Results: 73Comments by: Syxx
File: nExtras10-26-14
Just updated. Thanks for the great...
Posted By: Syxx
Just updated. Thanks for the great addon. Noticed my chat border is gone too. Can I just rip the code from the old version and drop it in (with any graphics it needs obviously)?
File: oUF_Diablo08-19-14
Thanks for the wonderful mods. :)...
Posted By: Syxx
Thanks for the wonderful mods. :) I have a stupid problem. I feel like an idiot because it should be a simple thing to do. I tried to move the castbar down a little and scale it smaller. However something went horribly wrong and now it's stuck behind my hotkeys. I can't get it to move or scale at all. Strangely, I revert...
File: oUF_Diablo08-19-14
Thanks for the wonderful mods. :)...
Posted By: Syxx
Thanks for the wonderful mods. :) I have a stupid problem. I feel like an idiot because it should be a simple thing to do. I tried to move the castbar down a little and scale it smaller. However something went horribly wrong and now it's stuck behind my hotkeys. I can't get it to move or scale at all. Strangely, I revert...
File: oUF Abu08-19-14
Re: Re: Feature Request.
Posted By: Syxx
The updates are perfect. Not having any issues at all with the UFs. Thanks again for the work on these. I'd like to run a feature request by you however. Allowing the Pet,ToT and Group frames to have the thick health/power bars like the primary frames. One of the reasons why I don't like the default frames and was never totall...
File: oUF Abu08-17-14
Feature Request.
Posted By: Syxx
The updates are perfect. Not having any issues at all with the UFs. Thanks again for the work on these. I'd like to run a feature request by you however. Allowing the Pet,ToT and Group frames to have the thick health/power bars like the primary frames. One of the reasons why I don't like the default frames and was never totall...
File: oUF Abu08-16-14
Sticklord: Thank you! Profiles......
Posted By: Syxx
Sticklord: Thank you! Profiles... YAY! On the DK runebar thing. I logged into mine and it shows fine. Made a new one and it loaded no problems at all. I'm wondering if some other mod is hiding it? You might want to turn off all mods except oUF Abu and see if the runes show then. If so then another mod/setting is overriding...
File: oUF Abu08-16-14
Sticklord: Thank you! Profiles......
Posted By: Syxx
Sticklord: Thank you! Profiles... YAY! On the DK runebar thing. I logged into mine and it shows fine. Made a new one and it loaded no problems at all. I'm wondering if some other mod is hiding it? You might want to turn off all mods except oUF Abu and see if the runes show then. If so then another mod/setting is overriding...
File: oUF Abu08-14-14
That font issue is my bad, when i m...
Posted By: Syxx
That font issue is my bad, when i made options LOD nothing sets the correct font size. :o I'll get a new version up as soon as possible. Nothing new on the combatfeedback text though. What font were you using? Edit: Maybe i fixed the combat feedback text, new version on github. Atleast the font bug is sorted out now. I'll do some...
File: oUF Abu08-13-14
Thanks for the feedback guys! Th...
Posted By: Syxx
Thanks for the feedback guys! The combat feedback text error seems wierd, tried many different things but couldn't reproduce it. I got some time tommorrow and maybe I'll find out whats causing it. About that focus dissapearing, that's most likely the focus key, it works on real models aswell. So (if default settings) shift clickin...
File: oUF Abu08-13-14
Turned on Combat feedback. Took my...
Posted By: Syxx
Turned on Combat feedback. Took my new 90 to timeless isle and this happened 283 times... lol Also, love the new options. Thank you for the great work on these. :) EDIT: Thought I Fixed it. Reset the the savedvari and re-setup everything seemingly fixed it. Thing was the fonts where set. That was the first thing I checke...
File: oUF Abu08-11-14
Hey and thanks for the feedback!...
Posted By: Syxx
Hey and thanks for the feedback! 1. Yeah, the first "glich" is the absorb bar :) I really only tested it with one color (dark brown) so I'll see if i can improve it abit, and add an option to disable it. 2. I'll see if I can come up with a good way to do this. 3. That's a good idea. Would you want to move only the buffs, or...
File: oUF Abu08-10-14
Thanks!
Posted By: Syxx
Thanks for the great unit frames. Been using oUF_Neav's excellent Unitframes for a long time now but made the switch to yours. They are exactly what I've been looking for! Couple things (There's always a but isn't there?). The first is a graphics glitch of sorts. I'm in game now and as the buffs fill up on the target fr...
