Results: 63Comments by: glupikreten
File: nMainbar02-28-14
Hi, Is it possible to hide every...
Posted By: glupikreten
Hi, Is it possible to hide everything except bars somehow? Gryphons, exp bar, rep bar etc... only bars to be visible? Thank you
File: rNamePlates 208-22-13
politely asking for more description :)
Posted By: glupikreten
It looks nice tho i got cpl of questions: 1. what about show/hide according combat? 2. is there any kind of tank mode? 3. is there any kind of aggro mode?
File: MooTrack07-17-13
Re: Re: Re: Hi there :)
Posted By: glupikreten
Features i think it should be implemented for this addon to be even more awesom are: 1. show/hide regarding combat 2. lock to be unable to move them or even right click to them --- clickthrough even 3. hide all of the tracks regarding target/focus/pet if tracks are configured that way 4. maybe an option to show/hide regarding i...
File: MooTrack07-15-13
Re: Hi there :)
Posted By: glupikreten
Looks good just wondering if this can be configured to show stacks / timer ? I want to use it for PVP and have it track stuff like HOTS on healers etc so not sure if it has an option to do this for focus yet. Let me know :) Well for me if you choose stacks it still shows timer and stacks :) at least for lightning shield on...
File: MooTrack07-15-13
Ugh... it looks like I somehow mana...
Posted By: glupikreten
Ugh... it looks like I somehow managed to upload the exact same files as the new version, without the changes. I have no idea how... It's properly updated now. I hope that it really solves the problem, and also that I'll stop having stupid uploading issues like that. Thank you man... it works just fine now... and it is just t...
File: MooTrack07-14-13
Again error... so i disabled all th...
Posted By: glupikreten
Again error... so i disabled all the addons and tried again and this is the result: Message: Interface\AddOns\MooTrack\MooTrack.lua:418: attempt to index field '?' (a nil value) Time: 07/14/13 18:50:45 Count: 2 Stack: Interface\AddOns\MooTrack\MooTrack.lua:418: in function Loc...
File: MooTrack07-14-13
Well, this Beautycase looks like it...
Posted By: glupikreten
Well, this Beautycase looks like it's meant to work on other add-ons... and I suppose it would work on this one as well. Or did you mean that it should have built-in support for it? no no.. i will try to skin them.. i just dont like the default icons... :)
File: MooTrack07-13-13
Re: Re: Error
Posted By: glupikreten
I'll look into it ASAP. Looking at the code, I'm pretty surprised this is the first time anyone's reported an error in this one! :p (It's the first add-on I've ever written, originally for myself, so my official excuse is "I was a n00b") Anyway, I've uploaded a new version, I hope it'll fix this problem. Thanks for the error...
File: MooTrack07-13-13
Error
Posted By: glupikreten
Am i missing something? http://imgur.com/lTiKXBK ... and can you add some compatibility with beautycase? :)
File: KuiNameplates07-12-13
Re: Re: Re: Re: Tank mode
Posted By: glupikreten
Actually, just today I pushed the update with the smart option to Curse, here. ... thank you very much... testing.... Well... on my hunter if mob attacks me the bar is red and when i send my pet to taunt the bar remains red... Shouldn't it become green so i can tell i lost aggro? and if a mob is neutral it remains yellow....
File: KuiNameplates07-11-13
Re: Re: Tank mode
Posted By: glupikreten
... You have to manually check/uncheck the option at the moment, however I'm looking at putting in a "smart" option for tank mode which would automatically enable it when you're in a tank spec. Thanks! Bummer :) Would something like this maybe work in your layout.lua local currentSpec = GetSpecialization() local current...
File: KuiNameplates07-11-13
Tank mode
Posted By: glupikreten
Hi, I tried searching here for some info about tank mode with no luck so .... I noticed there is an option you can check "Tank mode" ... but what if i'm dpsing.. does this options remains active? I mean... is there some kind of in-built check if i'm prot, guardian, blood, whatever or every time i switch from, let's say, blood...
