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Results: 20Comments by: mondoz
File: Armory11-13-12
Well, there is a limitation. Items...
Posted By: mondoz
Well, there is a limitation. Items are matched on item id. If items are enchanted for example, the item id remains the same but additional ids are appended. Armory checks on the primary item id only so that in this case an enchanted item is considered the same as an unenchanted version. I would have expected that your items had diffe...
File: Armory11-11-12
I have several items of the same ty...
Posted By: mondoz
I have several items of the same type (bracers, for example) made by leatherworking, but with different suffixes (of the galeburst, of the windflurry, etc..) and Armory can't seem to tell these apart. When I mouse over one of them, it counts all the bracers of all types, and says I have 12 of them, when in reality, I have 2 of 6 dif...
File: XLoot 1.0 (Inactive)08-30-12
While not perfect, this fixed the i...
Posted By: mondoz
While not perfect, this fixed the issue you two described that I had as well till there is an update. (including an other one that will follow) Open the file: Interface\AddOns\XLootGroup\Libs\LibLootEvents\LibLootEvents.lua Isn't XLootGroup a different addon than this one? :confused:
File: EquipCompare08-30-12
Lots of errors on this patch. Any...
Posted By: mondoz
Lots of errors on this patch. Any update coming? Or any other addons similar to this?
File: PlayerScore / GearScore08-30-12
I'm getting some errors. Any chanc...
Posted By: mondoz
I'm getting some errors. Any chance of an update?
File: Outfitter08-30-12
The comparison feature in Outfitter...
Posted By: mondoz
The comparison feature in Outfitter augments the Blizzard comparison feature by including items from your outfits (so you can compare new loot against an item you're not wearing at the moment, for example). The comparison tooltips show up at the same time as the Blizzard tooltips, ie when you hold down shift. Is there a way to ge...
File: Overachiever08-29-12
Looking for a 5.x compatibility upd...
Posted By: mondoz
Looking for a 5.x compatibility update? Overachiever will be updated as soon as I get the chance. It depends on how much free time I've got, but if all goes smoothly, a new version should be up today or tomorrow. Hurrah!
File: GuildMaster07-27-11
Originally posted by kraftman I s...
Posted By: mondoz
Originally posted by kraftman I spent hours trying to work out the professions API, it's a bit of a headache the way it works. I wanted to integrate it into the search box so you could directly search for a recipe/formula and it would show just the members that know it, but it seems there really isn't an easy way to do it. Unless i...
File: GuildMaster07-19-11
Originally posted by kraftman ......
Posted By: mondoz
Originally posted by kraftman ... The roster is now done apart from the scrollbars (which i hate!) and proffesions. ... Any progress on the above?
File: Tabard Addict07-15-11
Feature Request
Posted By: mondoz
I am always forgetting to swap out tabards when one is no longer giving me any rep, and that I should wear my guild tabard when questing and a faction tabard when in a dungeon. Would it be possible for this addon to monitor the currently equipped tabard and remind the player when a different one should be equipped?
File: Power Auras Classic02-06-10
When I have Power Auras enabled, I...
Posted By: mondoz
When I have Power Auras enabled, I no longer see any system messages in my chat logs. Things like people coming online, joining raids, rolling for loot do not show up anymore. I had to logout, disable power auras, and come back in during a raid last night because I thought no one was rolling on loot.
File: Perl Classic Unit Frames01-22-10
I get this when I try to set a unit...
Posted By: mondoz
I get this when I try to set a unit as focused. Date: 2010-01-22 17:53:46 ID: 1 Error occured in: AddOn: Perl_Target Count: 1 Message: Error: AddOn Perl_Target attempted to call a forbidden function (FocusUnit()) from a tainted execution path. Debug: : FocusUnit() ..\FrameXML\UnitPopup.lua:1262: func() ..\Fram...
File: Snoof's Pigments09-11-09
@Mirrikat45 Yay! Thanks!! L...
Posted By: mondoz
@Mirrikat45 Yay! Thanks!! Looking forward to the changes!
File: Snoof's Pigments09-04-09
Great mod! I have a couple quest...
Posted By: mondoz
Great mod! I have a couple questions about it, though. Is it possible to add something to suggest what the odds of getting certain pigments from herbs would be? (Icy pigment, for example.) It would be nice too if the inks that say "Comes from Outland herbs" would actually say which herbs are Outland herbs. I don't have a...
File: NameViolation04-09-08
I am also not seeing any new option...
Posted By: mondoz
I am also not seeing any new options when right-clicking a targeted player.
File: Dailies Quest Tracker04-03-08
Originally posted by Fritos Distr...
Posted By: mondoz
Originally posted by Fritos Distraction at the Dead Scar is not a FINAL daily, it's daily to get you to the point of taking over that phase. Which the mod doesn't track, cause you'll never see it again and was pointless to track. The Mod only tracks dailies that are FINAL, meaning you'll always be able to do them. Once you finis...
File: Dailies Quest Tracker04-03-08
Before I mention a few issues I've...
Posted By: mondoz
Before I mention a few issues I've seen with this mod, I want to say how great it is. I was hoping there was a mod like this out there, and yours is fantastic. Thanks! I seem to be missing the "Distraction at the Dead Scar" quest. It's the bombing run one. EDIT: The "Battle for the Sun's Reach Armory" quest is also mi...
File: FilterTradeSkill04-29-06
Originally posted by tardmrr Yeah...
Posted By: mondoz
Originally posted by tardmrr Yeah, um... KCET hooks the same functions I do. So... they just won't work together until I can get time to work with Kael on a solution. The icon placement isn't much trouble to workaround by using MoveAnything, but the # of tradeskills option is one of my favorite things in this mod. Hopefully...
File: ImprovedErrorFrame04-27-06
Invisible truncated errors
Posted By: mondoz
With the latest patch, this mod seems to be having some issues on my system. I've noticed that many error messages are truncated. It also seems that some of the errors are written in an invisible font. Copy & Pasting these errors sometimes gives the full text of the error, but not always. Otherwise, this is a great mod.
File: CT_MailMod07-12-05
Re: Getting An Error
Posted By: mondoz
Originally posted by Mulsiphix Is anybody else experiencing this error? When I try and send multiple items and one of those items happens to be soulbound, the mod reports an error when it attempts to send the soulbound item, and the rest of the items then report errors as well. The error is An error occured while sending ma...