Results: 215Comments by: cokedrivers
File: BasicUI03-31-14
Good to see you're still working on...
Posted By: cokedrivers
Good to see you're still working on this! :banana: Thank You very much. I hope I can keep up with everyone's expectations and keep them happy. Coke
File: Neav UI02-18-14
Some one got an version of neals co...
Posted By: cokedrivers
Some one got an version of neals compilation for TBC? you might be able to goto the get site listed on the main page to see if it tracks back that far.
File: BasicUI02-04-14
Testers
Posted By: cokedrivers
Im looking for some raiding people to see if I have the lag issue fixed for raiding, it seems tobe working fine in the open world. If you raid and use BasicUI please post feed back if all is working or with what issues you have. Works In Progress: A) Flashing Minimap Nodes (like Mappy) to better help when farming ore and her...
File: BasicUI01-27-14
Hiya, I actually believe that I'...
Posted By: cokedrivers
Hiya, I actually believe that I've tried that in the past, but i'll try it again and let you know mate. Cheers. EDIT: I just tried it in 10 man ToT with the threat disabled, didn't help i'm sorry to say. If you still play and still want to try BasicUI I believe I have the lag in dungeons fixed. Thanks Coke
File: _NPCScan.Overlay11-24-13
World Map Name List
Posted By: cokedrivers
Just wondering I updated to latest build the other day and now the list of Rares that was ont he world map is not there? Did you remove it? If so can you add a option to show or hide it. The list made the tracking of specific rares nice when opening the world map. Thank You for keeping this addon updated Coke DISR...
File: cData11-17-13
Re: bags tooltip not showing (fix included)
Posted By: cokedrivers
hi all, the bags bar item tooltip is not showing due to an api change (thanks for doing this kinda thing each patch Blizz!). The following fix is simple and works perfectly: replace all occurances of "GetCVar("realmName")" with "GetRealmName()" example on line 6: local myrealm = GetRealmName() enjoy! Thanks for posti...
File: BasicUI09-10-13
5.4 Version
Posted By: cokedrivers
Depending on how many reply to this post is wether or not I update this addon, I can't seem to find where the lag issue is so unless a programmer is willing to go threw the codeing it seems this will be back shelved. Sorry to all those that use this, If you want just open the .toc file with your favorite text editor and change it...
File: Neav UI09-08-13
Love the UI! I was wondering if t...
Posted By: cokedrivers
Love the UI! I was wondering if there is any option to turn off the Auto Greed-feature? Is it as simple as deleting the autogreed.lua file or do I have to manually disable it in another .lua-file? yes it is as simple as deleteing the autogreed.lua
File: BasicUI08-26-13
Heya, Cheers for the reply, I do...
Posted By: cokedrivers
Heya, Cheers for the reply, I don't think my sytem's a problem, i'm hardly on the best one at the moment, but it shouldn't cause a problem with the UI. I actually play everything on between low and good as i prefer performance over quality. It's a real shame i'm having problems with this as I know that i could have fallen in love...
File: BasicUI08-25-13
Hiya, Cheers again for the super...
Posted By: cokedrivers
Hiya, Cheers again for the super quick reply, from what i've found out it is the UI as i'm having no difficulties with the game with the UI turned off. Maybe it has something to do with raiding? As it does seem fine out of raid, coming to think about it, i don't really notice as 90% of the time I am raiding. Chronic Well...
File: BasicUI08-25-13
Hey, Cheers for the quick reply!...
Posted By: cokedrivers
Hey, Cheers for the quick reply! I actually have gotten use to the positions now so it's not such a big deal for me to be honest. But I have been experiencing the game crashing since I've started using this UI. I thought it was a problem with my system at first but it seemed to clear up after I turned off the UI, which is a sha...
File: BasicUI08-25-13
I actually really love this UI! Con...
Posted By: cokedrivers
I actually really love this UI! Continue to update it please as I can see myself using it for a good time to come. I would love to see a few options though if you're capable to do them, such as; - Move the map and the player frame into the top corners as I can't seem to do so And that's all I can think of at the moment. Cont...
File: BasicUI08-23-13
Re: Raid frames?
Posted By: cokedrivers
Has anyone tested this in a raid setting? I really like the look of it, I enjoy tweaks to my UI but I like the 'real' feel of the Blizz look. :-) Awesome job, I hope you keep it up!! I have not tried a "real' raid but I have done some BG's with it and it uses the normal blizzard raid frames. The unitframes are not changed f...
