Quantcast
 
Results: 119Comments by: myno
File: oUF_Fail08-24-16
I followed myno's code from Drk sin...
Posted By: myno
I followed myno's code from Drk since it works really well. The separate class icon modules were a little outdated, with things like holy power 85+ etc., sorry about that. But I have made the switch back to oUF Class Icons as you have seen! :D
File: cargBags Nivaya (RealUI/standalone)08-24-16
Hey humfras, I was wondering if...
Posted By: myno
Hey humfras, I was wondering if it is possible to keep empty slots in categories etc. when an item in a category is removed (e.g. gets used or moved to bank), so the rest of the items don't move from their position. Empty slots could then for example reset when re-opening the bags. I took a quick look around the code, but I'm gue...
File: oUF Drk08-23-16
I changed the raidShowSolo to false...
Posted By: myno
I changed the raidShowSolo to false, then the raid frame would hide in combat. Did it hide for you while having a group? Other than that it is supposed to NEVER show if you don't have a group/raid, even when in combat, when that setting is disabled.
File: oUF_Fail08-22-16
...fixes the problem with Holy Powe...
Posted By: myno
...fixes the problem with Holy Power, but I've no idea if it adversely affects any other classes (I imagine it does because I'm hard-coding a color value there). It does, all powers would then have the holy power color. This change broke the method that was used here (overriding SetVertexColor with SetStatusBarColor). The color...
File: oUF Drk08-21-16
I can't see debuffs time in target...
Posted By: myno
I can't see debuffs time in target frame like r25. I try to use blizzard cooldown and OmniCC, they didn't have much effect. Fixed in new version :) I really like the new changes. Keep it up. That's great to hear, thanks!
File: oUF Drk08-20-16
I changed the raidframes to RECT st...
Posted By: myno
I changed the raidframes to RECT style, but I noticed that none of the Druid Timers are showing up? Is there a way I can add the HoT timers to the RECT style? Fixed in r27a, missed a line when splitting to seperate unit files and focused too much on the bars layout, thanks for the report!
File: oUF Drk08-19-16
Is it possible to make raidframes a...
Posted By: myno
Is it possible to make raidframes anchor bottomleft so that frames itself expand upward? Added anchor and offset config for the raid bars layout in r27! This is probably something you would want to set it to: cfg.raidOffsetY = -1000 cfg.raidGrowth = "UP"
File: oUF Drk08-18-16
thx for your job! when i use cfg.s...
Posted By: myno
thx for your job! when i use cfg.showRaid = true ,Blizzard default raid frame also displayed,is bug? You can hide them with the blizzard raid frame manager (the expand-menu on the left side of the screen when in a raid group).
File: Aurora08-11-16
Demon Hunter icons in the guild fra...
Posted By: myno
Demon Hunter icons in the guild frame are missing for me. It's just a blank square. I do have the latest version of Aurora. I'm guessing you probably have Aurora: Missing Textures installed, the class icon spritesheet is not updated to have the DH icon in it. I'm not seeing that issue. Do you use any icon replacements? I've h...
File: Broker_WorldQuests08-07-16
Great idea for an addon! This will...
Posted By: myno
Great idea for an addon! This will be extremely useful! For some polish, would it be possible to alphabetize the lists / cascading lists. I know the lists aren't too long to scan through, but I think it helps. :) Or perhaps let us sort the order? Just an enhancement request. Thanks! Thought about sorting them after reward ty...
File: Broker_WorldQuests08-07-16
Message: Interface\AddOns\Broker_Wo...
Posted By: myno
Message: Interface\AddOns\Broker_WorldQuests\WorldQuests.lua:807: attempt to index global 'buttonCache' (a nil value) Fixed in r6, thanks for the report. I should have gone out and actually complete a world quest after the extensive changes from last version, sorry. :(
File: oUF Drk08-03-16
Its possible to add an option to PE...
Posted By: myno
Its possible to add an option to PET Target and ToToT? I don't think ToToT is possible. I will add an optional pet target with next version, which you can then enable via the config. You can change positioning of frames easily with oUF: Movable Frames. Edit: Unfortunately pet target is not possible as well. Is there a way t...
File: oUF Drk07-22-16
Yeah it was because my oUF was out...
