Results: 246Comments by: Quokka
File: Supervillain UI (Classic)12-19-10
Originally posted by garona Still...
Posted By: Quokka
Originally posted by garona Still getting it as well, even with all addons disabled. (Though SV ui is still installed) Garona To fix this buff, please remove POIICONS.BLP from \Interface\MINIMAP\ and the shovel shows up once again :)
File: AI-Art12-17-10
Originally posted by Euphor1c Ama...
Posted By: Quokka
Originally posted by Euphor1c Amazing how this last update fixed it for me, you know - since it "wasn't ai-art" and all. Quokka: Thanks for fixing it :) It looked like blizzard has a problem using 1 texture that is why it only showed up sometimes. And the reason i needed to remove 2 textures from my panel. The last one...
File: AI-Art12-16-10
Sorry Folks, please remove POIICONS...
Posted By: Quokka
Sorry Folks, please remove POIICONS.BLP for the MINIMAP folder. even after 5x /RL it now keeps showing
File: AI-Art12-15-10
Re: possible spelling error key cause of arch conflict?
Posted By: Quokka
Originally posted by kaltoran Hi there, i noticed that when AI-art is installed (IE in the interface folder) that there exists a folder called archeology... whilst inside that actual directory there is a file called archaeologyparts.blp... notice that in both instances both words archaeology are misspelt? HINT - one of the is mis...
File: AI-Art12-14-10
Re: Question:
Posted By: Quokka
Originally posted by Rammoth Will this skin Combuctor as well? If not, could I request it? I'm not sure that depends on how comb. works if it uses blizzard textures than yes, otherwise I need to make a skin. And would do so after finding out what causes the shovel bug Fixed found the problem :\World of Warcraft\Interf...
File: AI-Art12-14-10
Re: Bug with Archeology on the WorldMap
Posted By: Quokka
Originally posted by Lieselotte Hi, i have a bug with the Archeologyicon on the Worldmap. I cant see them ;) I disabled all Addons but the won't show. I try to rename some folder with no effect. Move the AiArt folder into a new folder and restart wow shows the icons perfectly with all addons enabled! Sorry for my english ;...
File: Supervillain UI (Classic)12-10-10
Re: Unitframe
Posted By: Quokka
Originally posted by Hoodlum85 @Munglunch how i can move the Unitframe??? Do you have got an Option Guide what settings do if i activated it ? Sorry for my bad english :P /movesvuf -- to lock/unlock /resetsvuf -- to reset the frames to default position
File: AI-Art12-10-10
Originally posted by Jaidynne It...
Posted By: Quokka
Originally posted by Jaidynne It seems that the blocks/bubbles for the rep bar aren't showing, it's just one undivided block. But it looks like it works for the exp bars? I'll see what i can do. Thanks for reporting.
File: AI-Art12-10-10
Re: strange problem
Posted By: Quokka
Originally posted by Finnegan Now as cata went live I wanted to skill up archaelogy. But I don't see the little shovels on my map... I have no map addon so I guess ai-art is causing the trouble... any help is appreciated :cool: I had this my self, but after a while they showed up. Still dont dong know why this is happenig.
File: AI-Art Icons11-26-10
Originally posted by Terak notice...
Posted By: Quokka
Originally posted by Terak noticed something was bugging me with hunters spells it looks like black arrows is missing was there before. That is real odd, is there no Icon at all, or just the wrong one?. I'm Waiting for 7dec to get the latest version for Cataclysm, then all non-used icons will be removed. I noticed this with...
File: AI-Minimap11-26-10
Re: Clock
Posted By: Quokka
Originally posted by Sithas Hi I love this minimap and have been using the 3.3 version for awhile now. Over time I have made a few little changes to the 3.3 version to fit my needs. After updating to 4.0 I have been going through the code to copy over my changes and have a question about the clock. I have no experience with lua...
File: AI-Art11-24-10
Re: Curious
Posted By: Quokka
Originally posted by ncbadgirl Maybe I'm lost but wasn't there a Cata version (with more red/yellow) feel to it? I've been trying to find it. I remeber d/ling it but can't seem to find it again. Was it replaced back to the blueish? Thanks If you mean the buttons yes they are still around http://www.wowinterface.com/downloa...
File: AI-Art11-17-10
Originally posted by Ellementz No...
