Results: 72Comments by: Aerials |
File: oUF_WTF09-29-09 |
just put up new version with those...
Posted By: Aerials
just put up new version with those fixes.
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File: oUF_WTF09-29-09 |
Originally posted by Rhaethe
Sure...
Posted By: Aerials
Originally posted by Rhaethe
Sure thing. :)
I saw the comments. I got it to work just fine on the player and target frames just fine by placing self.MoveableFrames = true at the bottom of the "-- main frame" section. The little baby bars wouldn't move, but it might be good to keep them anchored where they are anyway, as...
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File: oUF_WTF09-29-09 |
Originally posted by Rhaethe
I ga...
Posted By: Aerials
Originally posted by Rhaethe
I gave the layout a quickie run-through, and my very first thought when seeing the layout's screenshot was indeed "OMG WTF" and they got my raised eyebrow ... once installed, they grow on you quickly.
-- Adding in support for ouf_MovableFrames would be the hotness. I could edit it in myself for my...
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File: oUF_WTF09-29-09 |
wtf good or bad? lol. The raid fram...
Posted By: Aerials
wtf good or bad? lol. The raid frames were a last addition throw them on and I happened to like how they turned out. If you look at the code, it's incredibly horrid right now. a lot is likely to change, so if there's suggestions I'd like to hear them :D
generally I like a bit different style for raid frames.... so many layouts hav...
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File: oUF_WTF09-28-09 |
Bugs / Feedback
Posted By: Aerials
Hi, Please Post any Bugs you find, I generally get to them pretty quick.
Also, Feedback is more than welcome (positive or negative).
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File: TBag-Shefki09-22-09 |
Hi, this addon rocks, and I thank y...
Posted By: Aerials
Hi, this addon rocks, and I thank you for continuing it. I have a suggestion though.... the right click menu can get annoying, I'm trying to modify it to only show if i do ctrl+right click not entirely sure where to look yet, i checked tbagopt.lua, gonna keep checking. but the suggestion is to just make either holding a modifier key...
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File: oUF_Noob09-02-09 |
Originally posted by Flak
Sorry,...
Posted By: Aerials
Originally posted by Flak
Sorry, the XP bar is there in v1.6. Was being covered by a hotkey bar I keep at the bottom of the screen.
In v1.7 the experience bar has grown substantially in length. And I'm not sure if this is meant or not, I see the moveable frames is set at the end of the frame creation but the XP bar is not mo...
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File: oUF_Noob09-02-09 |
Originally posted by Flak
oUF - 1...
Posted By: Aerials
Originally posted by Flak
oUF - 1.3.21
oUF_Noob - 1.6
oUF_Experience - 30200.3 Release
oUF_RuneBar - 30200.2 Beta *grabbed this when the runebar didn't show up without it.... Still didn't show up with it...
k, looks like you have a newer version of oUF than me, I just got the new one, working on fixing the rune bars.
The...
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File: oUF_Noob09-01-09 |
Originally posted by Flak
Runebar...
Posted By: Aerials
Originally posted by Flak
Runebar doesn't seem to be working for me, it never shows up on the playerframe. The default blizz runebar is visible instead.
*don't get experience either...
which version do you have? (oUF_Noob version and oUF version)
also, do you have oUF_Experience installed?
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File: oUF_Nivea08-19-09 |
very nice!
Posted By: Aerials
you really have a wonderful gift for making beautiful frames... all your layouts are nice!
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File: oUF_cogumel008-19-09 |
These do have a really nice familia...
Posted By: Aerials
These do have a really nice familiar look, I loved X-Perl but hated the lag it gave me, so have been using oUF for quite a while. It's nice to see someone working on a X-Perl look for oUF. one suggestion though. one thing I hated about X-Perl was the space between everything (Name, Bars, Icon, etc...) would be nice if it can just be...
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File: oUF Reputation08-19-09 |
I had the same problem and used you...
Posted By: Aerials
I had the same problem and used your fix (changed oUF_Reputation to Set instead of Hook)...
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File: oUF_Noob08-19-09 |
small FYI
Posted By: Aerials
Hi, just a small FYI here, Today (8/19/2009) is my last paid day of WoW. I'm unsure if I'll come back to WoW or not. If someone likes this addon and wants to remake it or continue it or w/e, go for it (preferably with another name) but if I come back to WoW I'll begin working on this again. just wanted to post a updated version that'...
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File: oUF_Noob08-19-09 |
Moveable Frames
Posted By: Aerials
Hi, If you like having the ability to make your frames moveable, but don't want it to be as easy as holding alt, you can do the following:
I suggest changing the lines: ::
--only move keys when alt key is down
if IsAltKeyDown() then
to:
--only move keys when the ctrl + alt + shift keys are down
if IsAltK...
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File: oUF_Noob07-18-09 |
Originally posted by alrit
looks...
Posted By: Aerials
Originally posted by alrit
looks good :D
will focus target frame be added in next version?
Added for the next release. :D
Thanks for the suggestion!
New version (1.2) has been uploaded.
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File: oUF_Noob07-16-09 |
Working on / Fixed:
Posted By: Aerials
::WORKING ON::
I can't find anything else to work on for this mod. I was going to make the combat icon work for party / raid members but it seems that it'll cause some lag (there's no event for party / raid members entering / leaveing combat, so you pretty much have to use combat log events which fire far too often durring combat)....
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File: oUF_Noob07-16-09 |
Feedback Welcome!
Posted By: Aerials
Please feel free to post feedback or suggestions.
:banana: :eek: :banana:
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File: oUF Aion UI07-05-09 |
Very Nice UI!
Posted By: Aerials
Love it! Awesome job!
I added some features in the one i'm using (rune, totem, xp, rep) and changed the layout of the raid frames, and changeds the y offset of combo points to -170.
for those that have been asking about totem bars, rune bars, xp, rep this is what i did:
NOTICE: I really can't take credit for any of this codi...
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File: oUF_Nivaya05-25-09 |
awesomeness, that'll help a ton, th...
Posted By: Aerials
awesomeness, that'll help a ton, thanks a bunch. gonna do it a lil different 'cuz as in the picture i gave the link to, i'm making the borders around each party.... basically more like x-perl than grid... but that will help a lot 'cuz i suck at coding but i'm not too incredibly bad at modifying it a little.
thanks again :D
:ban...
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File: oUF_Nivaya05-24-09 |
Originally posted by Luzzifus
I s...
Posted By: Aerials
Originally posted by Luzzifus
I see you edited your comment, however I already read the "bitchy" version of it. So here's a more in-depth explanation:
I still want my layout to be lightweight, not a Pitbull replacement. So when adding features I always think about what would be next. Which leads me to point 2.
If I add a backgr...
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File: oUF_Nivaya05-22-09 |
possible but...
Posted By: Aerials
lol, found the offset and can not believe i didn see it before lol! it's right at the top...
Originally posted by Luzzifus
That would be totally possible with kgpanels, so I don't need to do this myself.
it's possible with kgpanels but really, it's easy to impliment into the layout and seems a few people have requested it......
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File: oUF_Nivaya05-21-09 |
woot?
Posted By: Aerials
Hi, love the layout... been modifying it a little to my likeing (added a overlay for the portrait and used the options to move things where i want them) but it's really a nice layout as is :D
one suggestion i'd have... the options menu doesn't have a place to set the gap between the raid frame parties (horizontal gap) but it's in...
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