Posted By: myno
Yeah it was because my oUF was out of date I guess. Also, is there any way I can make the bars lighter? Like my Maelstrom bar (or other people's bars), and the healthbar not be so grey? I'm trying to figure it out... Unfortunalety colors are not in the config. You would need to edit them in code at the moment. Here are posit...
File: oUF Drk07-21-16
I was testing this out earlier and...
Posted By: myno
I was testing this out earlier and it didn't seem like the mana bar for Shamans were working (if enhancement, which now uses Maelstrom as the main source and mana as a secondary source). It seemed to not update (I think the small tiny bar was mana, but I'm not sure). I would waste all my mana and the bar would continue to look ful...
File: Broker_WorldQuests07-08-16
text = "World Quests", Yup, will...
Posted By: myno
text = "World Quests", Yup, will add. Thanks! if I have "Always show quests for active bounty" checked, and then other types of quests hidden, it'll list the quest, but not the reward Will be fixed, so the reward properly shows. on a fresh install, the default broker location with StatBlockCore is smack in the middle...
File: Broker_WorldQuests07-01-16
While opening it for the first time...
Posted By: myno
While opening it for the first time using R4 AddOn 'Broker_WorldQuests' tried to call the protected function ':ClearAllPoints()'. !BugGrabber\BugGrabber.lua:573: in function : in function `ClearAllPoints' FrameXML\WorldMapFrame.lua:1332: in function `WorldMapFrame_SetOverlayLocation'...
File: oUF Drk06-27-16
Tried the legion version on PTR and...
Posted By: myno
Tried the legion version on PTR and the regeneration of the DK runes did not work correctly. All runes were shown always as full. I don't know the reason, why does it happen, but here is my quick fix: add color for full runes and for depleted in the addRunes function. Yea they changed something for the runes as well, haven't done...
File: Broker_WorldQuests06-27-16
Yea, will add some more filters and...
Posted By: myno
Yea, will add some more filters and probably move them to a right click menu in the next version, thanks for the suggestions :)
File: oUF Drk06-24-16
Thanks a lot. I guess you can't sim...
Posted By: myno
Thanks a lot. I guess you can't simply copy and paste over old ouf drk folder and continue using with your old settings. You need delete old ouf and ouf drk and reedit lua for font sizes etc. Probably need to redo your changes to the layout. A lot of files have had some changes to them to properly work with Legion. You mind puttin...
File: Broker_WorldQuests06-24-16
I had this attached to datatext fro...
Posted By: myno
I had this attached to datatext from elvui on the bottom and the addon only expanded downward (leaving it all off screen). Then I moved it to up by the minimap and it centered on the datatext location (leaving part off screen). All the broker addons I have auto adjust to screen edges, something to look at i would assume. Yep, I'...
File: oUF Drk06-24-16
Anyone planning to update this for...
Posted By: myno
Anyone planning to update this for Legion? it's not working on beta I already updated it for most of the new/changed features, see https://github.com/xmyno/oUF_Drk/tree/legion edit: you also need to use the oUF legion branch of p3lim, you can find it here: https://github.com/p3lim-wow/oUF/tree/legion
File: Broker_WorldQuests06-05-16
Re: doesnt' work at all
Posted By: myno
Message: Interface\AddOns\Broker_WorldQuests\WorldQuests.lua:495: attempt to call global 'LibStub' (a nil value) Silly mistake, sorry. Fixed in r2a, thanks for reporting :)
File: Broker_WorldQuests06-02-16
Any comand to toggle an addon windo...
Posted By: myno
Any comand to toggle an addon window? Seems it's not working for me. You need to have a data broker addon installed, something like StatBlockCore.
File: oUF Drk06-13-15
This doesn't even mention your func...
Posted By: myno
This doesn't even mention your function, so I'm confused where they get their border from. It's called here: https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L635 You probably want to make the 5's into 4's.
File: oUF Drk03-30-15
Re: Re: Re: Buffs
Posted By: myno
Actually the player buffs are showing on the top right of the screen. Changing the code you suggested doesn't move the player buffs. The last question is is there a way to get the party frames to populate horizontally left to right instead of vertical? Thanks so much for keeping this ui alive. It is the best out there hands down....