File: oUF_Freebgrid02-26-13
Re: same here
Posted By: glupikreten
i managed to hide it... i took kill.lua from oUF_NeavRaid (https://github.com/renstrom/NeavUI/blob/master/Interface/AddOns/oUF_NeavRaid/kill.lua) and put it in oUF_Freebgrid. Had to change oUF_Freebgrid.toc so kill.lua would be loaded .. just add kill.lua at the end of the file after load.xml im wondering this too... i find no...
File: oUF_Freebgrid02-26-13
same here
Posted By: glupikreten
im wondering this too... i find no option in config and in lua's... for now i have macro with /script CompactRaidFrameManager:Hide() but i'd prefer addon do that when log in or needed (when join raid)... awesome addons!!! BTW, how can i hide original raid framework?
File: Neav UI02-11-13
who buffed?
Posted By: glupikreten
Hi, Can i somehow see on buffs tooltip who buffed what? Is there an option somewhere to turn that on? Thank you.
File: oUF_Neav01-27-13
who buffed?
Posted By: glupikreten
Hi, Can i somehow see on buffs tooltip who buffed what? Is there an option somewhere to turn on? Thank you.
File: Weakauras - Deathknight HuD12-18-12
some screenshot with explanation wh...
Posted By: glupikreten
some screenshot with explanation whats what would be just perfect :)
File: Mono UI12-14-12
Re: Remove Chi bar
Posted By: glupikreten
How would I go about hiding the Chi/Combo point bar? I'd say you have to change \Addons\oUF_mono\core.lua for Combo Points... instead of lib.gen_cp(self) put --lib.gen_cp(self) in local function CreateTargetStyle(self, unit) For chi, holy power, dk runes etc... modify in the same manner local function CreatePlayer...
File: Mono UI12-13-12
1. getting that report allot, and i...
Posted By: glupikreten
1. getting that report allot, and it is not oUF_mono issue, it's oUF core issue, or rather it's outdated version's one. Just make sure you grab the latest one from haste's git and you should be fine. I'm still working on a big MonoUI update I mentioned earlier, that's why the updates are not coming out as frequently as they usual...
File: Mono UI12-12-12
i posted couple of questions in OUF...
Posted By: glupikreten
i posted couple of questions in OUF_mono section but since no answer let me ask it here: 1. i get errors while playing monk (chi is not properly handled - always showing 5!? - i posted full error in comments of OUF_mono) 2. i tried to put actual number indicating CD on debuffs on all units... and i can do that for every except...
File: Mono UI12-12-12
Hello, I'm sorry to bother you,...
Posted By: glupikreten
Hello, I'm sorry to bother you, but I have a problem. I would like to know how delete this bar (I think it's an aggro bar ?) : http://imageshack.us/photo/my-images/259/sanstitreni.png/ Thanks for helping :) that's not aggro bar afaik... i dont know the name of it but it shows on fights like stone guardians... or in Stormst...
File: oUF_mono12-12-12
any chance of any kind of response?...
Posted By: glupikreten
any chance of any kind of response? i feel like this addon is abandoned :)
File: oUF_mono12-10-12
monk error
Posted By: glupikreten
Message: Interface\AddOns\oUF\elements\classicons.lua:104: attempt to index field '?' (a nil value) Time: 12/10/12 23:53:36 Count: 3 Stack: Interface\AddOns\oUF\elements\classicons.lua:104: in function `func' Interface\AddOns\oUF\ouf.lua:158: in function `?' Interface\AddOns\oUF\events.lua:76: in function
File: oUF_mono12-09-12
Ok... i managed to find everythi...
Posted By: glupikreten
Ok... i managed to find everything but this... if unit == 'player' or unit == 'target' or unit == 'tot' or unit == 'focus' or (unit:match'(boss)%d?$' == 'boss') then icon.duration = duration icon.timeLeft = expirationTime icon.first = true icon:SetScript("OnUpdate", lib.CreateAuraTimer) end...
File: oUF_mono12-09-12
debuff filter
Posted By: glupikreten
Hi, First... god damn amazing UF... gratz on that... Secondly... for the love of god i cant find out how to filter only debuffs on target and focus frame... i tried --lib.createAuras(self) lib.createDebuffs(self) on both but it just displayed nothing at all... I honestly find focus rather useless without its debuf...