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Results: 107Comments by: myno
File: oUF Drk Fanupdate07-22-16
Yeah it was because my oUF was out...
Posted By: myno
Yeah it was because my oUF was out of date I guess. Also, is there any way I can make the bars lighter? Like my Maelstrom bar (or other people's bars), and the healthbar not be so grey? I'm trying to figure it out... Unfortunalety colors are not in the config. You would need to edit them in code at the moment. Here are posit...
File: oUF Drk Fanupdate07-21-16
I was testing this out earlier and...
Posted By: myno
I was testing this out earlier and it didn't seem like the mana bar for Shamans were working (if enhancement, which now uses Maelstrom as the main source and mana as a secondary source). It seemed to not update (I think the small tiny bar was mana, but I'm not sure). I would waste all my mana and the bar would continue to look ful...
File: Broker_WorldQuests07-08-16
text = "World Quests", Yup, will...
Posted By: myno
text = "World Quests", Yup, will add. Thanks! if I have "Always show quests for active bounty" checked, and then other types of quests hidden, it'll list the quest, but not the reward Will be fixed, so the reward properly shows. on a fresh install, the default broker location with StatBlockCore is smack in the middle...
File: Broker_WorldQuests07-01-16
While opening it for the first time...
Posted By: myno
While opening it for the first time using R4 AddOn 'Broker_WorldQuests' tried to call the protected function ':ClearAllPoints()'. !BugGrabber\BugGrabber.lua:573: in function : in function `ClearAllPoints' FrameXML\WorldMapFrame.lua:1332: in function `WorldMapFrame_SetOverlayLocation'...
File: oUF Drk Fanupdate06-27-16
Tried the legion version on PTR and...
Posted By: myno
Tried the legion version on PTR and the regeneration of the DK runes did not work correctly. All runes were shown always as full. I don't know the reason, why does it happen, but here is my quick fix: add color for full runes and for depleted in the addRunes function. Yea they changed something for the runes as well, haven't done...
File: Broker_WorldQuests06-27-16
Yea, will add some more filters and...
Posted By: myno
Yea, will add some more filters and probably move them to a right click menu in the next version, thanks for the suggestions :)
File: oUF Drk Fanupdate06-24-16
Thanks a lot. I guess you can't sim...
Posted By: myno
Thanks a lot. I guess you can't simply copy and paste over old ouf drk folder and continue using with your old settings. You need delete old ouf and ouf drk and reedit lua for font sizes etc. Probably need to redo your changes to the layout. A lot of files have had some changes to them to properly work with Legion. You mind puttin...
File: Broker_WorldQuests06-24-16
I had this attached to datatext fro...
Posted By: myno
I had this attached to datatext from elvui on the bottom and the addon only expanded downward (leaving it all off screen). Then I moved it to up by the minimap and it centered on the datatext location (leaving part off screen). All the broker addons I have auto adjust to screen edges, something to look at i would assume. Yep, I'...
File: oUF Drk Fanupdate06-24-16
Anyone planning to update this for...
Posted By: myno
Anyone planning to update this for Legion? it's not working on beta I already updated it for most of the new/changed features, see https://github.com/xmyno/oUF_Drk/tree/legion edit: you also need to use the oUF legion branch of p3lim, you can find it here: https://github.com/p3lim-wow/oUF/tree/legion
File: Broker_WorldQuests06-05-16
Re: doesnt' work at all
Posted By: myno
Message: Interface\AddOns\Broker_WorldQuests\WorldQuests.lua:495: attempt to call global 'LibStub' (a nil value) Silly mistake, sorry. Fixed in r2a, thanks for reporting :)
File: Broker_WorldQuests06-02-16
Any comand to toggle an addon windo...
Posted By: myno
Any comand to toggle an addon window? Seems it's not working for me. You need to have a data broker addon installed, something like StatBlockCore.
File: oUF Drk Fanupdate06-13-15
This doesn't even mention your func...
Posted By: myno
This doesn't even mention your function, so I'm confused where they get their border from. It's called here: https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L635 You probably want to make the 5's into 4's.
File: oUF Drk Fanupdate03-30-15
Re: Re: Re: Buffs
Posted By: myno
Actually the player buffs are showing on the top right of the screen. Changing the code you suggested doesn't move the player buffs. The last question is is there a way to get the party frames to populate horizontally left to right instead of vertical? Thanks so much for keeping this ui alive. It is the best out there hands down....