File: Archy - Archaeology Assistant12-23-10
I think I'll be reverting back a ve...
Posted By: Syxx
I think I'll be reverting back a version or so. I love this addon but it went from functional for me to completely pants with the new updates. The main one that's killing me is it will NOT allow me to put keystones in. I have to turn the mod off and reloadui, put the keystones in then reloadui the mod. No thanks. All my prob...
File: rActionBarStyler11-24-10
Originally posted by zork Yeah th...
Posted By: Syxx
Originally posted by zork Yeah that is a Blizzard issue. The grid only applies to bars > 1. This is because they have their bar 1 on a texture and saw no reason to apply the grid to bar 1 aswell. Just make sure you fill all your icons with spells. Filling one bar should be doable for any char. :p Thanks for the fast reply. I p...
File: rActionBarStyler11-24-10
Hi Zork, I have an odd problem....
Posted By: Syxx
Hi Zork, I have an odd problem. Bar1 will not for all gold in WoW, show empty buttons on bar1. Bar2 and bar3 are fine as you can see from the SS. http://img259.imageshack.us/img259/9508/oddbehavior.png Here's a list of things I've tried. Disabled all other mods and only ran rabs. It still occurs. Used a clean install o...
File: rBuffFrameStyler11-18-10
Re: Wrong path
Posted By: Syxx
Originally posted by kazama14 In config.lua your texture paths point to rActionButtonStyler when they should point to rBuffFrameStyler. I suspect you didn't notice because you use your action button mod as well and those textures are in that path. Cheers. I was just coming to post that. Heh I couldn't figure out why it loo...
File: oUF_mono11-07-10
Originally posted by Monolit File...
Posted By: Syxx
Originally posted by Monolit File comments is the best place for this as I don't use git repositories. I generally accept all the critics and bug reports very well, as long as it's not something like "Look found this, can you fix?" or "Hey your add-on crashes my client, can you fix?" So as long as someone provides the reasona...
File: oUF_mono11-07-10
I had two questions. Where would y...
Posted By: Syxx
I had two questions. Where would you like error reports? I didn't see anything noted in the overview so I thought I'd ask. Some are very touchy where they get error reports. :p Second is, am I blind or is there no resting indicator nor option to have one? It maybe be very subtle and I'm missing it so if I am forgive me. T...
File: Overachiever10-24-10
I spotted this a little bit ago on...
Posted By: Syxx
I spotted this a little bit ago on Curseforge and was thrilled to death. I never knew how much I relied on this great addon even more than some of the ones I thought I'd never live without. This and a bag addon and I'm set. Thanks for the update and thank you for the excellent addon! :D:D:D
File: Nurfed209-01-10
I agree, tiny pic. Bigger would be...
Posted By: Syxx
I agree, tiny pic. Bigger would be better. :)
File: DagAssist07-22-10
Originally posted by tielc Hate t...
Posted By: Syxx
Originally posted by tielc Hate to say it, but I saw the Fubar Plugin, any chance for a LBD Broker plugin as well? Surprise
File: oUF_Aftermathh07-20-10
Originally posted by Lanerra One...
Posted By: Syxx
Originally posted by Lanerra One of the problems is the self.Range calls anywhere in the file. They point to the old formatting for oUF 1.3. It should look like this: self.Range = { insideAlpha = 1, outsideAlpha = .3, } Or whatever you'd like your in and out of range alphas to be. There are also some other things that...
File: oUF_Aftermathh07-20-10
I apologize if I'm posting this is...
Posted By: Syxx
I apologize if I'm posting this is the wrong place but is this Jasje causing the error or oUF? I probably am doing something stupid and/or missing something obvious (oUF1.4??) but I can't seem to figure out wtf is the problem. :( 1x oUF-1.4\elements\range.lua:34: attempt to index local 'range' (a boolean value) oUF-1.4\ouf.lua:...
File: ButtonFacade: Svelte07-19-10
Just wanted to thank you for the aw...
Posted By: Syxx
Just wanted to thank you for the awesomeness that is BF:Svelte! :D
File: MikScrollingBattleText08-26-09
Originally posted by Mikord Syxx:...
Posted By: Syxx
Originally posted by Mikord Syxx: Code_hunter is correct. That most likely is a carbonite channel and it is probably being pushed through MSBT through Chatter. It's a known issue with how Chatter interacts with Carbonite. Chatter outputs its messages through MSBT and that is why you see it through MSBT. MSBT does not parse a...