Results: 225Comments by: myrroddin
File: Archy - Archaeology Assistant05-09-11
Originally posted by Maelynn Good...
Posted By: myrroddin
Originally posted by Maelynn Good news! The author has updated the original Archy addon at Curse, including all bugfixes that were created by people here at Wowinterface: http://wow.curse.com/downloads/wow-addons/details/archy.aspx ^^ Actually, that was me who updated. I sent a message to WowInterface staff so I could update here,...
File: Archy 1.6.3 Fix05-08-11
Re: Re: Re: Re: Error message in newest version
Posted By: myrroddin
Originally posted by zealvurte I never changed the lib stuff in the ToC, and they load just fine for me, so i don't know what you mean. :S They work if you have other addons that also load those same libs. However, if Archy is the only addon you have, it will error. Anyway, I have control of the project now, and hopefully people...
File: Archy - Archaeology Assistant05-04-11
Originally posted by Petrah This...
Posted By: myrroddin
Originally posted by Petrah This addon is pretty much broken, and possibly abandoned. :( Even the fan bugfix doesn't work well with patch 4.1. You might wish to try stArchaeologist. It's a tight little addon and I find it works really nice. Archy is not abandoned; the update is on hiatus until the weekend because I keep getting ca...
File: Archy bugfix - DISCONTINUED05-04-11
Translation error
Posted By: myrroddin
I just had that pointed out to me. I can't deal with it until the weekend, because work keeps calling me in for overtime (like they just did 5 minutes ago!) but it is a major bug, and I will look into it. It would be really helpful if you guys told me what version of Archy you are using. You can find out by either mousing over the...
File: Archy 1.6.3 Fix05-04-11
Re: Re: Error message in newest version
Posted By: myrroddin
Originally posted by zealvurte Erm, i dunno what is wrong there, cos the AceAddon-3.0 is present and i didn't change anything related to the Ace libraries. :S Update: It would suggest you're doing something to AceAddon-3.0, such as having it as a stand alone and not updating it. The other errors you posted stem from the libra...
File: Archy bugfix - DISCONTINUED04-29-11
Archy has a new official maintainer
Posted By: myrroddin
Yep, me. Not to take away from the several people who have contributed to Archy since 4.06, and who hopefully will continue to contribute. All this means is that there will be an official new version coming with all the fixes, which can be downloaded from curse.com and via the Curse Client, without the hoop jumping through the rep...
File: Archy bugfix - DISCONTINUED04-29-11
Originally posted by Furydeath It...
Posted By: myrroddin
Originally posted by Furydeath It was working fine last night but now the windows for this mod wont even show up any more. Any zone that cannot ever have dig sites now has Archy set to disabled, but it should re-enable itself when you get to a regular zone. Instances and world PvP zones are affected. If you are seeing this behav...
File: Archy bugfix - DISCONTINUED04-27-11
Originally posted by Gendou I do...
Posted By: myrroddin
Originally posted by Gendou I do use the minimal style, and I'm pretty sure that changing 4374 is what fixed that. Sadly, I don't know enough about programming to really say for certain. In any event, changing 4374 to match 4412 seems to fix the minimal style. Cool. I'll put it in after work.
File: Archy 1.6.3 Fix04-27-11
version 1.7x ...
Posted By: myrroddin
It looks like the branch created by cidrei is the only working copy now :( You can find the latest version from the link posted by me a couple of comments down. Up to bugfix12, although two things: The minimal style may not work correctly, but the graphical style does I got another code suggestion after bugfix12, but don't know i...
File: Archy bugfix - DISCONTINUED04-27-11
Originally posted by Gendou Myrr:...
Posted By: myrroddin
Originally posted by Gendou Myrr: You credited Masahikotao with the fix in a line comment, but didn't actually make the change to the code in the Bugfix12 that you uploaded. Edit1: Sadly, making the suggested change to the code at line 4412 didn't seem to resolve the issue for me. The window still grows with every step I take...
File: Archy bugfix - DISCONTINUED04-26-11
Originally posted by masahikotao...
Posted By: myrroddin
Originally posted by masahikotao This seems to fix the 4.1 resize bug... Archy.lua, line 4412 Change this: digsiteFrame:SetHeight(digsiteFrame.container:GetHeight() + cyOfs + 40) To this: digsiteFrame:SetHeight(maxHeight + cyOfs + 40) Thanks! I got that and something else given to me on wowace, and put them in bugfix...
File: Archy bugfix - DISCONTINUED04-25-11
Originally posted by Auroro1 Also...
Posted By: myrroddin
Originally posted by Auroro1 Also do you know how to sent new data from gathermate or do i have just have to start over with the data. Assuming you mean GatherMate2, then get GatherMate2_Data from Curse, and in GatherMate2's options (Esc, Interface, AddOns, GatherMate2) go to the import feature and import. It should auto-populate.
