Results: 53Comments by: Zenjaa
File: cargBags Nivaya05-30-13
best bag addon ever! thanks for the...
Posted By: Zenjaa
best bag addon ever! thanks for the update getting errors though.... addon action blocked: cargbags_nivaya tried to call the protected function "CompactRaidGroup1Member1:Show()" same with party frames. any idea what might cause this?
File: Dominos12-09-12
There's no macro you can use to det...
Posted By: Zenjaa
There's no macro you can use to detect that fight that i'm aware of, but you could try something like ty, will try : )
File: Dominos12-07-12
override/possessbar
Posted By: Zenjaa
hey. I'm having some problems with my override/possessbar on the amber shaper unsok encounter in hof. normally i play with all my bars hidden cause i have all spells on keybinds and use a cd tracking addon besides of the actionbar - no need to have them displayed. on the amber shaper encounter i would like to have actionbar1 d...
File: Quse UI09-18-12
Hello, awesome ui. Could you pls a...
Posted By: Zenjaa
Hello, awesome ui. Could you pls add a sort function to the bags? :D that would be great indeed. I'm still using cargbags_nivaya for that reason, although it hasnt been updated in ages.
File: oUF_Mlight(MoP)09-12-12
would it be possible to add some "c...
Posted By: Zenjaa
would it be possible to add some "class-icons" to the bossframes? I dont know if thats the right word - but i guess so. Take the fight against yor'sahj in dragonsoul. it would be very nice to see the color of the spawning blobs in the boss frame as a "class-icon" instead ob reading the chat or reading the names on the boss-frame...
File: oUF_Mlight(MoP)09-12-12
would it be possible to add some "c...
Posted By: Zenjaa
would it be possible to add some "class-icons" to the bossframes? I dont know if thats the right word - but i guess so. Take the fight against yor'sahj in dragonsoul. it would be very nice to see the color of the spawning blobs in the boss frame as a "class-icon" instead ob reading the chat or reading the names on the boss-frames.
File: QuseMap09-09-12
if I have grid2 enabled the time di...
Posted By: Zenjaa
if I have grid2 enabled the time display changes color in a mysterious way ^^ violet, pink (changes after rl) but not white (class-colored). That's really, really strange. I'll take a look, but I don't even know where to start. yes it is. i dont know if its connected to my settings . didnt test it with a clean grid2 install....
File: Dominos09-08-12
1x AddOn "Dominos" tried to call t...
Posted By: Zenjaa
1x AddOn "Dominos" tried to call the protected function "DominosFrame2:Show()". !BugGrabber-r188\BugGrabber.lua:587: in function Dominos-5.0.16\frame.lua:591: in function "ShowFrame" Dominos-5.0.16\frame.lua:617: in function "ToggleFrame" Dominos-5.0.16\drag.lua:112: in function
File: QuseMap09-07-12
if I have grid2 enabled the time di...
Posted By: Zenjaa
if I have grid2 enabled the time display changes color in a mysterious way ^^ violet, pink (changes after rl) but not white (class-colored). That's really, really strange. I'll take a look, but I don't even know where to start. yes it is. i dont know if its connected to my settings . didnt test it with a clean grid2 install.
File: QuseMap09-06-12
if I have grid2 enabled the time di...
Posted By: Zenjaa
if I have grid2 enabled the time display changes color in a mysterious way ^^ violet, pink (changes after rl) but not white (class-colored).
File: oUF_Mlight(MoP)09-03-12
I mean the Player-Buffs and Debuffs...
Posted By: Zenjaa
I mean the Player-Buffs and Debuffs. Below Auras you control target, focus, pet and boss auras. What I would like to do is: implement player buffs and debuffs separately. i want to keep the player buffs at the top-right corner of the screen and move the debuffs above my player frame. thanks for your help! if I want to c...
File: oUF_Mlight(MoP)09-02-12
if I want to control the player buf...
Posted By: Zenjaa
if I want to control the player buffs and debuffs within the uf ... how would i to that? :D I guess I have to add local CreateBuffs = function(self, unit) and CreateDebuffs = function(self, unit) but my lua knowledge is very limited and i cant seem to make it work. maybe you could help me out? :o
File: Quse UI09-02-12
hey quse. I would really like to...
