Results: 64Comments by: Virance
File: PugLax11-21-10
Okay folks, I found the time today...
Posted By: Virance
Okay folks, I found the time today to rewrite the way assignments are updated/stored - which is good news! The addon can how add/remove CC's as players join/leave a team without resetting the whole assignment list. This wasn't really important for 5 mans, but now that I have basic raid support in - it was clear that resetting the add...
File: PugLax11-20-10
Known issue with raid groups; any c...
Posted By: Virance
Known issue with raid groups; any change to the roster (new person joined, person left, person was moved to a different group) will cause PugLax to 'reset.' I'll have the reset behavior updated Soon (tm). Right now it updates whenever your team updates; I'm going to change it to updating: 1) Whenever you manually update it by h...
File: PugLax11-20-10
Originally posted by BagOfChips I...
Posted By: Virance
Originally posted by BagOfChips Is there a way to lock it in place? "/pl lock" or "/puglax lock" added in 1.8.1 (uploading it in a few minutes for ya)
File: PugLax11-18-10
Originally posted by Kamicane oul...
Posted By: Virance
Originally posted by Kamicane ould it be possible (maybe some kind of module for PugLax) to set specific announces? I tanked some lower Instances lately and pugs were a bit chaotic, so I hammered some "tank rules" into the chat, such as: Mobs are only pulled by me! I decide how may mobs are pulled... etc. I also do some info spam...
File: PugLax11-17-10
Alright, just uploaded 1.7.4 Add...
Posted By: Virance
Alright, just uploaded 1.7.4 Added MC support, and hopefully resolved the issues related to the SM error as well as the TukuiCF error. Sorry about that folks :D
File: PugLax11-17-10
Originally posted by Kamicane I a...
Posted By: Virance
Originally posted by Kamicane I also really would like to see some LDB support, but for me it would be enough to have the chance to open or close the jump menu over LDB broker (such like chocolate bar). I'll try to get basic support for that in shortly. What I personally would like to see in PugLax is the possibility to...
File: PugLax11-17-10
Thanks for the reports guys! I chec...
Posted By: Virance
Thanks for the reports guys! I checked for Tukui incorrectly - new version coming up soon that resolves this. Sorry about that! @gandolff - thanks again!
File: PugLax11-16-10
deDE translations
Posted By: Virance
I just set up the options menu to use localizations - here's the most recent copy of the deDE localization if anyone wants to update it deDE = { ccShortName = { polymorph="Verwandlung", freezingTrap="Eiskältefalle", sap="Kopfnuss", hex="Verhexung", repentance="Buße", entanglingRoots="Wucherwurzeln"...
File: PugLax11-15-10
Originally posted by weavil Was t...
Posted By: Virance
Originally posted by weavil Was thinking I don't want to see the frame on my screen at all, except on like ninjapanel. Hover over kind of deal. Or click to drop down. Just my opinion however. Love the addon :) Alright, I'll have to look into LDB to see what all is possible - I havn't used it myself. Assuming I can hook my own l...
File: Aptechka11-13-10
While working on a theme I noticed...
Posted By: Virance
While working on a theme I noticed a small issue (I very rarely heal, so I never noticed it before). Basically the incoming healing is not updated when the unit health is updated (so as the unit takes more damage the predicted heal becomes incorrect, or if you spam heal fast enough you can set the predicted heal before the frame regi...
File: PugLax11-13-10
Originally posted by weavil needs...
Posted By: Virance
Originally posted by weavil needs more ldb ;p Not sure what you mean by ldb, sorry :( Assuming you mean lib data broker; what functionality would you like to see through LDB? A click to toggle kind of deal?
File: Aptechka11-12-10
Re: Re: Custom skin
Posted By: Virance
Originally posted by d87 dunno if you seen this, but at the end of frame.lua there's already horizontal grid skin variation I decided to write it as my own skin instead of extending the horizontal skin so that I could control it 100% (without having to make sure that everything is overridden properly), mostly so I could learn...
