Results: 822Comments by: Dridzt
File: AutoRepSwitch03-09-11
No worries for the delay. Use th...
Posted By: Dridzt
No worries for the delay. Use the mod that "works better" would be my recommendation, I'm not inclined to remove features listed on the addon front page as a way of improvement... :p I might add a blacklisting feature at some point.
File: Learning Aid02-24-11
I did some further debugging. It t...
Posted By: Dridzt
I did some further debugging. It turns out the spellbook update is totally unreliable on Blizzard's end. I added some debug prints to Learning Aid to see what's happening and the problem comes from a combination of things. 1. The guild perks part of the spellbook is not always available at PLAYER_ENTERING_WORLD. Furthermore i...
File: Learning Aid02-23-11
The same thing will happen with "Ha...
Posted By: Dridzt
The same thing will happen with "Have Group, Will Travel" at guild level 21 and "Mass Resurrection" at guild level 25. These along with "Mobile Banking" are the 3 guild perks that are not passive bonuses and instead are cast. This is obviously a race condition that creates the problem. From what I can see there's 2 possible ca...
File: AutoRepSwitch02-21-11
Originally posted by Zidomo This...
Posted By: Dridzt
Originally posted by Zidomo This has been great; worked well, no issues on the character I leveled to 85 after Cata hit. Now on a new character am leveling (first one in three months), though, have seen an issue that makes this essentially unusable in WoW 4.0.6 on characters in a guild. With v1.12-40000 when you are on a charac...
File: Gem Viewer02-18-11
-- TODO: these could ALL be local'e...
Posted By: Dridzt
-- TODO: these could ALL be local'ed? Yes they could :) 4.12 codebase minus 40-odd unneeded globals: pastey Verified that they're not used in any other file and tested in-game. Hope it's of some use.
File: Power Auras Classic02-16-11
Re: Bugsack error
Posted By: Dridzt
Originally posted by Tomacco_Boy Error with v4.10 116x PowerAuras-4.10\PowerAuras.lua:376: attempt to concatenate field 'PathToAuras' (a nil value) Typo in PowerAuras.lua line 376 Should be: texpath = PowaGlobalMisc.PathToAuras..customname;
File: REFlex - Arena/Battleground Historian02-15-11
Originally posted by AcidWeb Plea...
Posted By: Dridzt
Originally posted by AcidWeb Please send me yours REFlex.lua file and information what (date) matches crash. If the 'Race' error is related to player race (I haven't looked at the code at all) a possible source is alchemists using Lifegiving Seed or players using Bones of Transformation and maybe similar items. While transforme...
File: _DevPad02-13-11
Thanks, it's on favorites so update...
Posted By: Dridzt
Thanks, it's on favorites so updated the moment it was posted :banana:
File: Skill Level02-10-11
Originally posted by Platinumstar...
Posted By: Dridzt
Originally posted by Platinumstar I liked the idea of this addon and downloaded it but was unable to get it to work. I just tested it, I can see no problems. Are you sure you're not expecting the addon to do something more than what it actually does? This adds an equivalent player level next to the skill level on the professio...
File: Blitz (Auto Turn-in)02-08-11
Re: Re: v4.2 query
Posted By: Dridzt
Originally posted by jaliborc Yes, because unfortunately it is impossible for an addon to complete the quest multiple times without the interaction of the player. This happens because, soon as a quest is completed, the player <-> npc interaction ends, and no addon can "click" on an npc to initiate it again. In other words: you h...
File: _DevPad02-08-11
Very nice
Posted By: Dridzt
As a long time user of TinyPad I'm especially appreciative of the fact DevPad can import pages. There's a ton of useful additions to this one (I'd switch just for the ability to organize pages in folders) but there is also 1 feature that I'm missing a lot from TinyPad; the ability to save itemlinks. One of the uses I had for T...
File: Blitz (Auto Turn-in)02-07-11
v4.2 query
Posted By: Dridzt
Version 4.2 seems to be problem-free :) I do have a question, if this behavior is by design then I can say "all is well". Multiple gossip options are working fine. Repeatable turn ins are automated and the progress bar is showing. The question is: Is the addon supposed to be automating the gossip option selection as well?...
File: Blitz (Auto Turn-in)02-02-11
Originally posted by jaliborc Tha...
Posted By: Dridzt
Originally posted by jaliborc Thank you for your feedback. It's true I haven't been able to do as much testing as I wanted (and I only have a 70 character) I will look into the multiple dailies thing. Not quite sure about them too. In that level range I think your best bet are Smith Hauthaa and Mar'nah as test subjects. Bot...
