Results: 50Comments by: bill_med87
File: MetaMap07-11-10
Re: Re: Files Missing?
Posted By: bill_med87
Thanks! Originally posted by mbanks850 1. fixing now. 3.3.10a will have all modules 2. Nope, the maps that are non interactive are just pictures supplied with MetaMap. The interactive ones come from Blizzard. 3. The wintergrasp timer was something blizzard did. I don't remember it on other maps.
File: MetaMap07-11-10
Files Missing?
Posted By: bill_med87
I got 3 questions: 1) The 3.3.10 version has only ONE folder in the .zip file... Should I change ONLY the "Metamap" folder and leave the others unmodified? Or you have rewritten the addon to eliminate the oter 11 folders? (Just to make sure) 2) In some maps (old Instances and Raids) I'm not able to see my position. Is there an...
File: SilverDragon01-28-10
One thing i did not really understa...
Posted By: bill_med87
One thing i did not really understand... On Scan Frequency... A lower number means it will scan less times, or at shorter intervals? Thanks!
File: Gatherer01-09-10
Thanks for your attention! Gratz o...
Posted By: bill_med87
Thanks for your attention! Gratz on the extraordinay addon! Originally posted by Nechckn Bill_Med87, That is something that is on the extended "To Do" list. Our main Gatherer developer has been quite busy with that evil real life, so he has had little time to do too much, so no ETA. Happy Gatherering, Nikk :cool:
File: Gatherer01-06-10
I donīt know if it has been posted...
Posted By: bill_med87
I donīt know if it has been posted before, but I would like to make a suggestion... would it be possible to re-structure Gatherer so it can also memorize Gas Clouds. It would be nice if it did something like check the bags for the Zapthrottle Mote Extractor and, if present, show the "nodes" in the maps. Nice to organize a gathering r...
File: QuestHelper10-25-09
Originally posted by AnrDaemon Ju...
Posted By: bill_med87
Originally posted by AnrDaemon Just ignore visited buckets. Not really qhat I meant. I wanted to turn off the bucket-markers on the map. But restarting the game did just that. Thanks!
File: QuestHelper10-21-09
Great add on the buckets for the ev...
Posted By: bill_med87
Great add on the buckets for the event! Just one question... how do i turn the function OFF? Typing "/qh buckets" again did not work... Thanks!
File: Title Swapper10-21-09
I find this addon GREAT! But rec...
Posted By: bill_med87
I find this addon GREAT! But recently (last week or so), it has stopped warning about title changes, a function i always leave ON. What could be bugging it? Tks!
File: QuestHelper10-12-09
Hey! As usual, QH keeps getting be...
Posted By: bill_med87
Hey! As usual, QH keeps getting better and better! I am sorry to insist on this point, but i have not been watching your changelogs very closely... Have you got any news on the "/qh find" functions? I miss them soooo much... There is also one suggestion I would like to make. You partially already solved it by adding "support for...
File: QuestHelper07-01-09
Originally posted by Thortok2000...
Posted By: bill_med87
Originally posted by Thortok2000 And then put /find loc in, even if the rest of /find will take longer. =P I don't know for the rest, but THAT function is something i REALLY miss... Please put it back!!! Please, please, please, please, please, please..... =^) As for the rest, no bugs, crashes or anything to report right...
File: Reagent Helper 2: Remastered06-27-09
Originally posted by Davie3 My ad...
Posted By: bill_med87
Originally posted by Davie3 My addon currently doesn't add new recipes to its database. I keep it up to date my self so there is no need for it. This must be a different addon you are referring to. Oops... Sorry then... messed it all up.... That's wht happens when we've got 12+ add-ons working at the same time... Thx anyw...
File: Reagent Helper 2: Remastered06-26-09
Sometimes when I open a NPC Store n...
Posted By: bill_med87
Sometimes when I open a NPC Store new recipes are "added" to the database, right? If so, follows a question: when I delete the old version to upgrade to a new one, how do I keep the "added" information in RR database? And how can I submit it to you for your own updates (that is, which file(s) do I have to send, and how)? Thx fo...
File: QuestHelper06-09-09
Originally posted by ZorbaTHut...
Posted By: bill_med87
Originally posted by ZorbaTHut It's probably just still there, to be honest. The last few weeks has been entirely taken up by me being sick and by my mom moving cross-country. I haven't touched the codebase in any significant way for quite a while. I'll get to it once I can, but it might take a bit, unfortunately. The downside...
