Results: 118Comments by: Wikwocket
File: CustomEmotes10-08-08
I will add a command to use a pull...
Posted By: Wikwocket
I will add a command to use a pull warning without using a raid warning. I do need to update Custom Emotes for WotLK, it is next on my list after one of my other mods. Originally posted by Auraka Anyway to make the Raid warning portion of /CE pull to be toggled. Apparently some groups find it rather annoying :rolleyes:.
File: SomeAssemblyRequired09-17-08
If you do have specific item names...
Posted By: Wikwocket
If you do have specific item names that would be great. I have an engineer I will try to copy to the beta server.
File: SomeAssemblyRequired09-16-08
That's not a bad idea, I know when...
Posted By: Wikwocket
That's not a bad idea, I know when I mouseover my Alchemist's Stone, the tooltip kind of explodes. I'll try to add that in for the next version. Originally posted by Anaral As some items take many mats/submats, could you add a way to either only show the tooltip if a modifier is used (shift,ctrl,alt) and/or put the mats in a sep...
File: CustomEmotes08-25-08
Re: HELP
Posted By: Wikwocket
Originally posted by SkullyGirl100 um...ya....mine won't work...it won't put it on WoW. I downloaded it but it wasn't on WoW....can you tell me what's wrong? Please refer to the mod installation FAQ on this site, and see if there are any steps that you missed. You did not describe where exactly you were having problems, so it's...
File: AnnoyingBuffReminder08-04-08
Re: Now this is annoying
Posted By: Wikwocket
Good point. Let me add this to the latest version and try to get it out today or tomorrow. Originally posted by Longarms The mod needs to check for the buff on the island (which gives both Int and Sta) as it doesn't stack. Being unable to get rid of the "Need Intellect Buff" reminder is, well, annoying.
File: CasterWeaponSwapper07-17-08
Re: Power Infusion no gcd
Posted By: Wikwocket
Thanks! I will add PI in the next version. Originally posted by pjspliff You can also add Power infusion from Priest, as it also has no cd on activation "nonCooldownAbility3 = GetSpellInfo(10060); -- Power Infusion"
File: CasterWeaponSwapper07-15-08
Just a note that I am aware CWS wil...
Posted By: Wikwocket
Just a note that I am aware CWS will not work very well in 2.4.3, due to the change that swapping gear will interrupt spellcasts. I have some good ideas on addresisng this and am half-way through coding them up. Hope to have an update out soon!
File: CasterWeaponSwapper06-19-08
Re: We'll miss you caster weapon swapper.
Posted By: Wikwocket
At this point I am not sure about the future of CWS. I will do some tests on the PTR's when able. There may be a way to preserve some of the functionality, but not all. Originally posted by nthomas5143 It was a great addon, but unfortunately the next patch will be breaking caster weapon swapper. By making any item swap while ca...
File: CasterWeaponSwapper05-30-08
Please make sure you are testing th...
Posted By: Wikwocket
Please make sure you are testing the mod by casting spells in combat (Spellsurge swaps only work in combat). If you are in combat and still nothing happens when Spellsurge procs on yourself, let me know what your sets are, your thresholds, and what language of WoW client you are using. Originally posted by Leesimm I'm having ser...
File: CasterWeaponSwapper05-12-08
I am not sure what you'd like to se...
Posted By: Wikwocket
I am not sure what you'd like to see with Idols. If you have an example, let me know. Originally posted by Nihlo yeah I know druiditemswap...but...I don't mean to switch the idol cause of the current cast but on your mana,cause there're two idols which lower the mana-cost of a spell or give you mana if you cast a certain spell...
File: CasterWeaponSwapper05-12-08
Re: spellsurge
Posted By: Wikwocket
You may be seeing the cooldown - Spellsurge has a 45-second cooldown, so after swapping away from the Spellsurge set, it will not swap back until 45ish seconds later. Originally posted by jerry247 I'm i doing something wrong or is swap to spellsurge weapon not working? If I equip my ss weapon it will switch after proc, but not b...
File: CasterWeaponSwapper05-05-08
Swapping these items based on curre...
Posted By: Wikwocket
Swapping these items based on current spellcast may be beyond the scope of this mod, at least for now since my time is limited. I recommend the mods LibraMeister and DruidItemSwap in the meantime. Originally posted by Nihlo also a support for diffrent idols/librams/totems would be nice...
File: CasterWeaponSwapper05-05-08
Sorry I missed that one, it was not...
Posted By: Wikwocket
Sorry I missed that one, it was not in the list of non-cooldown abilities on wowwiki. I will get it in the next version. In the meantime you could open localization.lua and replace "Avenging Wrath" with "Divine Illumination" if you are a healadin. Originally posted by Nhomak Any chance you can add Divine Illumination to the list...
