Results: 143Comments by: Allez |
File: alDamageMeter11-02-10 |
Originally posted by kbc8090
Some...
Posted By: Allez
Originally posted by kbc8090
Something I've been wondering is if theres a way to just let alDamageMeter not reset randomly? I'm not sure when it specifically does it but I have maxfights at 9999 and every once in awhile it will reset.
How exactly does this work?
Starting combat -> starting new segment
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File: Allez UI10-29-10 |
Originally posted by kbc8090
Didn...
Posted By: Allez
Originally posted by kbc8090
Didn't know really where to post this but alDamageMeter tainted for me the other day. It might be because of unstable blizzard code, i'm not really sure. I only use your damage meter addon, but I am using the latest one from your GitHub. Only mods I made to it was changing some fonts around and addin...
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File: Allez UI10-25-10 |
Originally posted by sBaildon
Wou...
Posted By: Allez
Originally posted by sBaildon
Would it be possible to get help modifying alUnitFrames?
I've combined target auras together (self.auras not self.buff + self.debuff), buttttt, I want debuffs not applied to hostile targets by me to be in greyscale/desaturated whilst everything else (inc. buffs on enemy targets)is in full colour....
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File: Allez UI10-22-10 |
Originally posted by iradex
I'm g...
Posted By: Allez
Originally posted by iradex
I'm getting this erros when i log in :
Message: Interface\AddOns\alUnitFrames\oUF\elements\tags.lua:546:
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File: Allez UI10-17-10 |
Originally posted by Zengetsu
Gre...
Posted By: Allez
Originally posted by Zengetsu
Great Ui but can we change the font?? because i can't see accents and i prefer an other font. thank you
Most of addons has options - font, fontSize, fontStyle in their config sections in top of lua files.
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File: Allez UI10-17-10 |
Originally posted by wizy
Heya, t...
Posted By: Allez
Originally posted by wizy
Heya, thanks for a great compilation (and the addons ofc!).
I have a little problem with the name plates, they don't appear at all. :(
Blizzard bug. Temp solution - /console bloattest 1
Originally posted by wizy
Edit: Might wanna add the role icons to the raid too :)
I'll work on it
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File: Broker_Spec10-15-10 |
Originally posted by Rakuen
Great...
Posted By: Allez
Originally posted by Rakuen
Great addon! :D
It's working for the most part, only little thing is if you have text enabled, it shows "no spec". Upon login, I received this error:
Date: 2010-10-15 09:04:18
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Broker_Spec\spec.lua line 35:
attempt to compare number...
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File: Allez UI10-14-10 |
Originally posted by Anden702
Any...
Posted By: Allez
Originally posted by Anden702
Any update coming for 4.0.1?
Unitframes aint working
It will be soon. But temporary without sFilter
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File: Allez UI09-19-10 |
alChat.lua line 63
Change date('%H...
Posted By: Allez
alChat.lua line 63
Change date('%H:%M') to ' '.
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File: Allez UI09-18-10 |
Originally posted by ragza
But ho...
Posted By: Allez
Originally posted by ragza
But how can I watch my latency or check stuff like that? Or maybe how to find the micro menu.
Regards Tyvec..
latency - mouseover minimap tracking button
micro menu - middle click on minimap
calendar - right click on clock
Originally posted by Anj
What boss mod do you recommend to fit with your UI...
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File: Mono UI07-17-10 |
Originally posted by Anj
It seems...
Posted By: Allez
Originally posted by Anj
It seems like it's not activated when I go into the instance. When I got out, I had to do an /rl to make the DPS meters work again.
I'm still observing if it'll happen again. So far, it's working well, but VoA has to wait until after the next server reset.
Thanks!
Probably its a Blizz's bug. Such pr...
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File: Broker_Spec06-18-10 |
Originally posted by Aarokh
Do yo...
Posted By: Allez
Originally posted by Aarokh
Do you have any plans on adding a filter for switch messages such as learned talent flood spam?
Not now. May be later I'll think about it
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File: Broker_Spec06-16-10 |
Originally posted by Zidomo
Nice...
Posted By: Allez
Originally posted by Zidomo
Nice & basic. But you forgot something. And other issues.
Forgot to define the LDB type string field in the mod. Consequently, some LDB displays will have trouble displaying this. When tested with tekblocks, that mod threw up the following warning in chat: Dataobject 'Spec' has no type set!.
Always...
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File: oUF Trinkets12-20-09 |
Originally posted by Monolit
yeah...
Posted By: Allez
Originally posted by Monolit
yeah but
button.cd.noCooldownCount = true or icons.disableCooldown = true
disables OmniCC text / spiral textures on any icons spawned by layout
On any icons spawned by layout with these options. If you add button.cd.noCooldownCount = true in CreateAura it will disable cd in all aura icons. self.T...
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File: oUF Trinkets12-20-09 |
Originally posted by psycho36
err...
Posted By: Allez
Originally posted by psycho36
error still exist i have tried it with oUF_ViV too
can anyone link me his oUF layout with trinket support so i can see what i have to do?
oUF_Allez.rar
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File: oUF Trinkets12-19-09 |
Originally posted by Monolit
Alri...
Posted By: Allez
Originally posted by Monolit
Alright, the problem with this module is that you will never get your time/spiral frame to spawn if you disable that spiral frames in your layout.
So basically anyone with
button.cd.noCooldownCount = true or icons.disableCooldown = true
in create aura function will have no time spawned on those tr...
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File: oUF Trinkets12-19-09 |
Originally posted by psycho36
any...
Posted By: Allez
Originally posted by psycho36
any time my arena frames spawn i got this error
oUF_Trinkets.lua:23: attempt to index field '?' (a nil value)
is it possible that it is a conflict with the tukui layout?
Make sure you added this addon to "## OptionalDeps:" section in .toc file of your layout (in your case oUF_Tukz.toc)
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File: oUF Trinkets12-18-09 |
Try to replace line 20 in oUF_Trink...
Posted By: Allez
Try to replace line 20 in oUF_Trinkets.lua
if (UnitExists(unit)) then
by this
if (UnitExists(unit) and UnitIsPlayer(unit)) then
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