Results: 39Comments by: hairy_palms |
File: rActionBar07-14-10 |
when i run this and enter a vehicle...
Posted By: hairy_palms
when i run this and enter a vehicle, it shows an actionbar background on half the space, any idea why? screenshot below since im bad at explaining
http://img64.imageshack.us/img64/4739/screenshot6xq.jpg
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File: TinyDPS07-14-10 |
is it possible to add a way to whis...
Posted By: hairy_palms
is it possible to add a way to whisper anyone with the report instead of the target? :)
with a simple popup dialog to enter the players name maybe, thats the only feature tinydps misses imo :)
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File: mLootRoll07-14-10 |
Originally posted by Aschker
True...
Posted By: hairy_palms
Originally posted by Aschker
True, but I like it :D so I made it happen :P rofl.. anyway, im looking thru the code for the distance between the loot frames, and for some reason I cant find where to lower the space between them :S Can you point me to the code? >_< Feel like such a noob :S
the last numbers on the end of line 107...
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File: mLootRoll07-14-10 |
Originally posted by Aschker
Pers...
Posted By: hairy_palms
Originally posted by Aschker
Personally I think the /command is a bit over the top :P Why not just make the frame movable when displayed? Maybe not always, but by Alt+dragging or something. Rest of the changes I havent tried yet.. Since I just changed my code to fit your moving thing..
well, because then you could only move it...
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File: mLootRoll07-14-10 |
that looks pretty nice, i tried the...
Posted By: hairy_palms
that looks pretty nice, i tried them all in a square in that position but it looked to cramped, i didnt think of having them diagonally offset like that :)
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File: mLootRoll07-13-10 |
glad ya like it, i did start with t...
Posted By: hairy_palms
glad ya like it, i did start with the rolls on the right but decided i didnt like them there personally, but thats just my opinion :)
im thinking of reducing the font size slightly on the text and reducing the distance between the seperate rolls vertically a bit for the next update as well as making it moveable ingame
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File: mLootRoll07-11-10 |
nah not planning to do the solo loo...
Posted By: hairy_palms
nah not planning to do the solo loot window, i actually already use butsu myself for that, no point in reinventing the wheel :)
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File: mLootRoll07-11-10 |
memory usage should be minimal, it...
Posted By: hairy_palms
memory usage should be minimal, it uses existing blizzard code for most of its functionality to keep it lightweight, 7.4kb it shows on my UI
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File: mLootRoll07-11-10 |
thanks for the feedback :)
I will...
Posted By: hairy_palms
thanks for the feedback :)
I will add a way to move them in game eventually, but i just wanted to make sure the core is working and stable first, glad it worked fine :)
For the moment theres 3 variables at the very top of the lua file that control the x y location and the direction rolls grow which u can edit and do /reload witho...
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File: TinyDPS07-03-10 |
got a weird issue since 3.3.5 where...
Posted By: hairy_palms
got a weird issue since 3.3.5 where sometimes tinydps will just stop collecting data, and even reloading the UI wont fix, i have to do a full exit of wow and restart it.
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File: TinyDPS06-12-10 |
awesome addon, :o i added a toggle...
Posted By: hairy_palms
awesome addon, :o i added a toggle slash command for my own purposes at line 437 if anyones interested :)
elseif lower(msg) == 'toggle' then if tdps.hide.always == true then tdpsFrame:Show() tdps.hide.always = false else tdpsFrame:Hide() CloseDropDownMenus() tdps.hide.always = true end
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File: Bloodlust!03-20-10 |
i woulda thought that changing
if...
Posted By: hairy_palms
i woulda thought that changing
if spellName == "Bloodlust" then
to
if spellName == "Bloodlust" or spellName == "Heroism" then
would work :)
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File: oUF_Freebgrid02-26-10 |
thanks for this great addon :) ive...
Posted By: hairy_palms
thanks for this great addon :) ive always found it impossible to heal well without grid, but i hated its huge overhead, this is the best of both worlds!, i did change 1 line so that it only showed the first 4 letters of a players name though,
line 311 in freebgrid.lua to
self.Name:SetText(string.sub(nameCache,0,4))
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File: ncDebuffTimer02-23-10 |
found a small issue with this, as a...
Posted By: hairy_palms
found a small issue with this, as an affliction specced warlock as soon as i cast drain life shadow embrace starts to bug out and list itself many times
-------corruption
-----------Curse of Agony
-----shadow embrace
-----shadow embrace
-----shadow embrace
-----shadow embrace
-----shadow embrace
-----shadow embrace
somet...
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