Results: 274Comments by: Codex
File: Ara Broker Guild Friends02-28-11
Im getting it as well 1x ...ra_Bro...
Posted By: Codex
Im getting it as well 1x ...ra_Broker_Guild_Friends\Ara_Broker_Guild_Friends.lua:111: attempt to concatenate a nil value: ...ra_Broker_Guild_Friends\Ara_Broker_Guild_Friends.lua:154: in function `GUILD_ROSTER_UPDATE': ...ra_Broker_Guild_Friends\Ara_Broker_Guild_Friends.lua:1486: in function <...ra_Broker_Guild_Friends\Ara_Broker_G...
File: Doom_CooldownPulse02-28-11
to make this work with Bartender 4,...
Posted By: Codex
to make this work with Bartender 4, replace lines 196 and 197 with DCP:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
File: Ghost: Pulse 302-28-11
seems to be some sort of issue with...
Posted By: Codex
seems to be some sort of issue with bartender 4 and the water elemental freeze spell. bartender seems to block this addon from working with pet spells. had to disable bartender4 to track pet spells. can you add an option to change the overlay color of a pet's cooldown, like a different color from a water elemental's freeze to the...
File: MagicHelm02-24-11
Any way to make it toggle faster?...
Posted By: Codex
Any way to make it toggle faster? also if anyone is wondering how to make it work with cloak: local function t() if ShowingHelm() then ShowHelm(0); else ShowHelm(1); end; --if ShowingCloak() --then ShowCloak(0); --else ShowCloak(1); --end; end; local f=CreateFrame("frame");f:SetScript("OnUpdate",t)
File: Broker_CPU / Memory / Performance02-23-11
I switched to http://wowinterface...
Posted By: Codex
I switched to http://wowinterface.com/downloads/fileinfo.php?id=16119 forl atency, but am still using this mod for cpu.
File: Archy bugfix - DISCONTINUED02-23-11
Anyone else having issues with the...
Posted By: Codex
Anyone else having issues with the autocast (double right click to survey) in latest build?
File: RaidAchievement02-23-11
The new version did not drop my fps...
Posted By: Codex
The new version did not drop my fps to 1 on heroic atramedes tonight! I did not try it on normal again though
File: RaidAchievement02-16-11
Originally posted by shurshik Tha...
Posted By: Codex
Originally posted by shurshik Thanks for the link. And noone exept you wrote me =( Yes, it's very different, I made more changes now, trying to avoid any API bugs http://wow.curseforge.com/addons/raidachievement/files/55-1-0652/ would be nice if someone try it well i can try next week for you. we killed him this week alrdy
File: RaidAchievement02-16-11
Originally posted by shurshik We...
Posted By: Codex
Originally posted by shurshik We killed him too (heroic), and 5 of us has RA installed with no lags (version from the site). Will try it in normal and upload new version becouse I don't like old tracker :/ may be it will fix something >.< btw, you can disable addon in combat, it will block all events in additional modules, so no...
File: RaidAchievement02-16-11
Originally posted by shurshik and...
Posted By: Codex
Originally posted by shurshik and you don't get any errors? I'am using another version, which has different tracker, can you check if it does lags or not? If no - i'll try to upload it quick http://wow.curseforge.com/addons/raidachievement/files/54-1-0651/ (not yet approved) I'm not sure if it threw any errors, I had a diff...
File: XLoot 1.0 (Inactive)02-16-11
The first time on every corpse, it...
Posted By: Codex
The first time on every corpse, it did not throw an error. I just had to back up and reloot to be able to see. It was just an empty gray window
File: RaidAchievement02-16-11
This addon causes my fps to drop do...
Posted By: Codex
This addon causes my fps to drop down to 1 during the Atramedes encounter (from its normal high of 60), something to do with the sound rings. I am 100% sure it is this mod as I retain the 60 fps when I disable it
File: Broker_CPU / Memory / Performance02-15-11
Originally posted by Annekynn I s...
Posted By: Codex
Originally posted by Annekynn I second this. World latency is the more important value, so if given a choice between the two think most would rather see World. Id like to see both seperated by a slash / maybe. i.e. 100ms/300ms
File: Broker_CPU / Memory / Performance02-14-11
Can you add support for the new lat...
