Results: 50Comments by: Julchen
File: rFilter310-31-14
The cooldown spelllist doesn't work...
Posted By: Julchen
The cooldown spelllist doesn't work anymore. GetSpellBookItemName(gsi_name) is always false or nil. edit: GetSpellInfo(gsi_name) seems to work
File: rFilter304-23-13
itemCD
Posted By: Julchen
This may be a stupid question, but i how do you track cooldowns on trinkets and f.e. Synapse Springs(engineering)? I edited rfilter so it can handle item cooldowns aswell. local gsi_name, gsi_rank, gsi_icon, gsi_powerCost, gsi_isFunnel, gsi_powerType, gsi_castingTime, gsi_minRange, gsi_maxRange = GetSpellInfo(f.spellid) if f.i...
File: FreeUI04-21-13
error
Posted By: Julchen
1x FreeUI-6.4\scripts\theme.lua:2673: attempt to index field "plus" (a nil value) FreeUI-6.4\scripts\theme.lua:2673: in function :"*:OnClick":2: in function :"*:OnClick":1 Locals: (*temporary) = =:-1 = @FrameXML\OptionsFrameTemplates.lua:179 = ...
File: FreeUI12-05-12
hi, is it possible to hide the stan...
Posted By: Julchen
hi, is it possible to hide the stance bar? back from a long break and if I remember correctly it used to be possible... thanks again actionbars.lua line 230 add stancebar:ClearAllPoints()
File: FreeUI11-30-12
hey haleth, is there anyway to r...
Posted By: Julchen
hey haleth, is there anyway to realize a simple way to modify the unitframe and the buffs/debuffs you can see on it? (espacially in heallayout) becouse i don't see some monk hots and it's rly annoying to edit a .lua file you have to search half an hour in some folder or other... so it would be rly rly nice if you can inplement...
File: FreeUI11-28-12
the best possible combination of...
Posted By: Julchen
the best possible combination of https://www.youtube.com/watch?v=1D1cap6yETA and https://www.youtube.com/watch?v=vX07j9SDFcc just played in my mind when I read that seems like the new patch blew up free ui, could I just have a "yes I'm working on it" and perhaps a "now leave me alone" lol literally dont even...
File: FreeUI11-27-12
Check github for ptr build.
Posted By: Julchen
Check github for ptr build.
File: FreeUI10-28-12
Hi, i have a problem with the posit...
Posted By: Julchen
Hi, i have a problem with the positioning of the unit frames in the Healing Layout. http://i50.tinypic.com/2gx2ohf.jpg As you can see, the frames are going through my action bars, i have looked in the script but i can't seem to find anything which can move the frames. Can anyone help me? options.lua, line 56 may fix it
File: FreeUI10-22-12
Simple Rapture Timer
Posted By: Julchen
@Haleth. If you want you can integrate following code/script - it simply tracks the Rapture CD. I doesnt need any Options so I didnt integrate them (also AA often break the pixel perfection so i have to move some frames +.5). --icon local F, C, L = unpack(select(2, ...)) local f = CreateFrame("Frame",nil,UIParent) f:SetWid...
File: rFilter308-27-11
Cooldown Layer
Posted By: Julchen
Hi zork, can u tell me how to get a frame between the icon and the border? local i = CreateFrame("FRAME",makeFrameName(f,type),UIParent) i:SetSize(f.size,f.size) i:SetPoint(f.pos.a1,f.pos.af,f.pos.a2,f.pos.x,f.pos.y) i.minsize = f.size local t = i:CreateTexture(nil,"BACKGROUND",nil,-6) t:SetTe...
File: RealUI08-15-11
it would be nice if one can change...
Posted By: Julchen
it would be nice if one can change the marker alpha so it match the backdrop alpha. settings.markers = {} local MarkerTemplate = { position = 0, color = {r=0, g=0, b=0}, alpha = 0.05, height = 3, } changing alpha doesnt do anything
File: RealUI07-25-11
Please include LibDBIcon-1.0 into n...
Posted By: Julchen
Please include LibDBIcon-1.0 into nibLibs or u will get a error without a addon that include this libary (for icehud). One cant delete a (own) module in icehud.
