Results: 176Comments by: myrroddin
File: Guild Bank Snapshots04-18-15
Nifty!
Posted By: myrroddin
Nice and clean. You could always add scanning the entire bank, if you so wish. http://www.wowace.com/addons/libguildbankcomm-1-0/
File: oUF Phanx04-10-15
Adding Auras
Posted By: myrroddin
Phanx, I have successfully added Void Entropy for my Shadow Priest. By default, oUF_Phanx supports Shadow Word: Pain and Vampiric Embrace. However, when I try adding Devouring Plague (not supported by default) it takes it until I either reload the UI or logout/exit from the game. I could be doing something wrong, of course, but pe...
File: Aurora04-06-15
Some minimap buttons
Posted By: myrroddin
Haleth, I like what you have done with the place, looks very spiffy. Just wondering if you plan on skinning the Garrison, LFG, and Calendar minimap buttons? If they are already skinned, any ideas why they aren't for me? Just looks odd having those stand out from the rest of my nice clean square buttons.
File: Aurora04-06-15
Re: No Aurora menu!!
Posted By: myrroddin
Hi!! I dont have the aurora menu :S, its not in "Interface" and is not shown when i type "/aurora"... Any help?Click the AddOns button on your character select screen. Do you have Aurora listed? Is it enabled? Do you have Load out of date AddOns turned on (you should)? Then, when you are in the game, hit Esc, and click the A...
File: oUF Phanx03-16-15
Re: Re: config options error again :(
Posted By: myrroddin
...Please update and report back...So far, the update has fixed the error with both oUF_Phanx and PhanxBuffs. Thank you!
File: oUF Phanx03-14-15
config options error again :(
Posted By: myrroddin
Phanx, I see someone posted the error already, but since this is a newer version (6.0.3.74) from Curse rather than Wowinterface, I thought you might want to know. I get this error with both oUF_Phanx and PhanxBuffs, but not Diplomancer. I do not know about PhanxChat, as I do not have it installed. 3x ...hanxConfig-OptionsPanel\Ph...
File: SuperVillain UI03-12-15
new AceConfigDialog bug with SVUI 1.1.07
Posted By: myrroddin
I have Zygor Guide View installed, and it otherwise seems to work as intended. However, going into its options and selecting the Inventory submenu throws an error an will not display its settings. 2x ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-60.lua:1803: AceConfigRegistry-3.0-999999999:ValidateOptionsTable(): ZygorGuidesVi...
File: SuperVillain UI03-11-15
[v 1.1.06] Yellow bars across skins still exist
Posted By: myrroddin
Mung, you are probably still working on this, but just to update, I still see yellow bars washing out CoolLine and Bodyguard Health (not shown) which did not exist a couple of patches ago. I have circled CoolLine.http://imageshack.com/a/img661/7933/bygihT.jpg
File: SuperVillain UI03-11-15
This is new, and handy. Several err...
Posted By: myrroddin
This is new, and handy. Several errors in SVUI, all generated by itself. This is with SVUI v1.1.06 Core : @(03/11/15 09:12:29) - Interface\AddOns\SVUI_Inventory\SVUI_Inventory.lua:881: attempt to index field 'junk' (a nil value) Core : @(03/11/15 09:26:52) - Interface\AddOns\SVUI_Inventory\SVUI_Inventory.lua:881: attempt to index...
File: SuperVillain UI03-08-15
Question about skinning other AddOns...
Posted By: myrroddin
Munglunch, I was wondering what you, as an author, need to skin someone else's AddOn? Do they need a skinning API listed in the global table? I write SmartRes2, and am curious what I would need to do in order for it to be skinned. I do not write Bodyguard Health, but what would be required to skin that? For that matter, can the...
File: SuperVillain UI03-07-15
Yellow bars across skins
Posted By: myrroddin
Munglunch, thank you for the explanation of why you are overriding the Ace3 libs, and ancillary libs. Those seem to be fixed now. With build r20150307221226 (showing up as 1.1.03 in game) I see yellow bars across Bodyguard Health and Coolline that did not exist before. Must be a skinning issue. Also, Zygor Guide Viewer, bottom...
File: SuperVillain UI03-07-15
I totally love this UI! I am una...
Posted By: myrroddin
I totally love this UI! I am unable to access the menu for grid2 (but am able to see the unit frames - just not modify them). I type /grid2 and hit return and the "/grid2" just sits there in the input box. No popup, no message that this is an invalid command. If I go to the "interface" menu (addons tab) I can see grid2 is there...
