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Results: 110Comments by: SLOKnightfall
File: Ion08-19-16
Re: Minimap Icon
Posted By: SLOKnightfall
Hmm my minimap icon for Ion seems to be missing after updating today. Reverting back to my previous files fixes it but... I'm not sure what to do. I'm so used to quickly clicking it to make minor binding adjustments and such so it feels terrible not to have. Any suggestions? The last update added an option to hide the minimap b...
File: Ion08-17-16
Re: Re: Re: Pet bar is still always showing the grid
Posted By: SLOKnightfall
... never occurred to me that it might be a me-only issue, especially due to the weird immediate-exit code in the function I was playing around with. Thanks, I'll give that a shot. Assuming by "main" folder you mean the account-level one, that worked in terms of showing/hiding in general, looks like, although the grid still show...
File: Ion08-16-16
Re: Pet bar is still always showing the grid
Posted By: SLOKnightfall
I have the same issue I had before, the pet bar grid is showing even when Show Grid is disabled... so toons without pets always have a blank pet bar grid showing and those with pets have unused buttons showing up. I've noticed a few other issues recently but I'll hang tight on reporting them until I've tested out this new build....
File: Ion08-16-16
Re: Thank You
Posted By: SLOKnightfall
Thank you for keeping this going for us. We appreciate the time and effort you put into it. I have been using it since the trinity days. I'm not sure what I'm doing wrong, but my bar locations are now global for all characters and not character specific. They each have their own profile. Any suggestions? Thanks I'm not...
File: Ion08-15-16
Relase
Posted By: SLOKnightfall
The update has been pushed to the site and should go live shortly. The majoity of the bugs that have been reported should be fixed. If not let me know and Ill look into it. A new slash command has been added. "/ion MoveSpecButtons " This will copy the button layout from one spec to another, since the...
File: Ion08-15-16
Update Incoming
Posted By: SLOKnightfall
So I finally had a chance to sit down and work on ION this weekend. I was able to integrate & test all the fixes that were submitted, fix a few more issues here and add a few new things. Everything has been pushed to Github and I plan on doing one last check tonight before packaging it to be released Once again thanks for your p...
File: Ion08-01-16
Apologies & Update
Posted By: SLOKnightfall
First off I would like to apologize for the amount of time it is taking me to get the Legion update finalized. Not to long ago my life took a rather sudden & unexpected, albeit pleasant, change of direction which has unfortunately cut down on my already limited free time. It is still something that is being actively worked on and I...
File: Ion08-01-16
Hi guys, Is this addon still wor...
Posted By: SLOKnightfall
Hi guys, Is this addon still works with pre-legion patch? I see that last update is quiet old. If I check (and learn) the usage of it, would I end up having a lot of errors? I'm actually in the process of finishing the final update for Legion. There is a beta update available here It still has a few errors, but for the most...
File: Ion07-20-16
Re: Re: Re: Huuuuge performancedrop with Ion enabled in 7.0.3
Posted By: SLOKnightfall
I have been using bartender since this is updated. Bartender uses about 3.5 MB of memory while Ion on its own uses almost 80. without Ion I use about 15 MB it easily takes up over 4 times on its own what I use for all my addons so it might have something to do with it. I think that even on live this was like this before also w...
File: Ion07-19-16
So 7.0 is live and I've discovered...
Posted By: SLOKnightfall
So 7.0 is live and I've discovered a huge game breaking bug with Ion. It keeps corrupting my item cache whenever I get an item that I did not already have when logging in. You can easily test this by having someone link you a random piece of equipment and you will see the tooltip displaying something completely random. This did ha...
File: Ion06-19-16
Yay! Now I can finally play on the...
Posted By: SLOKnightfall
Yay! Now I can finally play on the beta properly. :D Overall very stable. I'm impressed. Nothing really major is broken that I could find. Triple spec is working flawlessly! Here's all the bugs I've found so far: - The Garrison Ability button/bar is a bit broken. It is always permanently there and you can't drag the button t...
File: Ion06-18-16
Legion Update Available
Posted By: SLOKnightfall
Ok. I just finished the fist pass of updating Ion to work in Legion. Most of the obvious bugs have been fixed and the bars set to "dual" spec have been updated to handle the additional specs available. The one caveat to this is if you are copying over character data from the live server. Currently the system does not store what s...
File: Ion06-17-16
Re: Re: Re: Ion
Posted By: SLOKnightfall
IF you need someone to help out I can try and do it. I am very much struggling with Bartender and Dominoes. Hate em :) Thanks for the offer, I have a good idea on what needs to be done. Its just a matter of finding the time to do it. The thing that I will need help with is testing it once it gets done. While I try to test...
