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Results: 249Comments by: Miiru
File: Storyline05-20-16
Wow, this looks really interesting!
Posted By: Miiru
Wow, this looks really interesting!
File: MiirGui Texture Pack [Grey]01-07-16
Re: Protected spell icon
Posted By: Miiru
Hi there, another question :( I use quartz for my cast bars and when using MiirGUI, the protected spell icon (the shield) doesnt show. When a protected spell is cast, all that shows is a red border on two sides of the spell icon of the cast bar. Is this intended? Thats because the shield texture was changed. You can try to de...
File: MiirGui Texture Pack [Grey]01-05-16
Re: Re: Re: Changing transparency/alpha
Posted By: Miiru
Nothing via LUA that can be tinkered with? or are all the textures .blp/.tga? It should actually be no problem to use FrameName:SetAlpha(x) on most frames. For example CharacterFrame:SetAlpha(0.8) sets an alpha of .8 to the Characterframe.
File: MiirGui Texture Pack [Grey]01-03-16
Re: Changing transparency/alpha
Posted By: Miiru
Hi there, Just curious if its possible to change the transparency / alpha. I didn't see anything in the comments, but I may have missed it. There is no option to change the transparency.
File: MiirGui Texture Pack [Grey]12-09-15
local class = select(2,UnitClass("...
Posted By: Miiru
local class = select(2,UnitClass("player")) if class == "WARLOCK" then local highcolor = {1,1,1,1} elseif class == "WARRIOR" then local highcolor = {1,1,1,1} elseif class == "SHAMAN" then local highcolor = {1,1,1,1} elseif class == "ROGUE" then local highcolor = {1,1,...
File: MiirGui Texture Pack [Grey]12-08-15
It's is actually pretty easy to use...
Posted By: Miiru
It's is actually pretty easy to use your classcolor as questtitle, there's only 2 steps required: a) Add local classcolor=select(2,UnitClass("player")) local color = RAID_CLASS_COLORS before local function miirgui_SetStringText(_,fontString, text, useFullHeight, colorStyle, useHighlight) Then replace fontString:SetTextC...
File: MiirGui Texture Pack [Grey]12-07-15
Piggybacking off of this. Is there...
Posted By: Miiru
Piggybacking off of this. Is there any way to change miirgui.Color and it's highlight in core.lua to show class color instead of a specific color? I know I could manually change it to one class color, but I play multiple toons and I was wanting it to match the rest of my UI. Thanks! Edit: Or if it's something I need to change in o...
File: MiirGui Texture Pack [Blue]12-04-15
Re: Auctionator
Posted By: Miiru
You can download this zip: http://ersguteryves.net/auctionator.zip and put the files in the auctionator/images folder in your addon folder. Sadly Auctionator does not use blizzard's own files so you would have to a) make the files read-only or b) replace theme after every Auctionator update. Hi! Could u pls make a textures and...
File: MiirGui Texture Pack [Blue]09-07-15
In the Transmogrification UI for se...
Posted By: Miiru
In the Transmogrification UI for selecting the item, the item borders don't skin properly in the way that they are everywhere else. Hello. To have the borders use a the square quality texture you can use this code: local function miirgui_EquipmentFlyout_DisplayButton(button, paperDollItemSlot) local location = button.loca...
File: AzCastBar07-31-15
Target of Target Castbar
Posted By: Miiru
I am looking for a way to add a target of target castbar. I tried adding it to core.lua line 317 local bars = { "Player", "Target", "TargetTarget","Focus"}; but the castbar won't show up. Any ideas?
File: MiirGui Icon Pack [Grey]07-10-15
Amazing work, as always! :) Okay...
Posted By: Miiru
Amazing work, as always! :) Okay, I simply have to ask..... How in the hell did you do this? Each image by hand? A batch process? If this was a batch job then please tell me how you did it, that could save me sooooo much time. Huge fan by the way! For the icons, i just convert them all to png using BLPPNGConverter and th...
File: MiirGui Texture Pack [Grey]07-01-15
Yes, fantastic. Thank you. :) T...
Posted By: Miiru
Yes, fantastic. Thank you. :) There has been a slight change to the objectivetracker.lua with version 6.2.1 so if you put the file on read-only you might want to update it manually :)
File: MiirGui Texture Pack [Grey]06-27-15
I assume you mean the quest title....
