Results: 292Comments by: Sideshow
File: TinyDPS12-23-12
Thanks for the updates!
Posted By: Sideshow
Thanks for the updates!
File: Interrupted01-03-12
Cool
Posted By: Sideshow
Cool
File: Interrupted01-02-12
LF update :) did it stop working ?
Posted By: Sideshow
LF update :) did it stop working ?
File: TinyDPS12-04-11
Hey =) I've updated tinydps toda...
Posted By: Sideshow
Hey =) I've updated tinydps today but i have a "style" question. Before the update it was like this: http://www.youtube.com/watch?v=s25bRCPQST0 Now it is like: http://www.abload.de/img/wowscrnshot_113011_15crapw.jpg The problem is the "huge open space" between the name and the dps letters etc. Any advice how to make it look...
File: TinyDPS10-06-11
ForeverTheGM: About the pet of a...
Posted By: Sideshow
ForeverTheGM: About the pet of a pet problem: have a close look at the SPELL_SUMMON section (around line 3155), this code is meant to add a pet of a pet. Something must be bugged or have changed by blizzard, because tinydps had no problems with a fire elemental in the past. Basicly, the script should see that the summoner is a...
File: TinyDPS08-30-11
thanks
Posted By: Sideshow
thanks
File: TinyDPS08-18-11
Originally posted by bobbank I am...
Posted By: Sideshow
Originally posted by bobbank I am very sad. :( I'm sure FGM will do a fine job :)
File: TinyDPS08-16-11
As a member of this very time consu...
Posted By: Sideshow
As a member of this very time consuming guild , I cannot support this script anymore. Therefore, this mod is discontinued as I stopped playing this wonderful rpg after 6+ years. (edit: the mod is now maintained by ForeverTheGM) I had a lot of fun making the script, testing it (hitting dummies and rabbits for countles...
File: TinyDPS07-28-11
:confused: Spaces don't affect i...
Posted By: Sideshow
:confused: Spaces don't affect interpreted code when the script is loaded in memory
File: TinyDPS07-27-11
luigi: replace the wglass file with...
Posted By: Sideshow
luigi: replace the wglass file with a texture of your choice game92: the thing with global variables and functions is that they are slower than locals
File: TinyDPS07-03-11
Originally posted by shantytown I...
Posted By: Sideshow
Originally posted by shantytown I'm 99% sure it's TinyDPS, as it does not occur if I disable it. It's only really noticeable in certain areas, like the rats in Stratholme when the gates close around you, or the bugs that spawn after you kill Krik'thir in AN and you aoe them with something like blast wave or flamestrike... I'm go...
File: TinyDPS07-01-11
Originally posted by shantytown I...
Posted By: Sideshow
Originally posted by shantytown I've been having serious hanging issues since the update... most noticeable during periods of heavy AoE. nothing changed to the algorithms :( i'll have a look with a cpu profiler when i have time
File: TinyDPS06-30-11
Originally posted by csnyder1582...
Posted By: Sideshow
Originally posted by csnyder1582 Since the update I've noticed it to be a bit inaccurate. I created a new priest and at level 15 in Ragefire everyone was doing 4k+ dps. Seems ok at 85 but low levels it's not even close as it was before the patch i'll have a look edit: http://oi56.tinypic.com/m78h29.jpg nope, did not ha...
File: TinyDPS06-29-11
Originally posted by Clyde_Mobster...
Posted By: Sideshow
Originally posted by Clyde_Mobster i noticed line 3120 has two 'arg4' but no 'arg3' even though arg3 is called a few times below it. Line 3120: local arg1, arg2, arg4, arg4, arg5 it's not throwing any errors but thought I'd give a heads up. Thanks for updating btw, luv this mod!! ah, thanks, it's a mini bug, but the field...
File: TinyDPS06-29-11
Updated note: http://us.battle.n...
Posted By: Sideshow
Updated note: http://us.battle.net/wow/en/forum/topic/2743694640 It means when you absorb some damage, and the shield goes down after the fight, the absorbs are lost ... When the shield goes down during the fight however, it still works Don't know if this is intended
File: Timestamper06-05-11
Does it really need milliseconds? I...
Posted By: Sideshow
Does it really need milliseconds? It makes this addon a bit bloated, no?
File: TinyDPS05-20-11
Originally posted by infernoxv8 H...
Posted By: Sideshow
Originally posted by infernoxv8 Hey. I looked at the lua code and tried making hte frame width wider but I cant seem to find how to do it because what I tried didnt work. Can you help me out? :) Yeah I can help you: read "Usage and Options" :banana:
File: Annoying_Sounds05-10-11
SVN's and 2 megabyte of 'empty' sou...
Posted By: Sideshow
SVN's and 2 megabyte of 'empty' sound files ? By the way, the yawning sound of tigers/cat's/cub's is really ANNOYING too
File: TinyDPS05-01-11
I can't do anything with that AF...
Posted By: Sideshow
I can't do anything with that AFAIK, no arithmetic is done on arg5 since 0.937
File: TinyDPS04-27-11
Originally posted by Shinobli Tin...
Posted By: Sideshow
Originally posted by Shinobli TinyDPS does not track the absorb anymore :( I'll have a look into it *edit: corrected: new version uploaded (same version number though)
File: TinyDPS04-27-11
Originally posted by Skylinee Wou...
Posted By: Sideshow
Originally posted by Skylinee Would you consider not shortening DPS by default? I kinda like to have the full amount shown. not public, but you can do it yourself in the code change this line = function(i, n, t) bar.fontStringRight:SetFormattedText('%s %s', short(n), short(n/t)) end, to this = function(i, n, t) bar.font...
File: TinyDPS04-27-11
Seems to work now. I saw a problem...
Posted By: Sideshow
Seems to work now. I saw a problem with Swipe however. Everybody in my pug had the swipe spell... oO I'll have a deeper look at it
File: TinyDPS04-27-11
I need to go to work for a couple o...
Posted By: Sideshow
I need to go to work for a couple of hours now, brb ;)
File: TinyDPS04-26-11
Originally posted by Zagrei You m...
Posted By: Sideshow
Originally posted by Zagrei You mentioned that the fix for 4.1 would be an easy one. Now that 4.1 is live, could the fix be implemented relatively quickly? I feel so lost without my TinyDPS :P I think/hope so. I'm EU, so I'll have a look at it tomorrow :)
File: TinyDPS04-13-11
Originally posted by frohanss Is...
Posted By: Sideshow
Originally posted by frohanss Is there anyway to show a "total bar"? As RL i find it usefull since i know what overall dps it's required to make the kills. Have read that it's not realy "accurate", but a indicator is realy nice to have. This is the only function that "locks" me to something i don't realy whana use. I was not...