File: RealUI07-23-11
Re: Re: Priest
Posted By: Julchen
Originally posted by Nibelheim Time until Rapture can occur again Yes! I can give u a the basic code to check the event and start the timer - but I am not familiar with ace :(
File: RealUI07-23-11
Priest
Posted By: Julchen
Could u please add a rapture module for disc priest?
File: IceHUD05-27-11
Re: Combat_Log_Unfiltered
Posted By: Julchen
Originally posted by Parnic Look at the brokenSpellsNameToId array in CustomCDBar.lua for an example of where I'm already doing something similar. Hmm thanks I understand... didnt work - but why :/ so i have local brokenSpellsNameToId = {} table.insert(brokenSpellsNameToId, {"Holy Word: Serenity",88684}) table.insert(broke...
File: IceHUD05-27-11
Re: Re: Re: Re: Combat_Log_Unfiltered
Posted By: Julchen
Originally posted by Parnic I would just add it as an associative array at the top of the file linking spell ids to their cooldown times. Sadly i dont know how to write it properly. I would actually be happy if u can write an example... with the call to the associative array (in the GetCooldownDuration function) Greetings e...
File: IceHUD05-27-11
Re: Re: Combat_Log_Unfiltered
Posted By: Julchen
#1 we need to check the Combatlog *ugly* self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED", "UpdateCustomBarEvent") #2 now we can filter the log but isnt necessary #2.1 either from ingelasrapture timer function Rapture:SPELL_ENERGIZE(timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags,...
File: IceHUD05-26-11
Combat_Log_Unfiltered
Posted By: Julchen
Hi Parnic, is it possible to add a CD Option for a Combat_Log_Unfiltered Event so one can watch eg. Rapture CD (spellID:47755)? Greetings
File: FreeUI01-26-11
Minimap: Raidmark text is above hon...
Posted By: Julchen
Minimap: Raidmark text is above honor/arena queue
File: FreeUI12-22-10
/cast Fishing this macro get th...
Posted By: Julchen
/cast Fishing this macro get the following error everytime i trigger it !FreeUI has been blocked from an action only available to The Blizzard UI. You can disable this addon and reload the UI. Disable / Ignore
File: rBuffFrameStyler12-06-10
Im not very well in lua :/ So i ad...
Posted By: Julchen
Im not very well in lua :/ So i add the position of the BuffFrame in the updateBuffAnchors function. local updateBuffAnchors = function() --print(BUFF_ACTUAL_DISPLAY) local numBuffs = 0 local buff, previousBuff, aboveBuff for i = 1, BUFF_ACTUAL_DISPLAY do buff = _G buff.consolidated = nil...
File: rBuffFrameStyler12-05-10
@tempenchant i rewrite it a bit...
Posted By: Julchen
@tempenchant i rewrite it a bit so it handle the tempenchant like a normal buff but im not sure if it is the best way to do --update buff anchors local updateBuffAnchors = function() --print(BUFF_ACTUAL_DISPLAY) local numBuffs = 0 local buff, previousBuff, aboveBuff local hasMainHandEnchant, _, _, hasOffHa...
File: Neav UI12-04-10
nMinimap.lua
Posted By: Julchen
should fix tooltip border of the lfg button and the issue where u cant leave a lfg dungeon via the button LFDSearchStatus:HookScript('OnShow', function(self) LFDSearchStatus:SetBackdrop({ bgFile = 'Interface\\Buttons\\WHITE8x8', insets = { left = 3, right = 3, top = 3,...
File: Neav UI11-30-10
Originally posted by ballagarba I...
Posted By: Julchen
Originally posted by ballagarba I have silently been working on fixes for Neav UI on a git repository of mine, was going to wait until I had ironed all issues presented with 4.0.1. But you can follow it here, it's pretty much complete. Only issue left has to with the quest blob thingie on the map when entering combat, causes som...
File: Neav UI10-25-10
Re: Lag
Posted By: Julchen
Originally posted by janbedead Hi, I made the changes noted in the comments and everything seems to be working okay. However, I am getting major lag. I was wondering if there were any addons I should be updating or if theres a change I should make in order to clear up the lag? Thanks! pls check with http://www.wowinterface.com/...