Posted By: Miiru
I assume you mean the quest title. Go to frames/objtracker.lua. Change line 29 fontString:SetTextColor(unpack(miirgui.Color)) to the default color the text should have. Change line 47 block.HeaderText:SetTextColor(unpack(miirgui.Color.Highlight)); to the mouseovercolor the text should have. Change line 63 block.HeaderTex...
File: MiirGui Texture Pack [Grey]06-27-15
Hey, about 8 months ago you helped...
Posted By: Miiru
Hey, about 8 months ago you helped me changed the color of the darker gray text to something a bit lighter with the quoted text below: Go to miirgui/core.lua Change line 590 from spellString:SetTextColor(unpack(miirgui.Color)); to spellString:SetTextColor(1,1,1,1); then change line 593 from subSpellString:SetTextColor...
File: MiirGui Texture Pack [Grey]06-25-15
If its a free font, you can link it...
Posted By: Miiru
If its a free font, you can link it to me and i'll have a look. Maybe it is related to a certain ui scale?
File: MiirGui Texture Pack [Blue]06-24-15
Known issues i encountered so far a...
Posted By: Miiru
Known issues i encountered so far and have fixed: - When you get a new ship the name is not quality colored - Epanding your ships skills will bug out the window - GarrisonFollowerAlertFrame is not fully skinned - PlayerTalentFrame shows Tutorial Button - ObjectiveTracker not fully skinned - when gaining a new follow...
File: MiirGui Texture Pack [Grey]06-24-15
Re: minor issue
Posted By: Miiru
hi there miir, i just want to inform you that the garrison report frame which has the three tabs underneath the window is overlapping each other horizontally for some reason, just as an feedback :). you're doing a great job with the addons and i like them very much! thank you! Which language and resolutiona re you playing on?
File: MiirGui Texture Pack [Blue]06-23-15
The update for patch 6.2 is now ava...
Posted By: Miiru
The update for patch 6.2 is now available to download!
File: MiirGui Texture Pack [Blue]06-22-15
Re: Can't get it to work
Posted By: Miiru
Hey i really love the look of this Addon and i really want to use it i'm already using the font you use but i just cant get this addon to work for me :( I unpacked the file in my wow/interface folder but it's not showing up in my addon list nothing. Please help i would really love to use this awesome addon. Thanks in Advance....
File: MiirGui Icon Pack [Grey]06-21-15
My bad. Re-uploaded the grey ones :)
Posted By: Miiru
My bad. Re-uploaded the grey ones :)
File: MiirGui Texture Pack [Blue]05-28-15
It seems there is an incombatibilit...
Posted By: Miiru
It seems there is an incombatibility with masque and the latest version of the texture pack. The latest update prevents masque from skinning the buttons. With the former version it works fine. Skinning the default action bar's buttons?
File: MiirGui Texture Pack [Grey]03-25-15
## Changes in version 3.1.2 ##...
Posted By: Miiru
## Changes in version 3.1.2 ## ## Auctionhous ## http://www.ersguteryves.net/new.gif Skinned Token Frame ## Buttons ## http://www.ersguteryves.net/new.gif Added shop-button at deathknight login screen ## GarrisonFrame ## http://www.ersguteryves.net/new.gif Even better minimap-button!! http://www.ersguteryves.net...
File: MiirGui Texture Pack [Blue]03-25-15
## Changes in version 3.1.2 ##...
Posted By: Miiru
## Changes in version 3.1.2 ## ## Auctionhous ## http://www.ersguteryves.net/new.gif Skinned Token Frame ## Buttons ## http://www.ersguteryves.net/new.gif Added shop-button at deathknight login screen ## GarrisonFrame ## http://www.ersguteryves.net/new.gif Even better minimap-button!! http://www.ersguteryves.net...
File: MiirGui Texture Pack [Blue]03-07-15
Shop Button
Posted By: Miiru
You can download http://www.ersguteryves.net/shop.zip and put the file into the Interface/buttons Folder to fix this. Hello, There's a little issue with Shop button since 6.1. It doesn't display on Death Knight characters. Here's a pic for non-dk/dk. http://i.imgur.com/X5bkzPg.jpg
File: MiirGui Texture Pack [Grey]02-26-15
Item Quality border
Posted By: Miiru
Hi. Great mode ! Though I have a huge problem and it's that MiirGui is overriding oGlow for the items borders. (Being colorblind oGlow is a huge lifesaver for me). Is there anyway I could disable MiirGui's borders in order to keep oGlow's? Thanks ! Yes this is pretty easy to solve, you go to interface/Buttons and search for th...