Results: 86Comments by: ileben
File: ChronoBars05-28-10
Originally posted by Aby Hi, love...
Posted By: ileben
Originally posted by Aby Hi, love the addon so far! :) I have one question though about something that has been bugging me. Is it possible to track the same debuff on multiple mobs and have all the bars displayed simultaneously? For example, when I cast Living Bomb on multiple mobs I have only been able to configure the mod to disp...
File: ChronoBars05-27-10
Originally posted by moggan Final...
Posted By: ileben
Originally posted by moggan Finally got around to installing this yesterday and as I was migrating my NTK bars on my mage my wife glanced on my screen and went: "Wow, that looks so good. You can just send him(?) my regards even before I download it" She usually takes little interest in addons and just asks me what she should...
File: ChronoBars05-26-10
Originally posted by duhwhat hi i...
Posted By: ileben
Originally posted by duhwhat hi ileben. one request, and i think i speak for all ocd UI adjusters here, please give an option to place bars and groups of bars via specifying X Y coords. Yeah, been thinking about it for a while. Definitely coming right in the next version.
File: ChronoBars05-25-10
Originally posted by bschieltz i'...
Posted By: ileben
Originally posted by bschieltz i've been looking for a buff mod to do something different than just list what is there. i'm looking for one to show what is NOT there. the idea being, as a dps class, there are certain buffs that i want. well what is easier? remembering them all and checking the list for what is missing? or havi...
File: ChronoBars05-24-10
Originally posted by Catok Howeve...
Posted By: ileben
Originally posted by Catok However, the animations seemed to give me some lag. Thus, I tried to turn them all off and realized all the bars get hidden completely when you turn off the fade out-animation. The thing is, my function that upgrades settings from 1.4 to 1.5 also secretly changed your update interval from 0.03 to 0....
File: ChronoBars05-24-10
Originally posted by Ferous edit...
Posted By: ileben
Originally posted by Ferous edit - Is there anyway, I just thought of this but, is there anyway to add cooldowns with just Icons? :) That would be like.... Awesome There are other addons that do cooldowns without bars (just icons), though I understand its more handy to have one addon do all you need. Here's a way how you can g...
File: ChronoBars05-24-10
Originally posted by Oakayam Nice...
Posted By: ileben
Originally posted by Oakayam Nice addon :) I have one request: -Only show when in combat On my TODO list. Originally posted by Oakayam I have also a question. Is there a slash command that will allow me to switch between profiles? Something I can put into a spec change macro. Thanks in advance There is no s...
File: ChronoBars05-23-10
Originally posted by Politig Orig...
Posted By: ileben
Originally posted by Politig Originally posted by ileben Good idea, not just from the eye-candy point of view but also because the animations grab your attention better. For now I'm keeping it simple as I'm still focusing on getting the basic functionality and the most requested types of tracking working. I will definitely consid...
File: ChronoBars05-22-10
Originally posted by Catok I'm ta...
Posted By: ileben
Originally posted by Catok I'm talking about spell cooldowns. As you proposed, entering setup mode resets them properly. Edit: Also, the timers doesn't seem reset when I as a mage use Cold Snap to reset my frost cooldowns. That is really strange. So far on all characters I've tested the cooldowns (spell, not internal) reset...
File: ChronoBars05-22-10
Re: Re: Re: Re: Re: Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by ileben Additionally I will add in another effect type, where the duration will be set manually, like internal cooldown duration, and the effect name will be the name of the spell that triggers the bar when its cast. Now I just need to find a good name for it, which is the hardest part here :P Done and comin...
File: ChronoBars05-21-10
Originally posted by Catok Awesom...
Posted By: ileben
Originally posted by Catok Awesome addon, I already prefer it over NTK. However, the cds doesn't seem to reset during the preparation time before an arena match. This can be a bit annoying during the first phase of the match. Also, would love to have an option to sort cd-bars by time left. But I can understand this may interfer...
File: ChronoBars05-21-10
Re: Re: Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by Kagura I've been testing this and it works really nice. Only downside I could possibly find was that having the three different possible procs' name (Strength of the Taunka, Aim of the Iron Dwarves, Speed of the Vrykul) on one bar kinda looks crowded, but I just disabled the name of the effect from showing....
File: ChronoBars05-21-10
Originally posted by Toran Does t...