File: SuperVillain UI03-07-15
Ace3 breakage
Posted By: myrroddin
Your customized Ace3 files are wreaking havoc with the standard Ace3 libraries. I am getting constant errors pulling up (and failing) slash commands and Interface .. AddOns. I just took a look at your version of AceConfig-Registry, and there is one catastrophic bug: you call the major by the same name as the Ace3 version, and bump th...
File: SuperVillain UI03-06-15
A few quick bugs...
Posted By: myrroddin
Mung, damn, I should have been using this UI ages ago! Anyway, the point: The guild display tool does not update on GUILD_ROSTER_UPDATE, checking for online/offline members. You currently have to mouse over the display for it to update. The repair option does not work. When visiting a repair vendor, you must click the button. Au...
File: EventHorizon Continued03-01-15
Load spam
Posted By: myrroddin
Is there a setting somewhere to disable the load/reloadui spam? I don't need or want to see this each time I load into the game, change specs, or reload the UI. I know EventHorizon is loaded; there is no need to spam my chat. Please and thank you ;)
File: Flight Map Enhanced & Times02-14-15
Re: Re: Iron Siegeworks again
Posted By: myrroddin
While you are alliance, could you do me a favor once you got all flight master in draenor could you check if the missing flight master module shows you flight master as missing which are horde only?I can check, as I play Alliance, and get that error. But save for a great deal of cross-checking the Lua file with Wowhead and WoWDB, how...
File: Flight Map Enhanced & Times02-07-15
Re: Re: Option I'm missing?
Posted By: myrroddin
First about the graphical stuff, the reason why I never added an option and probably never will do is because it is something only visible while you are on a taxi and you kinda cant do anything while being on it, quite alot people I guess even go afk while flying, if it where something you see all the time while playing then I would...
File: Flight Map Enhanced & Times02-07-15
Option I'm missing?
Posted By: myrroddin
When you take a flight, you get a box with a flight timer, and the text says something about module being complete or not. I am wondering if there is a way to hide the box and only keep the timer, preferably with a timer bar. Like you, I am missing some fly points, and certainly some flight times, but I'm not overly concerned abou...
File: Clique02-06-15
Re: Re: Re: Re: out of memory error
Posted By: myrroddin
I am getting the same error about memory being not enough. I just tried loading nothing but AddOn Control Panel and Clique, and still got the error. Playing a hunch: it might be time to replace tekKonfigAboutPanel with LibAboutPanel. For one, the former cannot be found on Google that I can tell, let alone known AddOn sites; and fo...
File: EventHorizon Continued11-27-14
[bug] Shadow Word: Pain and new target
Posted By: myrroddin
Playing as a Shadow Priest, the EventHorizon frame resets as it should when you switch targets, except for Shadow Word: Pain. The duration bar is displayed from the most recently afflicted mob. When you switch back to a mob that has SWP, its duration is from the previous mob. In other words, if you switch targets, the duration is...
File: FoxSmoothUI11-11-14
Mini map
Posted By: myrroddin
Assuming this UI is still getting maintained (version bump November 11, 2014 but no author comments since '12 or changelog) I think this is a nice looking UI. However, the round mini map does not match the clean squares of the rest of the UI.
File: Aurora: Missing Textures10-19-14
Reforging is gone for good
Posted By: myrroddin
I would think it is safe to remove the Reforging folder from this project. Reforging is gone, and not coming back.
File: Supervillain UI (Classic)10-19-14
Re: Re: Skada and initial placement
Posted By: myrroddin
Skada isn't embeddable anymore. I stuffed it in the upper left where there isn't much other stuff.Huh, weird. ElvUI still embeds Skada into it's bottom right chat pane. For comparison, that's the pane that SVUI uses for quests. The issue I could see happening if SVUI embedded Skada into that pane is quests you have to do in combat...
File: Supervillain UI (Classic)10-19-14
Broker display bar.. ?
Posted By: myrroddin
I see SVUI has some broker stuff already, but I have more plugins, so I use ChocolateBar. Sure, SVUI allows for some additional displays, but they get large and intrusive. I like the way it looks without adding stuff. The problem is that broker bars sit under the top left and top centre SVUI plugins. The moving tool wasn't graspin...
File: Supervillain UI (Classic)10-19-14
Skada and initial placement
Posted By: myrroddin
Totally fresh install, and Skada (I have two windows, one for dps, the other for threat) were sitting in the top right corner, obscuring part of the minimap. I temporarily fixed the issue by unlocking both windows and moving them. Is there a good place to put them, or do you have plans to embed Skada somewhere?