File: Aptechka11-12-10
Custom skin
Posted By: Virance
Banging my head against the wall trying to make a custom skin :( - I must be missing something really stupid, but I can't seem to figure it out on my own. I'm trying to make frames that look like this: http://s.wowinterface.com/preview/pvw46198.jpg I'll use Tuk to make the border, so that's not important. Really all I need to...
File: Simple Raid Target Icons11-09-10
PugLax
Posted By: Virance
Hello everyone, I just wanted to thank Dridzt for rolling PugLax support into the main release of Simple Raid Target Icons! If there are any PugLax specific requests please post them on the main PL page, I'll be maintaining the actual integration on my side of things. Thanks again, and I hope the SRTI community finds my new ad...
File: PugLax11-06-10
Awesome :D Version 1.6 on my lit...
Posted By: Virance
Awesome :D Version 1.6 on my little to-do list is full in-game support for customization of the jump-menu. It'll include setting the font/status-bar-texture/border for the bars as well as the height/width. It'll use SharedMedia I just need to look into how to actually implement it :D I think it's pretty straight forward though...
File: PugLax11-06-10
Awesome, thanks for checking that o...
Posted By: Virance
Awesome, thanks for checking that out to me! I just uploaded 1.5.4, hopefully with /pl priority you should just see wyvern sting and hex in Dalaran now.
File: PugLax11-05-10
Scratch that, don't bother testing...
Posted By: Virance
Scratch that, don't bother testing 1.5.2 - I think I figured out the UTF-8 error message. 1.5.3 should work with the short-names enabled. Let me know if it gives you any trouble!
File: PugLax11-05-10
Thanks for the bug reports! A new v...
Posted By: Virance
Thanks for the bug reports! A new version (1.5.2) is pending that should definitely fix the library issue. I'm not sure about the other one though. I think the issue is the "Eisk?efalle -> Eiskältefalle" string. However, I'm not sure on this one. For now I switched the addon from using a localized set of friendly names to GetS...
File: PugLax11-03-10
deDE please
Posted By: Virance
Got some more strings that could use deDE translations party="Party", --- The name of the actual chat channel reset="Reset", --- The button that resets the CC assignments back to default "Available CC", --- Appears before the list of CC available to your team "No Assignment", --- Appears on the GUI for rows that have no CC curr...
File: Aptechka11-02-10
Awesome, tyvm! Originally posted...
Posted By: Virance
Awesome, tyvm! Originally posted by d87 Restored as .unlocked in new version
File: Aptechka11-01-10
Has the lockedOnStartUp been remove...
Posted By: Virance
Has the lockedOnStartUp been removed or temporarily disabled? I tend to move my raid frames around a ton :D
File: PugLax11-01-10
1.0.5
Posted By: Virance
UPDATE 2: Made some great progress on the JumpMenu this morning, actual screen-shot is available now. 1.5 should be released sometime this weekend, if not sooner. UPDATE: Hello everyone, I just wanted to let you know that I am working on the jump-menu for quickly reassignment and re-echo'ing specific assignments. It look...
File: PugLax10-31-10
Awesome, thank you Jiba! I just...
Posted By: Virance
Awesome, thank you Jiba! I just finished the zone-based priority lists (for now it's not so much an altered priority as me just removing the CC that is useless in that instance, but doing the backend for it is 90% of the work); I found a good way to localize that using LibBabble-Zone. So, the next release coming some time today...
File: PugLax10-30-10
Re: Localization ?
Posted By: Virance
Originally posted by Myriana http://www.wowpedia.org/HOWTO:_Localize_an_AddOn :rolleyes: Alright, I added the back-end support for localization. It now uses enUS localized values for everything displayed; I'll gladly add other localizations - but I need some help on it. Most importantly, I need the names of the marks. In...
File: PugLax10-29-10
Zone-Specific Priority
Posted By: Virance
Hey folks, I just finished the back-end required for zone specific priority lists. I'd absolutely love it if someone in beta could get me the following information. 1) Zone text for each of the new instances. You can get this by typing /script print(GetRealZoneText()) into your chat box and hitting enter If it isn't conven...