Results: 42Comments by: r8response
File: Supervillain UI (Classic)01-15-15
Is there no DPS meter at all? No...
Posted By: r8response
Is there no DPS meter at all? None inbuilt. You can download Skada or Omen and they'll integrate into the "Dock" system.
File: Supervillain UI (Classic)12-06-14
Re: Re: Skada
Posted By: r8response
Hey Mung i think there is a problem with docking station skada pops out of it everytime you reload is there any way to fix this ? Keep up the good work awsome ui :) Since last update i got the same issue too.....:( Getting the same issue. http://i.imgur.com/5EyHbC4.jpg
File: Supervillain UI (Classic)10-16-14
When trying to get the quest reward...
Posted By: r8response
When trying to get the quest rewards from Vol'jin after completing the Blasted Lands event.. Message: Interface\AddOns\SVUI\system\common.lua:214: Usage: QuestInfoRewardsFrameQuestInfoItem5:SetPoint("point" ) Time: 10/16/14 20:52:31 Count: 1 Stack: : in function `SetPoint' Interface\AddOns\SVUI\system\common.lua:214: in func...
File: Supervillain UI (Classic)10-14-14
After the recent Skada update
Posted By: r8response
Message: ...ace\AddOns\Skada\lib\LibWindow-1.1\LibWindow-1.1.lua:128: attempt to perform arithmetic on a nil value Time: 10/15/14 10:47:29 Count: 1 Stack: ...ace\AddOns\Skada\lib\LibWindow-1.1\LibWindow-1.1.lua:128: in function `SavePosition' Interface\AddOns\Skada\BarDisplay.lua:616: in function `ApplySettings' ...\AddOns\SVUI_...
File: Supervillain UI (Classic)10-10-14
Opened the guild bank and was greet...
Posted By: r8response
Opened the guild bank and was greeted with these two errors. WoW actually locked up for 10-15 seconds. Message: ...ddOns\SVUI_StyleOMatic\components\blizzard\guild.lua:263: attempt to index local 'e' (a nil value) Time: 10/10/14 21:58:46 Count: 1 Stack: ...ddOns\SVUI_StyleOMatic\components\blizzard\guild.lua:263: in function...
File: Supervillain UI (Classic)10-01-14
Bit of a quick 1v1 mob test. None...
Posted By: r8response
Bit of a quick 1v1 mob test. None of the insane stuttering and the memory barely budges.
File: Supervillain UI (Classic)10-01-14
Updated to 4.7.1 The moment I en...
Posted By: r8response
Updated to 4.7.1 The moment I enter combat, the game starts stuttering and memory usage shoots up dramatically. Edit: Gone back to 4.6.9 and no issues.
File: Supervillain UI (Classic)09-28-14
Seems the Gold indicator along the...
Posted By: r8response
Seems the Gold indicator along the bottom of the screen isn't showing any other character except for the one you are playing.
File: Supervillain UI (Classic)09-23-14
Re: WoD Readiness?
Posted By: r8response
Simple question. With 6.0 on the horizon will this add-on be ready for it? It's already, ready for 6.0 :banana:
File: Supervillain UI (Classic)09-01-14
Re: Incoming
Posted By: r8response
v4.083.3 -- Adjusted castbar tradeskill behavior It's still playing up.
File: Supervillain UI (Classic)08-28-14
The castbar now consolidates stacks...
Posted By: r8response
The castbar now consolidates stacks of crafting attempts. I havent added the config option yet to toggle between that and the default. The castbar seems to have a conniption when doing something like making bolts of cloth. Almost like it can't keep up. It's hard to explain. Sorry about the quality.. Essentially this...
File: Supervillain UI (Classic)08-28-14
The castbar seems to have a connipt...
Posted By: r8response
The castbar seems to have a conniption when doing something like making bolts of cloth. Almost like it can't keep up.
File: Supervillain UI (Classic)07-23-14
Fresh install of 4.073 and the butt...
