Results: 38Comments by: st0nedpenguin
File: oUF P3lim02-17-09
Do I need to do anything special to...
Posted By: st0nedpenguin
Do I need to do anything special to enable debuff highlight support as shown in the screenshot other than install oUF DebuffHighlight? I have self.DebuffHighlightFilter = true commented out and still get no border changes. OK touch of weirdness, I seem to be getting border changes for magic debuffs, but not for poison, I'm thin...
File: Critline Basic02-13-09
I'm finding that with the addon ena...
Posted By: st0nedpenguin
I'm finding that with the addon enabled I have a "dead spot" slap bang in the middle of my screen in which the game won't respond to mouse input. I've tried moving the stats display away from the middle of the screen but that made no difference. Disable the addon and it goes away.
File: rButtonTemplate01-16-09
Originally posted by Tydor @st0ne...
Posted By: st0nedpenguin
Originally posted by Tydor @st0nedpenguin: Can you plz Upload your Button Textures ? Thx in Advance. Done.
File: rButtonTemplate01-09-09
Originally posted by zork That is...
Posted By: st0nedpenguin
Originally posted by zork That is the alpha channel, try to edit it aswell. You will need GIMP or PHOTOSHOP or something similar. You need to black out everything inside. I knew it'd be something obvious I missed. :x Thanks!
File: rButtonTemplate01-08-09
Loving the addon, but is there any...
Posted By: st0nedpenguin
Loving the addon, but is there any way to completely disable the "gloss" texture? I replaced all the original textures with edited ones and while they look fine on the border, they still seem to have a shadow/gloss effect inside: http://hdimage.org/images/psbg6l5ec3gz67on5g2_buttons_thumb.jpg
File: Dominos12-30-08
Re: Re: Button skinning
Posted By: st0nedpenguin
Originally posted by Tuller I honestly do not know. Dominos differs from Bongos3/2 based on me reusing the blizzard action button code (nearly) completely. So things like what a button looks like is controlled on Blizzard's side. Has anybody managed to figure out a solution to this issue yet? I see issues with semi transparen...
File: HBar12-23-08
First off, great addon, it does jus...
Posted By: st0nedpenguin
First off, great addon, it does just what I want without and extra crap and it's teeny! I do have a couple issues however. For some reason if I move things round on my bars, or at random intervals during play, the button borders go semi transparent, from this: http://hdimage.org/images/2lzwveiv0z4h0bw2dd24_hbar1_thumb.jpg...
File: oUF P3lim12-11-08
I just changed: if(unit == 'pla...
Posted By: st0nedpenguin
I just changed: if(unit == 'player' or unit == 'target') then self.CombatFeedbackText = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontNormal') self.CombatFeedbackText:SetPoint('CENTER', self) self.Castbar = CreateFrame('StatusBar', nil, self) self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100)...
File: oUF_Kosken11-19-08
Originally posted by hipjipp Sinc...
Posted By: st0nedpenguin
Originally posted by hipjipp Since i just recently stopped with wow i'll try. By changing the default backdrop variable you're changing them all, made a new one called border to the castbar. Here's how i drycoded it; self.Castbar.border = self.Castbar:CreateTexture(nil, "BORDER") self.Castbar.border:SetAllPoints(self.Castbar) se...
File: oUF_Kosken11-19-08
Howdy. I'm just wondering if you...
Posted By: st0nedpenguin
Howdy. I'm just wondering if you could fill me in on how to correctly add a border to the frames and casting bars? I've attempted myself using this code: local backdrop = { bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", edgeSize =...
File: Minimap Button Frame03-12-08
Hi, Is there any way to persuade...
Posted By: st0nedpenguin
Hi, Is there any way to persuade this addon to save settings non character specific? It's currently saving in the character savedvariables, I'd love an option for it to save in the account savedvariables if at all possible.
File: SLTimex 2.011-11-07
Originally posted by Taffu Lock/U...
Posted By: st0nedpenguin
Originally posted by Taffu Lock/Unlock Dragging is going to make it's way back in for the next update, as well as fixing that annoying problem where the justification results in needing a /reloadui. I'm curious to get some feedback about the background panel. Useless? Are enough people using strictly eePanels2 for this type of...
File: SimpleCombatLog08-31-07
Does anyone have any idea if it's p...
Posted By: st0nedpenguin
Does anyone have any idea if it's possible to show reflected damage from the Warrior spell reflection ability? I've tried a bunch of stuff, but it either doesn't work or shows all damage on the target and not just the reflected damage.