File: QuestHelper06-08-09
Originally posted by ZorbaTHut I...
Posted By: bill_med87
Originally posted by ZorbaTHut I don't even have the framework set up for checking quest info, let alone overriding it on a case-by-case basis, so right now it'd just end up ignored. But if you want to keep a list around, hopefully eventually someday I'll want it. And THAT's the very first thing I believe every company/ commer...
File: QuestHelper05-11-09
My filter-bug is not happening anym...
Posted By: bill_med87
My filter-bug is not happening anymore, alright. Thx, man! BTW, are the "find loc" and "find npc" working again? I forgot to test them... And man, are they useful!
File: QuestHelper05-09-09
Originally posted by ZorbaTHut I th...
Posted By: bill_med87
Originally posted by ZorbaTHut I think this is fixed. Might be wrong. Let me know :D Sure I will. Lemme test it for the next 3 or 4 days, and I will answer it here, with any other issues I find. C-ya!
File: QuestHelper05-09-09
I haven't been following the thread...
Posted By: bill_med87
I haven't been following the thread recently, but have you fixed the "filter blocked" bug? In the 1.06 and 1.07 whenever I login I have to type "/qh filter blocked" twice, to turn it OFF, and then back ON, since it doesn't work automatically (as the 0.xx versions did). This problem usually occurs also when I get new quests. QH keeps...
File: QuestHelper04-26-09
Yeah, sometimes QH goes a little cr...
Posted By: bill_med87
Yeah, sometimes QH goes a little crazy and mixes up a quest's location, but it's not frequent, and usually QH corrects itself after some time, or a UI reload. Not a big deal, really.
File: QuestHelper04-24-09
New issue: It seems QH is not memo...
Posted By: bill_med87
New issue: It seems QH is not memorizing my settings properly. I detected this through my "filters" settings. I always keep the "blocked" filter ON. Whenever I log out, it seems the filter is inactive when i get back online. Not that it's REALLY off. But I have to disable it, then re-enable to get it working properly again.
File: QuestHelper04-23-09
Re: Re: LDB friendly?
Posted By: bill_med87
Originally posted by ZorbaTHut No, it won't, and maybe eventually. Tomtom integration still works, it's just disabled by default and I don't support it as much. It does once enough people report them :) That's roughly how I plan to implement achievements, yes, though obviously some are more practical to implement than oth...
File: QuestHelper04-23-09
*Alpha version report: 1) I had t...
Posted By: bill_med87
*Alpha version report: 1) I had the impression QH 1.* is a little slower to load on logon than the 0.* versions. Maybe it's just me in a hurry, but... 2) At my computer, the map icons are not difficulty-colored anymore; but are all kind of grayish
File: QuestHelper04-23-09
Originally posted by Thortok2000...
Posted By: bill_med87
Originally posted by Thortok2000 Honestly, I can lose the /find feature as long as /find loc stays and is compatible with 'ignore this location' (meaning it works with temp ignore and permanent ignore both). I don't need QH to 'find' stuff for me, I just need it to point/route for me. Personally, I use the "find loc" A LOT; an...
File: QuestHelper04-23-09
Originally posted by ZorbaTHut Ok...
Posted By: bill_med87
Originally posted by ZorbaTHut Okay I don't see any way to make an alpha or a beta on this site, so I'll just link to Curse. QUESTHELPER 1.0.7 ALPHA now available! Give it a try. Let me know what you think. There's a few missing features, most notably "/qh settings", "/qh find" and in-group quest synchronization simply not wo...
File: QuestHelper04-22-09
Re: Re: Map button
Posted By: bill_med87
Originally posted by ZorbaTHut Oops, I knew there was something I forgot to include in the patch notes. Yeah, I turned the button off - it was conflicting rather badly with the default UI. It needs some work to actually, you know, function properly again, and I'm not quite sure where I'm going to put it at the moment. Sorry, it'...
File: QuestHelper04-22-09
Map button
Posted By: bill_med87
About version 0.104 I have just updated to this version and noticed a small problem: the QH button disappeared from worldmap. Toggling with /qh button doesn't change anything, although the message appears alright. I have tried disabling EVERY addon except QH, used /qh hardreset and reloaded UI several times; but nothing worked. I ha...