File: Stay Focused! Health02-01-11
Copy paste error from another plugi...
Posted By: Dridzt
Copy paste error from another plugin on the last line of config.lua StayFocusedAutoShot.configframe = frame where it should have been: StayFocusedHealth.configframe = frame
File: Blitz (Auto Turn-in)01-31-11
Back after some testing. I haven...
Posted By: Dridzt
Back after some testing. I haven't been able to get Blitz to behave consistently in any but the most trivial quest givers. NPCs that give multiple dailies (eg. Tol Barad) seems completely random which quest it will automate and whether it will save the state. I didn't debug fully but after a quick look through the code: I'm...
File: Blitz (Auto Turn-in)01-31-11
v4 query
Posted By: Dridzt
Is the "select rewards" an option? I'd prefer Blitz to auto-select rewards only in 3 situations: - no reward given (breadcrumb quest) - only 1 reward given (item or token/xp/skill whatever) - only 1 reward given and "you will additionally receive x" type quests. Anytime a player choice would be possible I'd prefer an option to...
File: Multishot (Screenshot)01-26-11
Originally posted by Katardre Sec...
Posted By: Dridzt
Originally posted by Katardre Secondly, anyone else have it take the screenshot before the /played is actually on the screen...may be an addon conflict but every time it does a screenshot the /played goes off after the fact...so none of my screenshots actually have the /played showing...and I've tried changing the delay on the scre...
File: OpenContainer01-21-11
This looks interesting but unfortun...
Posted By: Dridzt
This looks interesting but unfortunately it taints the globals CONTAINER_OFFSET_X, CONTAINER_OFFSET_Y and from there taint spreads to all kinds of frames. Edit2: removed taint.log as author got it and made changes. Will be back after testing 1.0.8 :)
File: Vengeance Status01-11-11
Originally posted by nazrhyn In c...
Posted By: Dridzt
Originally posted by nazrhyn In case you hadn't noticed this, you might have your max calculation off if you did it the way that would make sense. http://us.battle.net/wow/en/forum/topic/1827666726?page=3#47 So, what the max vengeance should be might actually be 7.7-8% lower than the number you're showing. I'm aware of that b...
File: Archy - Archaeology Assistant01-05-11
Originally posted by ChaosInc E...
Posted By: Dridzt
Originally posted by ChaosInc Error occured in: Global Count: 1 Message: ..\AddOns\Archy\Archy.lua line 3273: attempt to index field 'count' (a nil value) Debug: (tail call): ? : ? Archy\Archy.lua:3273: RefreshRacesDisplay() :7: :1 Did this happen when crossing over to a new continent for the first...
File: Archy - Archaeology Assistant01-04-11
Re: Archy doesnt properly blacklist dig sites
Posted By: Dridzt
Originally posted by frecklesmoker All it does it turn them red, and everynow and then they keep popping up. Is there some way to make them to never show or am I just beating a dead horse? You probably have a misunderstanding of what "blacklisting" means. No addon can control which 4 digsites the game will "decide" to spawn on a...
File: Archy - Archaeology Assistant01-03-11
Originally posted by tinyu just g...
Posted By: Dridzt
Originally posted by tinyu just got this error Date: 2011-01-03 15:20:08 ID: 4 Error occured in: Global Count: 1 Message: AceLocale-3.0: Archy: Missing entry for 'Visit a trainer!' Debug: (tail call): ? ...ce\AddOns\Archy\Libs\AceLocale-3.0\AceLocale-3.0.lua:31: ...ce\AddOns\Archy\Libs\AceLocale-3.0\AceLocal...
File: Archy - Archaeology Assistant01-02-11
Re: Not sure what's going on...
Posted By: Dridzt
Originally posted by Nyxiva TomTom still bugs out flickering like a strobe light on uppers, but I can't do anything else with it; I can't interact with Archy at all other than to lock it and unlock it. At a guess this is caused by some Burning Crusade instances not having map coordinates still.
File: Archy - Archaeology Assistant01-02-11
Re: can't get this addon to work :(
Posted By: Dridzt
Originally posted by traci OK I installed this addon today and can't get it to do anything. when I start wow I get the following lua errors: Message: AceLocale-3.0: Archy: Missing entry for 'This setting will control the distance at which the waypoint arrow switches to a downwards arrow, indicating you have arrived at your desti...
File: BossLogger12-31-10
Originally posted by G00DFe77a If...
Posted By: Dridzt
Originally posted by G00DFe77a If I turn off party logging, it will also disable the raid logging. Would it be possible to fix this somehow? Yea I have an update for this and another minor bug. Will post after holiday.