Results: 67Comments by: ComputerNerd
File: xanMortarPestle05-26-13
I have recently been trying out Car...
Posted By: ComputerNerd
I have recently been trying out CargBags Nivaya (Mop Update) and it has a feature to assign items to a custom category from an alt-right click menu. However both this addon and Molinari (tried both separately) seem to block the alt-right click menu even though your addon should only respond on alt-left click.
File: cargBags Nivaya05-26-13
I have created a Teleport category/...
Posted By: ComputerNerd
I have created a Teleport category/bag into which I have placed Hearthstone and Kirin Tor Beacon. However I also have Runed Signet of the Kirin Tor, but there is no menu appearing on alt-right click. I assume it is due to my use of Molinari or xanMortarPestle (tried both) which offer alt-left click disenchanting. If a solution f...
File: Ly UI05-11-13
I'll give it a shot since I'll be r...
Posted By: ComputerNerd
I'll give it a shot since I'll be releasing an update this weekend to fix the weak auras bug. what weak aura's bug? There's currently a problem with weak auras causing the glyphs yo stop function along with the ability to abandon quests and turn in quests. It also seems to affect mouse over effects in certain dialogs like the c...
File: Ly UI05-10-13
I'll give it a shot since I'll be r...
Posted By: ComputerNerd
I'll give it a shot since I'll be releasing an update this weekend to fix the weak auras bug. what weak aura's bug? I second this request, since I have been seeing similar problems with glyphs. Leatrix Plus at one point included a fix for some glyph related issues, where any addon that used the Blizzard Addon options tab was c...
File: Sound commands for every sound updated for MoP05-02-13
The reason the scripts arent runnin...
Posted By: ComputerNerd
The reason the scripts arent running, at least for me is because the folder seperator, the \ for me needs to be a double rather than a single. Try one one of the scripts in-game, replacing each \ with \\.
File: QuestPlates04-17-13
I've just added some very tentative...
Posted By: ComputerNerd
I've just added some very tentative support for tidy plates, kui and infinity plates. I haven't done enough testing to know how well it'll behave but hopefully I didn't break anything in the process. edit: Looks like there's a conflict with tidy plates that could cause an eventual slowdown, I'll fix it in the next version. H...
File: Broker Ticket Status03-25-12
Thank you very much for this. Afte...
Posted By: ComputerNerd
Thank you very much for this. After it broke for some unknown reason I had been looking for an alternative to Golden Ticket and this one unlike that seems to be working perfectly so far.
File: _MiniBlobs01-04-12
From what I have tried so far the B...
Posted By: ComputerNerd
From what I have tried so far the Blizzard version does not work as good as your addon. I will have to second that, though due to a very specific reason. The blizzard version has a hashed shading around the regions where it extends beyond the minimap visible region. Unfortunatly that shading is based on the default circular shap...
File: nibMicroMenu12-16-11
The update seems to have resolved t...
Posted By: ComputerNerd
The update seems to have resolved the issue, with at least during a quick check no errors being thrown up and it actually appearing on-screen which it did not previously. I may try if you don't mind to make a group of databrokers based on this, and being my first addon attempt it would likely be using a lot of your code with due cre...
File: nibMicroMenu12-12-11
Getting the following errors with 0...
Posted By: ComputerNerd
Getting the following errors with 0.8.1 upon logging in with the addon enabled. 1x nibMicroMenu-0.81\Core.lua:241: attempt to index global 'EncounterJournal' (a nil value) nibMicroMenu-0.81\Core.lua:677: in function `Refresh' nibMicroMenu-0.81\Core.lua:688: in function `?' CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\A...
File: Frame Scale Fix08-27-11
I agree that knowing which frames t...
Posted By: ComputerNerd
I agree that knowing which frames to add may prove problematic since you may only realise you want it when it actually appears. So maybe a pre-set profile, maybe one not loaded by default which will include the popular or common frames to which the resizing issue applies.
File: StarTip08-13-11
Originally posted by ComputerNerd...
Posted By: ComputerNerd
Originally posted by ComputerNerd X and Y offsets from bottom right with UI tooltip off-screen. Everything else related to positioning is the default. The latest version 1.5.45 seems to have addressed that issue. Thank You. Since I tend to post here, but download through the Curse Client then I think it is an idea to ask whe...
