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Results: 119Comments by: SLOKnightfall
File: Ion11-07-16
Re: Hidden button keybind
Posted By: SLOKnightfall
Keybindings are not active whilst the respective button(s) are hidden due to the script OnHide set on line 3223 in Ion_buttons.lua. Any chance this could be reworked somewhat to allow keybinds to keep working when the UI is hidden (say, for example, you hide your UI with Alt-Z to capture a moment, yet still would like to actually be...
File: Ion10-26-16
An update is in the works. A quick...
Posted By: SLOKnightfall
An update is in the works. A quick fix is to modify Ion-Menubar\Ion-MenuBar.xml line 549 to be self:SetPadding(16,16)
File: Ion10-18-16
I'm having some trouble getting /fl...
Posted By: SLOKnightfall
I'm having some trouble getting /flyout to function the way I want to. For a simple flyout for food items, I've got: /flyout items+:eating:linear:right:left:6:mouse:show It's not returning anything. I've been away from WoW (and Ion/Macaroon) for awhile (years), but I feel like this worked fine in the past. Did something change...
File: Ion10-04-16
I'm having some weird issues with I...
Posted By: SLOKnightfall
I'm having some weird issues with Ion where I get huge fps drops when spamming a keybind really fast (especially noticable for keybinds on mousewheel, my focus shadowstep+kick macro freezes my screen for 0.5-1 sec whenever I scroll it.) Using the addon Interface Usage to track addon cpu usage/event calls I see 134 UNIT_SPELLCAST_F...
File: Ion09-30-16
Is the hunter pet bar supposed to b...
Posted By: SLOKnightfall
Is the hunter pet bar supposed to be limited to 10 buttons? The reason I ask is now we seem to have more pet abilities and I cannot put them on my regular bars. Thanks! I'll have to double check how the pet bar is written, but I believe that it actually just mirrors the blizzard pet bar, so the number of buttons is limited by that...
File: Ion09-17-16
Re: Re: Re: How are abilities activated in Ion?
Posted By: SLOKnightfall
If you are talking about dragging Milling from the spellbook to an ION bar, the macro created is /cast Milling(). What I mean is if I drag Milling onto my 1 button and I hit the 1 button, what command does Ion send in order to cause the Mill to happen? The command is /cast Milling()
File: Ion09-17-16
Re: How are abilities activated in Ion?
Posted By: SLOKnightfall
SLO, I'm having issues with another add-on picking up actions triggered from Ion. Specifically, something like Milling from Ion doesn't trigger the add-on (Prospect Me) to count the mill results but when I Mill out of the spellbook or from a Blizzard bar (if I re-enable them through Ion) then it is counted. The author of that add...
File: Ion09-01-16
Any idea why Ion is causing a delay...
Posted By: SLOKnightfall
Any idea why Ion is causing a delay right as you gather something? Doesn't happen at all with the addon disabled. Confirming this post. ~0.5s lag when looting, selling, or consuming an item. Basically any time the inventory changes. Only occurs while the main addon is loaded. Makes it frustrating to mass sell/desposit/withdraw...
File: Ion08-31-16
I hope that the launch of Legion is...
Posted By: SLOKnightfall
I hope that the launch of Legion is treating everyone well. Thanks for posting issues and please continue to. I'm looking into the lag issues and am trying to figure out what is causing it. For the jump in memory, I'm guessing that it could be in part that a lot of new features were finally added between the Hydrogen & Helium v...
File: Ion08-19-16
Re: Minimap Icon
Posted By: SLOKnightfall
Hmm my minimap icon for Ion seems to be missing after updating today. Reverting back to my previous files fixes it but... I'm not sure what to do. I'm so used to quickly clicking it to make minor binding adjustments and such so it feels terrible not to have. Any suggestions? The last update added an option to hide the minimap b...
File: Ion08-17-16
Re: Re: Re: Pet bar is still always showing the grid
Posted By: SLOKnightfall
... never occurred to me that it might be a me-only issue, especially due to the weird immediate-exit code in the function I was playing around with. Thanks, I'll give that a shot. Assuming by "main" folder you mean the account-level one, that worked in terms of showing/hiding in general, looks like, although the grid still show...
File: Ion08-16-16
Re: Pet bar is still always showing the grid
Posted By: SLOKnightfall
I have the same issue I had before, the pet bar grid is showing even when Show Grid is disabled... so toons without pets always have a blank pet bar grid showing and those with pets have unused buttons showing up. I've noticed a few other issues recently but I'll hang tight on reporting them until I've tested out this new build....