File: oUF Drk Fanupdate03-29-15
Re: Buffs
Posted By: myno
How do I set the buffs to be on the left side of my character bar? Kinda like ho the buffs are right next to the target? I am guessing you want buffs to be on the right side of the player frame, because they are on the left side already. https://github.com/xmyno/oUF_Drk/blob/master/lib.lua#L731 You need to edit the lib.lua fil...
File: oUF Drk Fanupdate03-06-15
If you have time to explain id like...
Posted By: myno
If you have time to explain id like to know how you distinguish between a mob that has been tagged by me or someone else? Bars are getting colored by standard oUF functionality (for example here: https://github.com/xmyno/oUF_Drk/blob/master/core.lua#L91), Texts are colored by the drk:color tag (see here: https://github.com/xmyno...
File: oUF Drk Fanupdate01-24-15
Thanks for the quick reply. I di...
Posted By: myno
Thanks for the quick reply. I did the change and the icons are visible but only on player and target frames. Still not visible on raid frame... :confused: You need to enable the role icons in the config (cfg.lua Line 60).
File: oUF Drk Fanupdate12-24-14
Using these unit frames for a while...
Posted By: myno
Using these unit frames for a while now, and they are very nice to use during raids/dungeons. But to be honest as a disc priest i am missing one small thing (actually 2). 1 of them is Clarity of will, which would be handy if they could be displayed on the raid frames, while the 2nd one would be spirit shell. I wish these 2 could...
File: oUF Drk Fanupdate12-24-14
Sorry I'm a pain and these are both...
Posted By: myno
Sorry I'm a pain and these are both incredibly minor issues. Shadow priests get Enhanced Shadow Orbs in WoD, which makes the power bar extend beyond its intended boundaries. Shadow orbs should hopefully be fixed with latest version. Also found a bug with shadow orbs not disappearing when changing specs in the process :) And pl...
File: oUF Drk Fanupdate12-07-14
First off, thank you for this aesth...
Posted By: myno
First off, thank you for this aesthetically-pleasing overhaul to the unitframes! I'm really liking it ! I would like to know, however, if there is any way to get rid of the raid frames as I use a certain configuration on Grid that have served me over the many years that I find hard to part with. I don't know anything about coding...
File: oUF Drk Fanupdate12-01-14
Sorry to be such a bother. I saw r...
Posted By: myno
Sorry to be such a bother. I saw r20 with the fixed monk changes and gave it a shot. The errors are now gone (horray!) but the current chi count is not rendered on the player frame if the possible maximum is 6. I tested it with 5 and 4 as brewmaster, windwalker, and mistweaver and those all render correctly so it's just windwalker...
File: oUF Drk Fanupdate10-29-14
Hi I want to remove the 3D portr...
Posted By: myno
Hi I want to remove the 3D portrait unit. I have delet the "portraits.lua" in "elements" of "ouf" the 3D portrait is gone but i have a black framework in the place if the portait and the default castbar of ouf dkr.(i have remove the castbar to) How do i remove the black framework to just have life and resource? ty and sorry...
File: oUF Drk Fanupdate10-26-14
Re: question
Posted By: myno
on the target bar it lists the level and name of the target. I was wondering how to do the same to the player bar. I can't seem to find the string in core or cfg. Check lib.lua Line 135 for the player tags, target tags are in line 137 for reference. You can build something like " | " for the player. @Elegant Changes for war...
File: oUF Drk Fanupdate10-19-14
Re: Priest issue
Posted By: myno
the addon works again for Priests Already fixed the shadow priest issue in the github version, just did not have the time yet to upload it to wowinterface.
File: oUF Drk Fanupdate09-28-14
Anyway to have role icons show at a...
Posted By: myno
Anyway to have role icons show at all times as opposed to mouseover on raid frames? I've looked through the lua and couldn't find an option for it. No easy config unfortunately. You need to edit lib.lua and change Line 342 to f.LFDRole:SetAlpha(1) and delete Line 1382 and Line 1391-1393.
File: oUF Drk Fanupdate09-27-13
Re: info
Posted By: myno
Hi, I'd like changed information to your own character as a target. (name, lvl,...), thx :) Sorry for my English. You can change Line 135 in lib.lua to something like this: f:Tag(name, " |r | |r ")