Posted By: Codex
Can you add support for the new latency (home) rather than just world? Thanks
File: Archy bugfix - DISCONTINUED02-12-11
Re: Still no windows
Posted By: Codex
Originally posted by Groovymama Applied your latest bugfix but the Archy windows still won't display for me at all (digsites, artifacts). Even trying to call them from the command line does nothing. The TomTom integration does work, as does the red outline on the minimap, the minimap icon, etc. Just can't see the digsite/artifact w...
File: Archy bugfix - DISCONTINUED02-12-11
Originally posted by zealvurte In...
Posted By: Codex
Originally posted by zealvurte In regards to performance drops caused by Archy in 1.6.3: i can replicate this flying over the mountains between Orgrimmar and Azshara, as well as pretty much any coastal area. It is highly frustrating, but i don't really know where to look yet to try and solve it, so i'd be interested in how it ge...
File: XLoot 1.0 (Inactive)02-11-11
Im having an issue with using 1.0 w...
Posted By: Codex
Im having an issue with using 1.0 with the dummy mod, i just switched over from 4.0, and might switch back to it When I loot something, the loot box shows up as empty. If i close the loot window and reopen it, then I can see whats inside of it.
File: Archy bugfix - DISCONTINUED02-11-11
For those who don't like the 1.7 in...
Posted By: Codex
For those who don't like the 1.7 interface- You can customize the 1.7 to look the same as 1.6- just hide/show the border and background in the options menu to your liking and regarding daihenkas's fps drop fixes, this latest version still has these fps drops. im not sure if it was something to do with this patch or this version,...
File: Archy - Archaeology Assistant02-11-11
Re: 1.6.3 Fixes
Posted By: Codex
Originally posted by zealvurte For anyone that uses wowi, and prefers 1.6.3 still, the fixes i applied to get it working can be found here if you wish to repeat the steps. For those wanting to manually update 1.7b7 instead of the bugfix version on here, some of the digsite data there should be helpful too. You can customize...
File: CombustionHelper02-10-11
Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: thanks!
Posted By: Codex
Originally posted by oldchap32 uh ? gonna check that. does it happen multiples times during the same combustion cooldown or every time once per cooldown cd ? not sure, i just comment out the line as soon as i see the spam lol
File: Archy bugfix - DISCONTINUED02-10-11
Any luck on the 1.7 version? The bi...
Posted By: Codex
Any luck on the 1.7 version? The big problem with the 1.6 is that when zone coords are 0,0 (a few instances, and between zones in the old world like right behind the sw pumpkin patch) archy 1.6 experiences fps drops, and daihenka fixed it in the new one
File: Mage Nuggets02-10-11
Re: Re: Re: Re: Re: Re: Re: Re: Sheep Timer
Posted By: Codex
Originally posted by b-buck Hey Codex, the stat monitor currently only shows what I like to call your 'base' crit as in thats what all of your spells crit % should be before modifiers. Just add a static 5% to that number if you are using fireball glyph. For now you will have to get a ignite in order to see it so you can move it,...
File: Mage Nuggets02-09-11
Re: Re: Re: Re: Re: Re: Sheep Timer
Posted By: Codex
Can you add an option to toggle the crit% readout between showing crit with all spells, and crit with main nuke (i.e. fireball)? Id prefer it to show my main nuke's crit %, rather than crit with all spells Also, regarding the new ignite monitor- its not appearing when you click Show Preview Frames, and also it seems to lag behi...
File: Archy bugfix - DISCONTINUED02-09-11
A beta version of Archy that daihen...
Posted By: Codex
A beta version of Archy that daihenka sent me before he went missing with the australian floods. Some of the fixes include fps drop when coords are 0,0 and an updated interface link removed placed in /dev/null Do you think you can apply your fixes to this latest version? /-- Post Edited --/ No offsite Links Please.
File: AlreadyKnown02-09-11
Re: 4.0.6 FIXED ERROR
Posted By: Codex
thanks!