File: CasterWeaponSwapper05-02-08
Re: Suggestion
Posted By: Wikwocket
That's a good idea... I don't think I'd implement it just like that, since there are enough outdoor areas where you'd want it on, and some instances where you'd want it off... but some kind of auto toggle like that may work. I'll think about it. Originally posted by Samasnier I love CWS, but one thing that constantly annoys me:...
File: CasterWeaponSwapper05-02-08
Just wanted to say that the latest...
Posted By: Wikwocket
Just wanted to say that the latest version, 2.2, should address the issue of CWS not recognizing Spellsurge procs and not swapping away from the Spellsurge weapon as a result. I was using the function CombatLogGetCurrentEntry(), but apparently the latest combatlog event is not always available in this way. Now I query the arguments o...
File: CasterWeaponSwapper04-08-08
Re: Casting Set out of combat?
Posted By: Wikwocket
Originally posted by Faxmonkey Is there any way I can use my casting set out of combat? I prefer to avoid unncessary swaps, and while my Low mana set staff has tons of spirit, it doesn't have tons of +healing -- I don't like the idea that my first heal out of the gate is going to be weaker than subsequent heals. I was hoping it wo...
File: CasterWeaponSwapper02-28-08
Originally posted by Samasnier In...
Posted By: Wikwocket
Originally posted by Samasnier In version 2.0 you've removed Evocation from spirit boost support. Could you please add this back in? Even though Evocation is no longer spirit based, it lasts long enough that the mage gets one tick of full mana regeneration outside the 5-second rule. An extra hundred mana from swapping to a spiri...
File: CasterWeaponSwapper01-08-08
Re: Couple of problems
Posted By: Wikwocket
Thanks for posting the feedback. I do know of some of these problems but I have been super busy since 2.1 really. :( ClearCursor() wasn't around when the PickupSpell code was written, believe it or not that was a recommended way to clear the cursor back then hehe. Thank you for catching that. The spam on inventory-full is annoying...
File: CasterWeaponSwapper01-02-08
Re: Thanks :D
Posted By: Wikwocket
Aredia, thank you for writing and posting that guide to Spellsurge and CWS. I think Spellsurge is underestimated by people, so I appreciate the post! Also, I think you wrote a more thorough manual to my mod than I did. :) I will link to that thread in the readme of the next version of CWS. Also, I do intend in fixing Evocation sup...
File: CCBreakWarner11-25-07
The mod should work in 2.3. I prefe...
Posted By: Wikwocket
The mod should work in 2.3. I prefer not to release new packages that just consist of updating the TOC number. If there are any problems with the mod in 2.3, please let me know and I'll look into them. Thanks! Originally posted by Irsh me again.. do you plan on updating this for 2.3?
File: CasterWeaponSwapper11-19-07
Re: Feedback
Posted By: Wikwocket
Sorens, thanks for the bug report. I'll try to clear that up. Manic_Moiraine, thanks for reporting the Druid change. Druid support needs to be updated now that you can swap from one form into another. Luca, thanks for the German translation, which I will add in. Swaldman, I have been talking with a few people about adding in...
File: AnnoyingBuffReminder11-19-07
Thanks for the feedback. The 50% th...
Posted By: Wikwocket
Thanks for the feedback. The 50% threshold was put in before 2.3. Unfortunately the mod uses one threshold for all spells. Feel free to change this though: Open AnnoyingBuffReminder.lua in a text editor. Look for this line near the bottom (line 537): if (showABR and (UnitMana("player") * 100 / UnitManaMax("player") >= 50)) then...
File: CasterWeaponSwapper11-08-07
Argent, that's a good idea. Others...
Posted By: Wikwocket
Argent, that's a good idea. Others have suggested similar features, for when you have an off-role weapon set equipped, or if you have the special weapons for the Kael-thas event equipped. I'll see what I can do!
File: CasterWeaponSwapper11-08-07
Kupotek, if I am reading that corre...
Posted By: Wikwocket
Kupotek, if I am reading that correctly, it means that the WoW API function PickupInventoryItem is encountering some problem when the mod is telling it to grab the current offhand item and put it in a bag slot, right before the mod equips the Spellsurge set. However I'm not sure what I can do about that, especially if it is an int...
File: AnnoyingBuffReminder10-22-07
I'm glad ghost wolf support works w...
Posted By: Wikwocket
I'm glad ghost wolf support works well. The mod doesn't work below level 15, so that it won't pop up for bank/auction alts. Shaman weapon enchant detection should work all the time. Sometimes it may seem like the mod only works in combat, because it only checks your buffs when your mana level changes, so it does not have to use...