File: Ion08-16-16
Re: Thank You
Posted By: SLOKnightfall
Thank you for keeping this going for us. We appreciate the time and effort you put into it. I have been using it since the trinity days. I'm not sure what I'm doing wrong, but my bar locations are now global for all characters and not character specific. They each have their own profile. Any suggestions? Thanks I'm not...
File: Ion08-15-16
Relase
Posted By: SLOKnightfall
The update has been pushed to the site and should go live shortly. The majoity of the bugs that have been reported should be fixed. If not let me know and Ill look into it. A new slash command has been added. "/ion MoveSpecButtons " This will copy the button layout from one spec to another, since the...
File: Ion08-15-16
Update Incoming
Posted By: SLOKnightfall
So I finally had a chance to sit down and work on ION this weekend. I was able to integrate & test all the fixes that were submitted, fix a few more issues here and add a few new things. Everything has been pushed to Github and I plan on doing one last check tonight before packaging it to be released Once again thanks for your p...
File: Ion08-01-16
Apologies & Update
Posted By: SLOKnightfall
First off I would like to apologize for the amount of time it is taking me to get the Legion update finalized. Not to long ago my life took a rather sudden & unexpected, albeit pleasant, change of direction which has unfortunately cut down on my already limited free time. It is still something that is being actively worked on and I...
File: Ion08-01-16
Hi guys, Is this addon still wor...
Posted By: SLOKnightfall
Hi guys, Is this addon still works with pre-legion patch? I see that last update is quiet old. If I check (and learn) the usage of it, would I end up having a lot of errors? I'm actually in the process of finishing the final update for Legion. There is a beta update available here It still has a few errors, but for the most...
File: Ion07-20-16
Re: Re: Re: Huuuuge performancedrop with Ion enabled in 7.0.3
Posted By: SLOKnightfall
I have been using bartender since this is updated. Bartender uses about 3.5 MB of memory while Ion on its own uses almost 80. without Ion I use about 15 MB it easily takes up over 4 times on its own what I use for all my addons so it might have something to do with it. I think that even on live this was like this before also w...
File: Ion07-19-16
So 7.0 is live and I've discovered...
Posted By: SLOKnightfall
So 7.0 is live and I've discovered a huge game breaking bug with Ion. It keeps corrupting my item cache whenever I get an item that I did not already have when logging in. You can easily test this by having someone link you a random piece of equipment and you will see the tooltip displaying something completely random. This did ha...
File: Ion06-19-16
Yay! Now I can finally play on the...
Posted By: SLOKnightfall
Yay! Now I can finally play on the beta properly. :D Overall very stable. I'm impressed. Nothing really major is broken that I could find. Triple spec is working flawlessly! Here's all the bugs I've found so far: - The Garrison Ability button/bar is a bit broken. It is always permanently there and you can't drag the button t...
File: Ion06-18-16
Legion Update Available
Posted By: SLOKnightfall
Ok. I just finished the fist pass of updating Ion to work in Legion. Most of the obvious bugs have been fixed and the bars set to "dual" spec have been updated to handle the additional specs available. The one caveat to this is if you are copying over character data from the live server. Currently the system does not store what s...
File: Ion06-17-16
Re: Re: Re: Ion
Posted By: SLOKnightfall
IF you need someone to help out I can try and do it. I am very much struggling with Bartender and Dominoes. Hate em :) Thanks for the offer, I have a good idea on what needs to be done. Its just a matter of finding the time to do it. The thing that I will need help with is testing it once it gets done. While I try to test...
File: Ion06-15-16
Re: Ion
Posted By: SLOKnightfall
Any updates forthcoming ? I just got into beta lol and this will be the one I miss the most :) Thanks! Any updates? The prepatch is getting close! Soon I hope. Its looking like I'll actually have some down time this weekend and I'm planning on trying to get some thing out then. :) Edit to add: Especially as it looks like...
File: Ion04-22-16
I've done some minor testing on the...
Posted By: SLOKnightfall
I've done some minor testing on the alpha. Some things to note: - Lua errors are disabled now by default and they removed the option to enable it in the game interface settings. If you want to toggle Lua errors you can use this: /script if ( GetCVar("ScriptErrors") == "0" ) then SetCVar("ScriptErrors", "1") else SetCVar("Script...
File: Ion04-21-16
Looks like Addons are finally enabl...
Posted By: SLOKnightfall
Looks like Addons are finally enabled on the Alpha now! Any chance we'll get triple spec added any time soon? :D PS. if you don't have alpha access SLOKnightfall I might be able to help, just PM me. Thanks for the heads up. I have access to the Alpha, but the last time I logged on they addons were not enabled. I'll have to lo...