Posted By: Zenjaa
hey quse. I would really like to add player buffs and debuffs to the UFs. i had a quick look at the code... i was able to hide the default blizzard buff frame and add "player" as a unit to the create auras string in core.lua, but my lua knowledge stops right there. :confused: if i'm not mistaken i need to add createDebuffs and...
File: Quse UI09-01-12
hey quse. I would really like to...
Posted By: Zenjaa
hey quse. I would really like to add player buffs and debuffs to the UFs. i had a quick look at the code... i was able to hide the default blizzard buff frame and add "player" as a unit to the create auras string in core.lua, but my lua knowledge stops right there. :confused: if i'm not mistaken i need to add createDebuffs and...
File: Dominos08-31-12
getting this error 1x AddOn "Do...
Posted By: Zenjaa
getting this error 1x AddOn "Dominos" tried to call the protected function "DominosFrame3:Hide()". !BugGrabber-r188\BugGrabber.lua:587: in function Dominos-5.0.9\frame.lua:500: in function "HideFrame" Dominos-5.0.9\frame.lua:512: in function "ToggleFrame" Dominos-5.0.9\drag.lua:11...
File: Quse UI08-31-12
hey quse. thanks for the update and...
Posted By: Zenjaa
hey quse. thanks for the update and for the awesome support... :cool: minor bug: loot-roll window doesn't show numbers ( rolls of other people) Ps: have to say that I'm not using all of the ui. so maybe its a bug that only occurs in my case.
File: sBinder08-07-12
i'm experiencing some problems with...
Posted By: Zenjaa
i'm experiencing some problems with the same binding in different specs. for exampel.... playing a priest i would like to bind my "tanking-cd" (painsup oder guardian spirit) to the same button, which is actually possible but right now i have to delete and re-bind the button depending on which spec i am playing for it to work. chanc...
File: Dominos Beta07-10-12
symbiosis bar
Posted By: Zenjaa
think the symbiosis bar is missing... or I'm just blind. actually both is possible
File: Quse UI02-15-12
tinydps anchor
Posted By: Zenjaa
Quse... would you be so kind to point out the lua line in which the anchor of tinydps is managed. change quite a few numbers, but actually they seem to be the wrong ones ^^
File: Quse Boss Styles02-15-12
ya, thats what i experienced too. i...
Posted By: Zenjaa
ya, thats what i experienced too. its just weird. like i wrote earlier today, i fixed the problem for myself (1980res) by adjusting bar height and font size manually. works like a charm and isnt really difficult to do. respective lines are : 1127, 1137 and 1139 in bars.lua (ingame scaling: 1.0) maybe people can work with th...
File: Quse Boss Styles02-15-12
maybe some of the values are additi...
Posted By: Zenjaa
maybe some of the values are additive instead of multiplicative, or vice versa... i dont really have a clue :o yes. newest version has the scaling issue also. i just changed bar height and font size - now it looks pretty neat. Darn, wonder why =/
File: Quse Boss Styles02-15-12
yes. newest version has the scaling...
Posted By: Zenjaa
yes. newest version has the scaling issue also. i just changed bar height and font size - now it looks pretty neat. Did the same odd offset issues happen with the latest update? Noticed a lot of the offset variables were set to weird numbers, tried nice even numbers to see if it made any difference (I'm not really lua experien...
File: Quse Boss Styles02-15-12
great. cant wait. figured out wh...
Posted By: Zenjaa
great. cant wait. figured out what caused the problem with the weird border look btw. ... scaling problem. could have thought about that earlier. its just working at 1,0... anything above will screw it up. problem with that is people on a higher solution will probably need to change bar and font size. just wanted to let you k...
File: Quse Boss Styles02-15-12
yay. thanks for the fast reply. i...
Posted By: Zenjaa
yay. thanks for the fast reply. i check on it right when the servers go live. would be interested in the standalone solution too, if you dont mind nin :o The border texture probably won't work if you don't have the sharedmedia file from QuseUI - I'm not sure if that's what your problem is but that's what it looks like? I'm...
File: Quse Boss Styles02-14-12
border padding
Posted By: Zenjaa
first of all.... thank you for putting this out. got a few problems though... as seen on the picture the padding of the bar borders comes out kind of weird. do you have any idea what the problem could be? another thing i reckognized is the fact that i can't change the font ingame. i can change bar texture, sizing ect. but...