Posted By: ileben
Originally posted by Toran Does this come with class "presets" in that it will show all Warlock debuffs? Or do I have to manually enter those? I currently use ClassTimers which I've been happy with for a couple years now. Never shows me too much or not enough and is configurable, so wondering if I should bother switching. No, i...
File: ChronoBars05-21-10
Re: Re: Re: Re: Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by Kagura There's a couple examples in Fortexorcist already, but here's an example: - Death and Decay duration is 10 seconds, when you use it, it's nice to know how long it still is ticking. - Summon Gargoyle duration is 30 seconds and it's a nice indicator to know (even if you can't see where the damn thing wen...
File: ChronoBars05-21-10
Re: Re: Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by Kagura Another feature which would be really appreciated is : - Bar with a fixed duration activating on a certain spell use like : Dropping a Death and Decay, summoning a gargoyle. How long would such a bar stay visible then? And why would you need it? Don't you know yourself that you've used an ability?...
File: ChronoBars05-20-10
Re: re : weapon buffs.
Posted By: ileben
Originally posted by Pixelzombie Hi!, Great work on this addon, im loving it so far, well done and keep up the good work :) My question is this... Ive been trying to make an active bar to track my spellstone, as im a warlock, and i think this is like the poisons that rogues use and usually is a purple coloured buff on the origin...
File: ChronoBars05-20-10
Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by Kagura Deathbringer's will has multiple procs and thus the internal cooldown is triggered by multiple buffs. A way to enter multiple buffs triggering the same internal cooldown would be very much appreciated. Done. Coming in 1.4. Internal cooldown effect type has been redesigned so that it has no settings o...
File: ChronoBars05-19-10
Originally posted by richerich ED...
Posted By: ileben
Originally posted by richerich EDIT: Feature Request: Add support for "reactivated abilities", like Execute and Kill Shot. That would make my day ;) Done. Coming in 1.4. It's under the new effect type called "Usable". The usable settings let you include the cooldown in the check so it needs to be both usable and off cd if you...
File: ChronoBars05-19-10
Originally posted by moggan Oooh,...
Posted By: ileben
Originally posted by moggan Oooh, this looks really nice :) One feature I would like (if it isn't supported already): Support for auras with no fixed duration, eg hunter aspects. I'd just like the bar to stay at full as long as the aura is present. Done. Coming in 1.4.
File: ChronoBars05-19-10
Re: Berserking
Posted By: ileben
:cool:Originally posted by kurages any ideas to make two visible procs of Berserking? btw Great addon Sure, I don't have a char with berserking atm to test. Mind explainig what currently happens? My prediction is if you make two bars tracking Berserking they will both track just one of them right (the same one)? EDIT: Nvm...
File: ChronoBars05-19-10
Originally posted by moggan Oooh,...
Posted By: ileben
Originally posted by moggan Oooh, this looks really nice :) One feature I would like (if it isn't supported already): Support for auras with no fixed duration, eg hunter aspects. I'd just like the bar to stay at full as long as the aura is present. Sure, added to my todo list.
File: ChronoBars05-19-10
Re: Tracking internal cooldowns
Posted By: ileben
Originally posted by Kagura First of all, I think the direction you have taken with your addon is really brilliant, what I was missing though was next: Deathbringer's will has multiple procs and thus the internal cooldown is triggered by multiple buffs. A way to enter multiple buffs triggering the same internal cooldown would be...
File: ChronoBars05-18-10
Originally posted by Politig This...
Posted By: ileben
Originally posted by Politig This may be nitpicky, and I apologize, but is there any way to add little opening/closing animations? ForteXorcist Spell Timer bars open by expanding from a fixed point and then collapsing to it, and when you refresh a buff, the bar smoothly transitions back to full, nice and sparkly 0:) I understan...
File: ChronoBars05-18-10
Re: SharedMedia Support
Posted By: ileben
Originally posted by Cassiopeija Thats the thing, i looked for a long time. Very nice, thank you. ^^ I have small problem with style/texture. I use GrizzlySharedMedia, which have o lot of textures. The Problem ist, i couldn't see all, cause the window ist not scrollable. I fixed this by editing the lua file in SavedVariables man...
File: ChronoBars05-18-10
Originally posted by richerich ED...
Posted By: ileben
Originally posted by richerich EDIT: Feature Request: Add support for "reactivated abilities", like Execute and Kill Shot. That would make my day ;) Do you mean support for tracking when an ability becomes available (as in, ready to cast)? How would you like this to be tracked? Do you want a bar to just show up and stay full as...