File: Ion06-15-16
Re: Ion
Posted By: SLOKnightfall
Any updates forthcoming ? I just got into beta lol and this will be the one I miss the most :) Thanks! Any updates? The prepatch is getting close! Soon I hope. Its looking like I'll actually have some down time this weekend and I'm planning on trying to get some thing out then. :) Edit to add: Especially as it looks like...
File: Ion04-22-16
I've done some minor testing on the...
Posted By: SLOKnightfall
I've done some minor testing on the alpha. Some things to note: - Lua errors are disabled now by default and they removed the option to enable it in the game interface settings. If you want to toggle Lua errors you can use this: /script if ( GetCVar("ScriptErrors") == "0" ) then SetCVar("ScriptErrors", "1") else SetCVar("Script...
File: Ion04-21-16
Looks like Addons are finally enabl...
Posted By: SLOKnightfall
Looks like Addons are finally enabled on the Alpha now! Any chance we'll get triple spec added any time soon? :D PS. if you don't have alpha access SLOKnightfall I might be able to help, just PM me. Thanks for the heads up. I have access to the Alpha, but the last time I logged on they addons were not enabled. I'll have to lo...
File: Ion03-15-16
Re: Re: Re: Re: Re: Re: Re: Update Soon.
Posted By: SLOKnightfall
I just tweaked the flyout code relating to the profession exclusion keywords, so now it should apply the exclusion correctly. The exclusion is working now, thanks. Minor wish list item - the flyouts appear to sort alphabetically, I'd prefer if they stayed in the order I put them in. Should be doable, but will need to change...
File: Ion03-10-16
Re: Re: Re: Re: Re: Update Soon.
Posted By: SLOKnightfall
The anchors seem to be working now. I get the two anchors now although I'm not sure why the arrow doesn't just appear opposite the flyout anchor. :) I'm still getting Transmutation Master along with Alchemy, not a big deal but it just opens the Alchemy window so it doesn't really serve a purpose as a separate button and I can't...
File: Ion03-10-16
Re: Re: Re: Update Soon.
Posted By: SLOKnightfall
Thanks for the feedback: 1)I think that is should be possible to filter out the non usable profession abilities. 2)Something is weird with the anchor/direction. It appears that if you put it the full name (ie top) it ignores it and uses the default left, but if you abbreviate it (ie t) it works. The flyout anchor is going t...
File: Ion03-09-16
Re: Re: Update Soon.
Posted By: SLOKnightfall
If you want to try out the alpha version of you can grab it here and let me know of any issues that you find. So far so good, I had a few hacked-to-the-point-of-working flyouts (and a lot of hacked-but-still-broken, of course) that no longer work but I suspect the fixes just made them work the way they were supposed to originally...
File: Ion03-03-16
Update Soon.
Posted By: SLOKnightfall
Good news.:banana: The long wait is almost over with the new update is almost ready and pushed to Github. The majority of the functionality is complete and really its just some minor tweaks and documentation that needs to be finished. With luck I hope to get it finished this weekend and do some more testing to make sure that not...
File: Ion02-08-16
Cool! I did not realize that there...
Posted By: SLOKnightfall
Cool! I did not realize that there was a Custom state for ;, I will play around with that. Yep, you can create custom state by using the standard WoW macro conditionals. As for the macro issue, I'll look into it when I have some free time. I know that Ion flags when you drop a WoW macro in the bar and I believe it 'should' up...
File: Ion02-07-16
Re: Re: Re: Custom State
Posted By: SLOKnightfall
Thank you for the suggestion. I revisited my attempts and could not get things to work the way that I wanted. The states of the bar seemed to change as the icon would disappear in the various states, however it would still not grant access to the other button(action button) with the same bind. I decided that it may have some "ghost"...
File: Ion02-06-16
Re: Custom State
Posted By: SLOKnightfall
Hello all. I have been trying to get something to work for several years now. I keep hoping that the Custom States portion of the addon would get updated and would likely solve my problem. But maybe one of you coding geniuses can solve it for me. I have a bar full of actions(actually I have several bars all with 1 button for my prim...
File: Ion01-01-16
The State of ION
Posted By: SLOKnightfall
Greetings & Happy Holidays! I just wanted to take a moment to give an update on the state of ION and its future. First off: ION has not been abandoned and is still being actively worked on. :) There was not much done with it lately and for that I apologize. The past year was somewhat crazy for me and ION got pushed to the b...