File: Archy bugfix - DISCONTINUED04-22-11
Originally posted by Auroro1 I...
Posted By: myrroddin
Originally posted by Auroro1 I just updated the addon today and it is not working right. It is also not appearing in the interface -> addon list as well, it did appear in the Addon page but not in the game. I also try removing the Archy.lua which did stop the error problem. Another code It is like i will go in and out...
File: Archy bugfix - DISCONTINUED04-16-11
On my repository, I am up to alpha...
Posted By: myrroddin
On my repository, I am up to alpha r10, which is going to be bug fix 12 or so. Need testers. Again, I did not touch the main addon, merely ported cidrei's fixes to curseforge, and adjusted the load order of the libs in the toc file. Some things just need to be loaded in a specific order, and the original toc was not correct. I...
File: Archy 1.6.3 Fix04-11-11
Originally posted by zealvurte Th...
Posted By: myrroddin
Originally posted by zealvurte There is an update almost finished, i've just not been on wow much and busy with other things atm. Coming in the next version: Fixed bug where multiple clicks to loot an articfact node while already looting it would be counted. Improved minimap digsite draw code to correctly handle minimap zoom...
File: Archy bugfix - DISCONTINUED04-11-11
Re: CurseForge clone
Posted By: myrroddin
Originally posted by myrroddin I read that you are losing WoW access temporarily. I do not want to take over the project, as I have enough on my plate right now. However, I created a clone of the mainline repository on CurseForge, imported all your fixes, and fixed some more stuff, like the toc and pkgmeta, along with the libs. The...
File: Archy bugfix - DISCONTINUED04-10-11
CurseForge clone
Posted By: myrroddin
I read that you are losing WoW access temporarily. I do not want to take over the project, as I have enough on my plate right now. However, I created a clone of the mainline repository on CurseForge, imported all your fixes, and fixed some more stuff, like the toc and pkgmeta, along with the libs. The toc file was very, very broken,...
File: Satrina Buff Frames 304-03-11
[bug] GameTooltip:SetUnitAura
Posted By: myrroddin
Alright, there is a new author, but between two Wowinterface pages and one on Curseforge, there isn't a standardized place to report bugs. In fact, Curseforge's SBF ticket tracker is disabled, so here it is. 1x Usage: GameTooltip:SetUnitAura("unit", or ): : ? : in function `SetUnitAura' SatrinaBuffFrame-3.2...
File: RDX03-26-11
Originally posted by sigg Hello m...
Posted By: myrroddin
Originally posted by sigg Hello myrrodin. RDX has his own viewport. I just response here in this forum post. http://www.wowinterface.com/forums/showthread.php?t=39401 Cheers Awesome, thanks! Steep learning curve, even with documentation! I know about, and read, the official page, and took the in game tutorial, but it seems...
File: RDX03-24-11
Viewport, maybe?
Posted By: myrroddin
I wish you could search comments. Anyway, is there a viewport window, or go back to Sunn, CT, etc, and use RDX for everything else?
File: EventHorizon Continued03-23-11
Death Knights?
Posted By: myrroddin
I just downloaded the latest version, and is there no Death Knight module? Was there ever one? Did the :banana: do his thing on my brain? :eek:
File: EventHorizon Continued03-18-11
Shadow Priest spells
Posted By: myrroddin
A couple of fast ones, Taroven. I got Devouring Plague to show up by itself as an icon, but not on the tracking bar. -- Devouring Plague self:NewSpell({ spellID = 2944, dot = 3, hasted = true, refreshable = true, requiredTree = 3, requiredLevel = 28, }) I also seperated Mind Sear, but it is still in the Archan...
File: LibGuildBankComm-1.001-05-11
To addon authors:
Posted By: myrroddin
World of Warcraft has been around for six years, and the guild bank a little less than that; in that time, addons that snapshot the guild bank don't communicate with each other. Hopefully we can help guild members get on the same page.
File: Diplomancer12-27-10
Originally posted by myrroddin Ye...
Posted By: myrroddin
Originally posted by myrroddin Yes, I was in error about Highbank. It is Stormwind faction. I will do my dailies and see if there was anything else, but I don't recall any other factions but those two. You do a bunch of dragon quests, but there is no associated faction with those. OK, sacrificing my dailies for today, here is the A...
File: Diplomancer12-27-10
Originally posted by Akkorian Hi...
Posted By: myrroddin
Originally posted by Akkorian Hi myrroddin, Are there any other Alliance factions with a presence in the Twilight Highlands? If not, then I’ll probably just set the whole zone to watch the Wildhammer Clan for the Alliance. Yes, I was in error about Highbank. It is Stormwind faction. I will do my dailies and see if there was an...