Results: 469Comments by: ballagarba
File: Aptechka11-24-09
Getting some errors while having In...
Posted By: ballagarba
Getting some errors while having InjectorConfig.raidIcons = false Commenting out icon:Hide() in injector.lua fixes the problem though... I think :confused: Message: Interface\AddOns\Injector\Injector.lua:67: attempt to index local 'icon' (a nil value) Time: 11/24/09 19:54:53 Count: 3 Stack: :18: in function <:4> : ? Interf...
File: Neav UI11-18-09
Originally posted by Neal Sorry t...
Posted By: ballagarba
Originally posted by Neal Sorry that you have to wait so long. But my computer is currently broken *cry* Argh, someone buy the guy a new computer ;)
File: Neav UI11-17-09
I hope you haven't abandoned us, ma...
Posted By: ballagarba
I hope you haven't abandoned us, mate! :confused:
File: Faceroller - Destruction Warlock11-03-09
Note that you should also be checki...
Posted By: ballagarba
Note that you should also be checking against Balance druids Earth and Moon effect.
File: Neav UI10-28-09
Would it be possible to add some ki...
Posted By: ballagarba
Would it be possible to add some kind of shield icon or different color or something on the target/focus castbar for spells that can't be interrupted, like on the regular castbars? UnitCastingInfo API
File: Neav UI10-23-09
Neav, you should take a look at Inj...
Posted By: ballagarba
Neav, you should take a look at Injector for raid frames. Low on resources and way better than Grid for example.
File: LiteStats10-14-09
A friend and guild list kind of lik...
Posted By: ballagarba
A friend and guild list kind of like the one in SLDataText would be pretty sweet.
File: Aptechka10-11-09
Originally posted by Reolin Hmm.....
Posted By: ballagarba
Originally posted by Reolin Hmm.. I've tried both suggestions, and neither seem to work. Worked for me, you must be doing something wrong.
File: Aptechka10-08-09
Originally posted by Reolin Great...
Posted By: ballagarba
Originally posted by Reolin Great addon! Was wondering if it's possible to add (or if it's in, how to activate) the option for incoming healing. Like how Grid will show +6.0k and such. It's already possible, add this to InjectorConfig.IncomingHealStatus at line 56: showText = true Though it seemed to be broken in the latest...
File: Aptechka10-07-09
And it seems like mouseover highlig...
Posted By: ballagarba
And it seems like mouseover highlight doesn't really work as intended for inverted colors. It only highlights the health lost (i.e. the dark part) that previously was the foreground. So there's no highlight for people with full health. I was thinking. A way to solve it would be to use the border as mouseover highlight, kind of lik...
File: Aptechka10-07-09
Seems like showText = true is broke...
Posted By: ballagarba
Seems like showText = true is broken now. Message: Interface\AddOns\Injector\Injector.lua:246: attempt to index global 'frame' (a nil value) Time: 10/07/09 11:39:10 Count: 1 Stack: :18: in function <:4> : ? Interface\AddOns\Injector\Injector.lua:246: in function `UpdateIncomingHeals' Interface\AddOns\Injector\Injector.lua:46...
File: Aptechka10-03-09
Updated to 0.6, but doesn't seem to...
Posted By: ballagarba
Updated to 0.6, but doesn't seem to load at all for me :S Shows up in the character screen, but nowhere to be found once logged in. /inj doesn't work either. Downgraded to 0.5 again and it works so i'm fairly sure i didn't mess anything else up.
File: EventHorizon (Continued by Taroven)10-02-09
Originally posted by watashig Do...
Posted By: ballagarba
Originally posted by watashig Do I need to download the old EH from Tifi? WoWInterface says I do, but I'm not so sure. Nope, this is pretty much stand-alone nowadays. So you'd be best off just downloading this.
File: Aptechka10-02-09
Originally posted by d87 i've add...
Posted By: ballagarba
Originally posted by d87 i've added border (actually it's 4 indicators), maintank status, ability to assign spells to multiple indicators, and options to grow groups and units in all sides, and scaling down 25+ raids. gotta check out libHealComm-4.0 and test it a bit before releasing new version Sweet. Looking forward to your next...
File: TellMeWhen (Fan Update)10-02-09
Is it possible to add a global cool...
Posted By: ballagarba
Is it possible to add a global cooldown tracker in the background of the icons? I mean like it is on the normal actionbars. If you get what i mean, that transparent "clock" :)
File: Svelte UI09-28-09
Re: Re: Re: Hello!
Posted By: ballagarba
Originally posted by nerdbox08 Your original with the textured tooltip background: http://i33.tinypic.com/1z48z0z.jpg My modified sldatatext setup with the see through tooltip background: http://i34.tinypic.com/303cnqe.jpg I also am not sure what would cause it to have such a big difference. :| I might not be a dev, but I...
File: Track Warcraft - PUG Checking09-25-09
This is just plain awesome. Gonna t...
Posted By: ballagarba
This is just plain awesome. Gonna try it later this evening...
File: Neav UI09-24-09
Originally posted by Zeronic You...
Posted By: ballagarba
Originally posted by Zeronic You can get TipTac for that, it works together with nTooltip. Splendid, thanks mate!
File: Aptechka09-24-09
How would i go about reversing the...
Posted By: ballagarba
How would i go about reversing the background color with the foreground color, i.e. making the foreground bright and the background (health lost) dark.
File: Neav UI09-24-09
Would it be possible to... a) Ad...
Posted By: ballagarba
Would it be possible to... a) Add hp text to the hp bar on the tooltip? b) Add an optional mana bar (with text) c) Scan for talent spec (e.g. Destruction (00/13/58)) and show in the tooltip, i find it very useful when pugging and just checking who's doing what and just out of pure curiosity. Manually inspecting every player is a...
File: Neav UI09-23-09
Originally posted by Lanerra This...
Posted By: ballagarba
Originally posted by Lanerra This places the castbar directly beneath the Target Unit Frame, and I believe will parent it as you want. This is how I did it on mine; target = { position = {'TOPLEFT', self, 'BOTTOMLEFT', 0, -10}, width = 205, height = 12, color = {0.9, 0.1, 0....
File: Neav UI09-23-09
I'm trying to move the target castb...
Posted By: ballagarba
I'm trying to move the target castbar and wanted to parent it to the target frame. I've found where to do it... but not what the frame is called. This is the place, right? oUF_NeavConfig.lua target = { position = {'CENTER', UIParent, 0, 0}, width = 220, height = 19, color = {...
File: EventHorizon (Continued by Taroven)09-22-09
Indeed sweet to see you're actively...
Posted By: ballagarba
Indeed sweet to see you're actively maintaining and improving this awesome addon, thanks mate.
File: Neav UI09-19-09
Originally posted by bondies Hi j...
Posted By: ballagarba
Originally posted by bondies Hi just got an idea about the raidframes. Would you be interested in adding a skull or another symbol in the raidframes to replace the *dead* text? Would be allot easier to see whos dead when you are in a fight & I think it would look kinda good to :) I think that would be optional in that case, i'd r...
File: EventHorizon (Continued by Taroven)09-18-09
Any thought about adding a flash ef...
Posted By: ballagarba
Any thought about adding a flash effect (or similar) on the bar and/or the icon when a cooldown ends and when a DoT should be cast for maximum update?