Results: 35Comments by: jbashara
File: Broker_CPU / Memory / Performance05-29-09
Re: Re: IconR
Posted By: jbashara
Originally posted by xtoq That's more than likely a display issue with your LDB dispaly addon. Which one do you use? FuBar via Broker2FuBar. Although I think I remember testing it in ButtonBin, which I also use, with the same problem. I'll have to check. The thing with Broker2FuBar is that it has an options menu that allows...
File: Mapster05-27-09
I really wish I could change the si...
Posted By: jbashara
I really wish I could change the size of my player arrow on the "Battle Map" or whatever it's called...the map that's accessed by the default keybind of Shift-M... My player arrow is SO hard to see on that thing...Anyone know of any addons that can do this? I love Mapster, but it only enlarges the player arrow on the world map. I...
File: Embiggen05-27-09
I really wish I could make this wor...
Posted By: jbashara
I really wish I could make this work for the "Battle Map" or whatever it's called...the map that's accessed by the default keybind of Shift-M...My player arrow is SO hard to see on that thing...Anyone know of any addons that can do this? I have Mapster, but it only enlarges the player arrow on the world map.
File: Broker_CPU / Memory / Performance05-22-09
IconR
Posted By: jbashara
Anyone have a problem where the LDB icon (the little computer icon) where it will keep re-appearing on every game restart, even if you've disabled it? I try to optimize bar space, so I want the icon disabled. It will work initially--the icon will disappear like it should, and only show the text (FPS, Mem, Latency)...but every time...
File: tomQuest204-24-09
Re: Re: Re: Re: Re: Re: Re: Re: Adding
Posted By: jbashara
Originally posted by gagou not so awesome :( I did some test and we have a number of characters limit, and LightHeaded have the same problem, I think that I cut the comment a few characters before that limit. I'll check but maybe I'll do a mix between all in one page and split in multiple page, something like put as much comment as...
File: tomQuest204-23-09
Re: Re: Re: Re: Re: Re: Adding
Posted By: jbashara
Originally posted by gagou Well you should be able to do some test When I get back from work, I found the time during a long Oracle query to make the necessary update to the quest information module. So now you'll have a new option called: "Show all LightHeaded comments on the same page" which as you might have guessed will do what...
File: tomQuest204-23-09
Re: Re: Re: Re: Adding
Posted By: jbashara
Originally posted by gagou Can you try this for me if you have time: get a text with lots of comments, and check if you can see all the comments in on just one page or if it's cut somewhere. I'll add the option to show comments on only one page, I don't know how long it will take but it's doable :) Sure, I'll check it out...
File: tomQuest204-23-09
Re: Re: Adding
Posted By: jbashara
Originally posted by gagou thanks for your kind comment :) this is not a complicated option to add, to be honest in my first internal test version of this module, all comments where on one page:D I splited them by comment for the release of the module to the public :p But you have to know that if I choose to put all comments...
File: tomQuest204-23-09
Adding
Posted By: jbashara
Hi gagou, you've really turned this into an excellent addon over the last couple months. Thanks for your work, it's really impressive and the coding appears really modern and streamlined. It appears that you forgot to add an option in your Lightheaded module. Specifically, I'm referring to this option, which is a command-line opti...
File: LightHeaded04-22-09
Native tweak options for tomQuest2's LH pane?
Posted By: jbashara
Hey there, I'm not sure if you've seen one of the newest (and most promising) addons that integrates Lightheaded support...it's called tomQuest2. It's a great little addon and a nice replacement for FuBar_QuestsFu, but there's no options within it's OWN options to modify a few things on its version of the Lightheaded pane, specifi...