Hop...
Posted By: Resike
Originally posted by sdbrian2
Hope this version fixes random D/C's when this AddOn is on.
This addon cant cause any type of dcs.
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File: PVPSound04-12-11 |
Re: Re: Working
Posted By: Resike
Originally posted by sdbrian2
Or you wait 2 weeks until 4.1 is out. Release Candidate of it will deploy today(or have already been deployed)
Dont thing they gonna fix that in 4.1, i made tons of ticket about it, but nothing changed.
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File: PVPSound04-11-11 |
Working
Posted By: Resike
Finished
Change winsounds to GetBattlefieldWinner() style. - this should free up some memory usage and clear up some locals too.
Fixing TB winsound. - think i have an idea for it.
Currently working on:
Fixing EOTS winsound. - this is just meh
Change WSG and TP to id style handler. - this should clear up tons of locals, the...
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File: PVPSound04-10-11 |
Re: Re: Re: Re: Re: Re: Re: question mark on emotes changed to exclamation point please
Posted By: Resike
Originally posted by sdbrian2
question: WHERE THE HECK CAN I DONATE?
You cant since i didnt set it up yet, and i wont untill it have bugs. (i mean the addon :P)
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File: PVPSound04-08-11 |
Re: Re: Re: Re: Re: question mark on emotes changed to exclamation point please
Posted By: Resike
Originally posted by sdbrian2
I'm not sure if it affects all but i'm 99% sure it was also at AV
AV should be fine.
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