File: cData07-28-13
hiya great addon, I use neav ui and...
Posted By: cokedrivers
hiya great addon, I use neav ui and this addon really helps, one request if possible though, on the DPS part it says "Recount not loaded" While I understand most people are using recount, I prefer to use another addon called tinyDPS, which also count dps in the same exact way recount does, so for example if you dps a boss and your dp...
File: BasicUI06-22-13
On my monk :( Message: ...nterfa...
Posted By: cokedrivers
On my monk :( Message: ...nterface\AddOns\BasicUI\Modules\General\Powerbar.lua:309: attempt to index field '?' (a nil value) Time: 06/20/13 11:11:20 Count: 7 Stack: ...nterface\AddOns\BasicUI\Modules\General\Powerbar.lua:309: in function <...nterface\AddOns\BasicUI\Modules\General\Powerbar.lua:280> ...nterface\AddOns\BasicUI\M...
File: BasicUI06-18-13
Back at it!
Posted By: cokedrivers
It took me a little while to get back at doing BasicUI but it is back and running again. As always please post any issues you have or requests that I can see if I can do. Thanks Coke
File: Neav UI04-21-13
Hi,i like your addons very m...
Posted By: cokedrivers
Hi,i like your addons very much. i hope you can update "neavui" :) If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version. But he just update TOC.:confused: Hope him come back and continue playing. Y...
File: Neav UI04-20-13
Hi,i like your addons very m...
Posted By: cokedrivers
Hi,i like your addons very much. i hope you can update "neavui" :) If you goto the main addon page of NeavUI at the bottom you will see a GitHub Link follow that. The GitHub version is kept up to date more than the WoWinterface version.
File: Neav UI04-14-13
Deadmines Vehicles
Posted By: cokedrivers
I get the following error any time someone climbs into one of the vehicles in the Deadmines. Wether or not ist one of the Harvesters or Cannons this error pops up. Message: Interface\AddOns\oUF_Neav\func\func.lua:136: attempt to index local 'uconf' (a nil value) Time: 04/14/13 07:37:03 Count: 17 Stack: Interface\AddOns\oUF_Neav...
File: cData03-09-13
Re: ver 5.2.0
Posted By: cokedrivers
628x 插件 "nData" 嘗試調用保護功能 "Boss1TargetFrame:SetPoint()"。 !BugGrabber-r191-release\BugGrabber.lua:587: in function FrameXML\UIParent.lua:2153: in function "UIParentManageFramePositions" FrameXML\UIParent.lua:15...
File: Neav UI01-29-13
Re: Mainbar Text
Posted By: cokedrivers
I was wondering how to have the Mainbar text (ie: 1 2 3 4 5 6 7 8 9 0 - =) to show all the time and not only when a spell is in the slot? I have "showKeybinds = true," but it doesn't seem to affect the Mainbar. Any help would be appreciated. Thank you. I use the full bar not the shortbar but when i change mine to true it sho...
File: Neav UI12-05-12
Re: Re: Re: Re: Re: nTooltip
Posted By: cokedrivers
Thats all i got for ya tho, if it don't work maybe try downloading the latest build. Coke Thanks Coke for all your feedback. Using the reactionBorderColor = true, the border is colored blue for friendly players, green for npcs... like the nameplate does color them actually. Weird stuff. I'm gonna try some stuff / update again....
File: Neav UI12-04-12
Re: Re: Re: nTooltip
Posted By: cokedrivers
If you use nTooltip the player's name should already be classcolored, but if you would like the boarder class colored go into the config.lua and change: I'm using nTooltip, but the player's name is white! http://i.imgur.com/AEHYm.png Well I'm using it also and it class colored: http://img846.imageshack.us/img846/734/8738...
File: cData12-04-12
Re: Data Panel
Posted By: cokedrivers
Ok this may be taking a step or two backwards. But instead of having just the one center bar for data, is it possible to have two or three? Such as one under the left and right chat frames that adjust automatically to the width of the chat frames and of coarse a center one that can be adjusted by the user and possibly turned off/on a...
File: Neav UI12-03-12
Re: nTooltip
Posted By: cokedrivers
Would it be possible to class color the name of player in the tooltip? Thanks. If you use nTooltip the player's name should already be classcolored, but if you would like the boarder class colored go into the config.lua and change: reactionBorderColor= false, to reactionBorderColor = true, and save it then all your pla...