Results: 147Comments by: myno
File: Broker_WorldQuests06-02-16
Any comand to toggle an addon windo...
Posted By: myno
Any comand to toggle an addon window? Seems it's not working for me. You need to have a data broker addon installed, something like StatBlockCore.
File: oUF Drk06-13-15
This doesn't even mention your func...
Posted By: myno
This doesn't even mention your function, so I'm confused where they get their border from. It's called here: https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L635 You probably want to make the 5's into 4's.
File: oUF Drk03-30-15
Re: Re: Re: Buffs
Posted By: myno
Actually the player buffs are showing on the top right of the screen. Changing the code you suggested doesn't move the player buffs. The last question is is there a way to get the party frames to populate horizontally left to right instead of vertical? Thanks so much for keeping this ui alive. It is the best out there hands down....
File: oUF Drk03-29-15
Re: Buffs
Posted By: myno
How do I set the buffs to be on the left side of my character bar? Kinda like ho the buffs are right next to the target? I am guessing you want buffs to be on the right side of the player frame, because they are on the left side already. https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L731 You need to edit the lib.lua fil...
File: oUF Drk03-06-15
If you have time to explain id like...
Posted By: myno
If you have time to explain id like to know how you distinguish between a mob that has been tagged by me or someone else? Bars are getting colored by standard oUF functionality (for example here: https://github.com/xmyno/oUF_Drk/blob/master/core.lua#L91), Texts are colored by the drk:color tag (see here: https://github.com/xmyno...
File: oUF Drk01-24-15
Thanks for the quick reply. I di...
Posted By: myno
Thanks for the quick reply. I did the change and the icons are visible but only on player and target frames. Still not visible on raid frame... :confused: You need to enable the role icons in the config (cfg.lua Line 60).
File: oUF Drk12-24-14
Using these unit frames for a while...
Posted By: myno
Using these unit frames for a while now, and they are very nice to use during raids/dungeons. But to be honest as a disc priest i am missing one small thing (actually 2). 1 of them is Clarity of will, which would be handy if they could be displayed on the raid frames, while the 2nd one would be spirit shell. I wish these 2 could...
File: oUF Drk12-24-14
Sorry I'm a pain and these are both...
Posted By: myno
Sorry I'm a pain and these are both incredibly minor issues. Shadow priests get Enhanced Shadow Orbs in WoD, which makes the power bar extend beyond its intended boundaries. Shadow orbs should hopefully be fixed with latest version. Also found a bug with shadow orbs not disappearing when changing specs in the process :) And pl...
File: oUF Drk12-07-14
First off, thank you for this aesth...
Posted By: myno
First off, thank you for this aesthetically-pleasing overhaul to the unitframes! I'm really liking it ! I would like to know, however, if there is any way to get rid of the raid frames as I use a certain configuration on Grid that have served me over the many years that I find hard to part with. I don't know anything about coding...
File: oUF Drk12-01-14
Sorry to be such a bother. I saw r...
Posted By: myno
Sorry to be such a bother. I saw r20 with the fixed monk changes and gave it a shot. The errors are now gone (horray!) but the current chi count is not rendered on the player frame if the possible maximum is 6. I tested it with 5 and 4 as brewmaster, windwalker, and mistweaver and those all render correctly so it's just windwalker...
File: oUF Drk10-29-14
Hi I want to remove the 3D portr...
Posted By: myno
Hi I want to remove the 3D portrait unit. I have delet the "portraits.lua" in "elements" of "ouf" the 3D portrait is gone but i have a black framework in the place if the portait and the default castbar of ouf dkr.(i have remove the castbar to) How do i remove the black framework to just have life and resource? ty and sorry...
File: oUF Drk10-26-14
Re: question
Posted By: myno
on the target bar it lists the level and name of the target. I was wondering how to do the same to the player bar. I can't seem to find the string in core or cfg. Check lib.lua Line 135 for the player tags, target tags are in line 137 for reference. You can build something like " | " for the player. @Elegant Changes for war...
File: oUF Drk10-19-14
Re: Priest issue
Posted By: myno
the addon works again for Priests Already fixed the shadow priest issue in the github version, just did not have the time yet to upload it to wowinterface.
File: oUF Drk09-28-14
Anyway to have role icons show at a...
Posted By: myno
Anyway to have role icons show at all times as opposed to mouseover on raid frames? I've looked through the lua and couldn't find an option for it. No easy config unfortunately. You need to edit lib.lua and change Line 342 to f.LFDRole:SetAlpha(1) and delete Line 1382 and Line 1391-1393.
File: oUF Drk09-27-13
Re: info
Posted By: myno
Hi, I'd like changed information to your own character as a target. (name, lvl,...), thx :) Sorry for my English. You can change Line 135 in lib.lua to something like this: f:Tag(name, " |r | |r ")
File: oUF Drk09-24-13
Re: Cast Bar
Posted By: myno
I would like to know how to disable the castbar, tried but did not work here Open cfg.lua and change line 41 cfg.Castbars = true to cfg.Castbars = false
File: MynoUI (1920x1080)09-23-13
Added a new screenshot. Ignore the...
Posted By: myno
Added a new screenshot. Ignore the ugly MSBT font, it's still bugged and changes back to default every restart of the game. :/
File: MynoUI (1920x1080)09-21-13
Is there anyway to permanently show...
Posted By: myno
Is there anyway to permanently show experience text? Go to the oUF_Drk folder, open lib.lua and delete the following lines: https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L1362 self.Experience.Text:SetAlpha(0) https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L1377 if f.Experience ~= nil then f.Experience.Tex...
File: oUF Drk09-06-13
Re: Colors
Posted By: myno
Hey i would like to know if i can change the color of the mana on my player frame. At the moment it's class colored and i would like it to be just blue -and the class colored text aswell. is that possible somehow? :) core.lua Line 46 change self.Power.colorClass = true to false lib.lua Line 135 Change to |cff1b80df - 1b...
File: oUF Drk09-05-13
target, my own, focus, pet, target...
Posted By: myno
target, my own, focus, pet, target of target, castbars, boss, raid.. (the names, hp/mp, spell name on the castbar, ect) i dont like the standard font it comes with its a lil hard for me to read properly especialy when im focused on other stuff i just want to beable to glance and check my mp % so i changed the font but its soooo big,...
File: oUF Drk09-05-13
can i change the font size? Th...
Posted By: myno
can i change the font size? The amount of information you're giving me here is just..wow! Which font do you mean?
File: oUF Drk07-22-13
Does anyone know of any easy method...
Posted By: myno
Does anyone know of any easy method to copy the same layout across to multiple characters on the same account? This layout is not using SavedVariables, so it should look exactly the same on every character.
File: oUF Drk06-27-13
Re: Role icons
Posted By: myno
Hello.. +1 for an amazing ui! But I have a question, is there any chance I can get raid role icons shown? (: They're on mouseover if you enable them in the config (Line 60). I was wondering if there was an easy way to have all unit frames have the same colour as the raid frames. I have made some modifications which w...
File: oUF Drk05-19-13
lol, i made this change every updat...
Posted By: myno
lol, i made this change every update, but forgotten it this time, same thing with group 6,7,8. last update was long ago^^ Edit: Is it possible to add an easyer way to add costombuffs/indicators to the raidframe? Always have to add so much code in two files^^ You could also create your own tags in cfg.lua, then you would only n...
File: oUF Drk05-19-13
cant see the Lead, Assist and Maste...
Posted By: myno
cant see the Lead, Assist and Masterlooter icons at raidframe That's how it's supposed to be. Delete Line 361 and 374 in lib.lua to get them.