Posted By: Quokka
Originally posted by Ellementz Not sure this has been reported yet but part of the ToS frame is not showing as intended Also, are you guys working on or intend to change the Vehicle skins to match the AI-Art theme? Would be nice. I know I wish I wound find that missing image as for the Vehicle skins we plan to do somethin...
File: AI-Art11-17-10
Originally posted by Alliren Firs...
Posted By: Quokka
Originally posted by Alliren First of all, thanks for an amazing edit of textures. I found this fault in the texture for the moneyframe, picture follows. As you can see, the bottom line of the goldframe won't show. Any ideas? Yes that are 2 images overlapping one and a other. -- should be fixed in next build
File: AI-Art11-15-10
Originally posted by Apakal You c...
Posted By: Quokka
Originally posted by Apakal You created these really nice borders around the login text fields and a couple other places and then left the buttons as just textures. Buttons need borders too! I think it would really bring everything together. Other than that, looks great! I'll add some borders to them as well, And upload t...
File: Luggage11-08-10
Re: Type transposition
Posted By: Quokka
Is there a way to tell what is a bank window & what is a bag window? Will guildbank be supported at a given time?
File: AI-Art10-29-10
Originally posted by Edgemaster T...
Posted By: Quokka
Originally posted by Edgemaster Thank you! Is there any change you can rework the griffons texture, to make it darker? Like black-ish, darkgray? Thx! p.s. sorry my crappy english No problem, feel free to write me in Deutsch / Nederlands. I'll add them in my next update.
File: AI-Art10-28-10
Originally posted by Edgemaster I...
Posted By: Quokka
Originally posted by Edgemaster Is it possible to keep the griffons on my action bar using this mod? If so, how to I do it? Sure just remove UI-MainMenuBar-EndCap-Dwarf.blp found in \World of Warcraft\Interface\MainMenuBar\
File: AI-Art10-28-10
Originally posted by gossipgirlxo...
Posted By: Quokka
Originally posted by gossipgirlxo currently one of the icons I notice that is not in ai-art is the warrior fury talent/ability "heroic fury" The Icon's will get an update. Need to sort out some stuff first
File: nivBuffs10-23-10
Originally posted by Luzzifus Try...
Posted By: Quokka
Originally posted by Luzzifus Try again with the latest update and make sure to read the description at the top of the config file. :) sorry m8 won't work buffAnchorFrom = "TOPLEFT", buffAnchorFrame = "UIParent", buffAnchorTo = "TOPRLEFT", are on the left side off screen and grow left (default) buffAn...
File: nivBuffs10-23-10
Originally posted by Luzzifus You...
Posted By: Quokka
Originally posted by Luzzifus You also have to set the buff/debuff header anchor to "TOPRIGHT" or another point with "RIGHT". I'll see if I can simplify that in the config. Even if I enable consolidated buffs, I can't see that blizzard thingy. My buff header always shows all buffs, no consolidation. Maybe I'll add that feature...
File: AI-Art10-23-10
Originally posted by weasoug not...
Posted By: Quokka
Originally posted by weasoug not sure if its the ai-art or icons. but UI-Battlefield-Icon is blank,. i have also ipened it with photoshop plugin and it shows blank black box. It's AI-Art, not sure why it's blank. I'll take a look at it. The icon in question is normally shown when you open you Looking For Battlefield window. and...
File: AI-Art10-21-10
Originally posted by Capricorn180...
Posted By: Quokka
Originally posted by Capricorn180 Might be this scheme, I really liked it as well, not a fan of the black border on the current theme tbh. I'm unsure how to get the older theme all working like the new one http://img693.imageshack.us/img693/8294/uibag1x42bank.jpg The older theme was never done, it was a wip. the reason I wen...
File: ArkInventory10-19-10
Request: Dynamic use off bag spa...
Posted By: Quokka
Request: Dynamic use off bag space. When having a lot off filters, It looks odd to have a big chuck off space being empty because there are 4 rows row 1 junk (1 junk item) row 2 Herbs / Minerals ( 1 stack) row 3 Gear (1 peace off gear) row 4 food (lots off food) So it looks strange because off the big gap
File: AI-Art10-19-10
Originally posted by Petrah I lik...
Posted By: Quokka
Originally posted by Petrah I like the previous art version better.... but the glyph window is messed up. :( Any chance for an update with the previous art version? Or... if you can tell me which file to remove in the previous version so that the glyph window isn't skinned, that would be awesome, too. If you can show me a sc...