Posted By: r8response
Fresh install of 4.073 and the button bar below the minimap (Skada, Omen etc) is gone leaving the buttons on the minimap itself. Edit: Is there something about this mod that automatically turns the music back on?
File: Supervillain UI (Classic)07-13-14
Are making sure you have Docks sele...
Posted By: r8response
Are making sure you have Docks selected and not the Quest Watch? Does the "dock" feature for Skada, Omen etc only work at 90? It works at any level. What is your problem exactly? It's not showing up for any character under 90 :confused: My apologies, it's not every character under 90. It seems to be somewhat random. Al...
File: Supervillain UI (Classic)07-13-14
Does the "dock" feature for Skada,...
Posted By: r8response
Does the "dock" feature for Skada, Omen etc only work at 90? It works at any level. What is your problem exactly? It's not showing up for any character under 90 :confused:
File: Supervillain UI (Classic)07-12-14
Does the "dock" feature for Skada,...
Posted By: r8response
Does the "dock" feature for Skada, Omen etc only work at 90?
File: Supervillain UI (Classic)07-08-14
-- The "Hearth" dock button is a li...
Posted By: r8response
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight That's awesome. Exactly what I was after!
File: Supervillain UI (Classic)07-07-14
Astral Recall is simply a replaceme...
Posted By: r8response
Astral Recall is simply a replacement for the Hearthstone with a shorter cooldown. Has the exact same function. It returns you to the Inn you have your hearthstone bound to. Astral Recall's usage is completely different when compared to the Death Gate and Teleport: Moonglade spells. If I knew how to code, I'd do it myself....
File: Supervillain UI (Classic)07-07-14
Might be trickier due to Druids and...
Posted By: r8response
Might be trickier due to Druids and their moonstone or DK's and their Death Gate. If he codes the ui for one it would leave the others out. Easier just to manually cast it. UNLESS he used modifiers for each. But still just easier to manually cast I would think. With regards to the "Hearthstone" button in the bottom right corner, I...
File: Supervillain UI (Classic)07-06-14
With regards to the "Hearthstone" b...
Posted By: r8response
With regards to the "Hearthstone" button in the bottom right corner, I wonder if you could add a small extra bit of functionality to it for Shamans. Currently, it's left click to hearth. Would it be possible to add a right click function to use "Astral Recall"??
File: Supervillain UI (Classic)07-05-14
Is it possible to skin the "standar...
Posted By: r8response
Is it possible to skin the "standard" bags? Never really been a fan of the whole "One Bag" concept.
File: Supervillain UI (Classic)06-22-14
The update i just uploaded will fix...
Posted By: r8response
The update i just uploaded will fix this Updated to the latest version (clean install) and got the error again after exiting a pet battle. Edit: Weird issue just popped up. Finished an instance on a lowbie and opened my map in the instance. It's now stuck open :confused: Edit2: Alt-F4 out and get LUA Error. Block too...
File: Supervillain UI (Classic)06-21-14
Immediately upon logging in.. Da...
Posted By: r8response
Immediately upon logging in.. Date: 2014-06-22 15:45:25 ID: 1 Error occured in: Global Count: 2 Message: ..\AddOns\SVUI\scripts\mounts.lua line 182: attempt to get length of field 'cachedMounts' (a nil value) Debug: SVUI\scripts\mounts.lua:182: SVUI\scripts\mounts.lua:175 Locals: scrollFrame = MountJournalLis...
File: Supervillain UI (Classic)05-27-14
Something i've noticed recently, th...
Posted By: r8response
Something i've noticed recently, the Auto Greed/DE on greens doesn't seem to be working. Switching it off and on again (with an added /reload ui) doesn't seem to work.
File: Supervillain UI (Classic)05-25-14
This dropped when I logged into a c...
Posted By: r8response
This dropped when I logged into a character after updating to the newest version. A simply /reload ui fixed it Date: 2014-05-26 10:58:11 ID: 1 Error occured in: Global Count: 1 Message: memory allocation error: block too big Debug: : tinsert() SVUI\engine\frames.lua:603: SetFontTemplate() SVUI\packages\aura\...