File: StarTip08-12-11
Originally posted by starlon I di...
Posted By: ComputerNerd
Originally posted by starlon I didn't see this. I can't check anymore though. It locks up my computer. >.< What positioning options are you using? The Position module got a huge make over, but the items and spell tooltips weren't touched, which is likely why there's a bug. ;) I overlooked something.. X and Y offsets from bot...
File: StarTip08-10-11
It seems that the old bug of the mo...
Posted By: ComputerNerd
It seems that the old bug of the moving or flickering tooltips on action buttons has reemerged with the latest update. Spells with an active cooldown and select others even without a cooldown will see the tooltip flickering quickly between two positions.
File: Gnosis (Castbars and Timers)07-17-11
Ticks Display
Posted By: ComputerNerd
While I understand it seems to be possible to show the expected timing of ticks on a castbar, I was wondering if it would be possible to display them on multi-spell timers such as those for dots as an aid for when to clip. The recast indicator is I think of a fixed duration and not taking into account haste and nor is it applicable...
File: _MiniBlobs05-31-11
Originally posted by Saiket They...
Posted By: ComputerNerd
Originally posted by Saiket They should both behave similarly. Are you sure you turned Archy's blobs off? It is working afterall. While they were turned off in archy already, it turns out I had forgotton about another archeology related addon (Archeology Helper) which was drawing them instead. Turned off the minimap options...
File: _MiniBlobs05-30-11
Originally posted by Tonyleila i...
Posted By: ComputerNerd
Originally posted by Tonyleila i have to try out if this works with chinchilla :o Using Chinchilla and at first I thought it was not working properly at all because the archeology boundaries just like when using Archy extended beyond the boundary of the minmap and even appear anywhere on screen when I was close enough. However...
File: oUF Lanerra04-30-11
Slightly unrelated question, but I...
Posted By: ComputerNerd
Slightly unrelated question, but I noticed on your screenshot of the healer layout that your chat has the tabs at the bottom of the chat window, and their borders changed. I am wondering which addon, or addons you used to achieve that if you don't mind please.
File: DBM-Archaeology04-30-11
I just tried to log the results of...
Posted By: ComputerNerd
I just tried to log the results of using the Puzzle Box, but it doesn't generate any combatlog events. Saving the results into a log caught only a nearby npc and myself gaining and losing buffs.
File: TomTom04-25-11
Originally posted by Cladhaire Pl...
Posted By: ComputerNerd
Originally posted by Cladhaire Please try out the latest version, v40000-1.2.7. It should resolve this issue. It does indeed resolve the issue as far as I can tell. Thank you very much.
File: TomTom04-25-11
Map Zooming Bug
Posted By: ComputerNerd
I have noticed a bug which I have been able to track down to TomTom. In the stonecore dungeon, if you die and then re-enter the dungeon to ressurect then opening your map to see your location results in it instantly zooming out to the world view with any attempt to zoom back in instantly sending it back again.
File: Minimap Button Frame04-17-11
Taint in combat.
Posted By: ComputerNerd
Been having upon entering combat for the first time a message telling me that an "Interface action failed because of an AddOn". After turning on the Taint logging I found entries mentioning MinimapButtonFrame much like the following. An action was blocked in combat because of taint from Ace3 - MinimapButtonFrame:SetWidth()...
File: WSUFMover04-12-11
Looks to be because they are using...
Posted By: ComputerNerd
Looks to be because they are using Sexymap which has its own movers for many of the elements associated with the map, that I believe being one it offers options to move. Likely you can use that instead of this addon.
File: Archy bugfix - DISCONTINUED02-11-11
Originally posted by paladine101...
Posted By: ComputerNerd
Originally posted by paladine101 Works fine now - and don't worry about the survey button thing, it's not hard to get around :) The digsite boundaries still go outside the minimap, but i gather that's something that can't be fixed any time soon, and it's not exactly game-breaking anyhow ;) Thanks very much :) According to...
File: Archy bugfix - DISCONTINUED02-11-11
Receiving the following error with...
Posted By: ComputerNerd
Receiving the following error with Bugfix v3. 1x Archy-@project-version@\Archy.lua:3759: attempt to index field 'currency' (a number value) CallbackHandler-1.0-6:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> :"safecall Dispatcher":4: in function <"]:4> : ? :"safecall Di...