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Results: 251Comments by: Sauerkraut
File: oUF_Fail07-25-16
Good Day! First of all thanks for s...
Posted By: Sauerkraut
Good Day! First of all thanks for sharing this amazing addon, I would just like to ask, is there a way to change the Player Frame health value into percentage? Thanks and have a bless day! There is it would just be using a different tag. Once I get done with the update I'll give you some instructions on how to do this.
File: oUF_Fail07-25-16
Sauerkraut, good day, tell me how t...
Posted By: Sauerkraut
Sauerkraut, good day, tell me how to remove the name of the pet and the name of the spell which he casts ? Sorry I have been very busy. You would need to edit the tag section for the player pet. You'll need to wait until the Legion update sadly as this is broken until I can finish updating it.
File: oUF_Karma07-25-16
could anyone update this for wow7.0...
Posted By: Sauerkraut
could anyone update this for wow7.0? I am working on updates now. I'm just a bit bogged down so things are going slowly.
File: PhotoRobot07-19-16
Addon need a update. Plssss :o:o:o...
Posted By: Sauerkraut
Addon need a update. Plssss :o:o:o Beta for Legion is up has been for a while. Should also work on the prepatch. I'll throw the latest version up here since I've taken over maintenance. Please let me know if anything isn't working right. I'm sure there is some thing I have missed. http://www.wowinterface.com/downloads/info2...
File: oUF_Fail06-29-16
Thank you so much, tell me another...
Posted By: Sauerkraut
Thank you so much, tell me another addon map that's shown in SexyMap does not seem It is just some thing I wrote quickly. It is based on qminimap http://wowinterface.com/downloads/info17329-qMinimap.html
File: oUF_Fail06-28-16
Sauerkraut, Please tell me what Add...
Posted By: Sauerkraut
Sauerkraut, Please tell me what Addons you are on the first and fifth screenshots ? Some I don't use anymore but as well as I can remember they are rActionbarstyler rbuffframestyler rActionbuttonStyler kMedia kSettings ShieldMaid BGTargets rChat TellMeWhen NeedToKnow rThreat
File: oUF_Fail06-26-16
is it possible to add "cfg.showplay...
Posted By: Sauerkraut
is it possible to add "cfg.showplayer = false" or something similar? I'm mainly trying to use this for party\raid-frames only. Should be fairly easy. Edit line 584 in the core.lua file "showPlayer", false, Change false to cfg.ShowPlayer then add a line in the cfg.lua file cfg.ShowPlayer = false -- show player in...
File: oUF_Fail06-23-16
Re: Update?
Posted By: Sauerkraut
First i apprecaite for this nice looking and fresh addon. Your fans need to have new blood :) Can you please Update this addon? it been like one year that you did not upload new version appreciate you ;) As far as I know everything is working. So I haven't seen the need to update anything. If there is some thing specific...
File: oUF_Karma04-30-16
Re: anyone know how to fix this
Posted By: Sauerkraut
I keep getting this error the most when playing spellcasters but it is random while playing. I'll try and replicate it see if I can find what is causing it. Hey Sauerkraut, Unkn ... nice UF !!! <3 that ! my question is ... can u upload your UI ? it looks so qreat on the second screen ... maybe a update from your...
File: HUNTER-Penny03-25-16
If you are going to use textures fr...
Posted By: Sauerkraut
If you are going to use textures from other people please ask first. i'm sorry . if you cares I will change textures asap. I don't mind just would have been nice if you asked.
File: HUNTER-Penny03-25-16
If you are going to use textures fr...
Posted By: Sauerkraut
If you are going to use textures from other people please ask first.
File: oUF_Fail08-26-15
Re: Re: Re: Target Frames
Posted By: Sauerkraut
Changing the font size on my own player frame to something smaller and moving total health to the left and adding % remaning to the right if that is at all possible. Shouldn't be too difficult since everything you want is already in place. Look in the lib.lua file HP strings start around line 221. You'll need to change the playe...
File: oUF_Fail08-23-15
Re: Target Frames
Posted By: Sauerkraut
I was wondering if it is possible to make the player frame look like the target frame as I dont really like how the player frame is done but love the target frame layout. Could you be more specific.
File: oUF_Karma07-08-15
Send u an invite because i would li...
Posted By: Sauerkraut
Send u an invite because i would like to leech your grid2 layout like u stated in the info :banana: im on EU. Unkn isn't playing any longer as far as I know and I don't have the layout. Hopefully she replies to you because several people have asked for it both here and on reddit.
File: TellMeWhen05-15-15
Thanks working perfectly now. Ha...
Posted By: Sauerkraut
Thanks working perfectly now. Happening because you disabled Blizzard_CompactRaidFrames (or it otherwise isn't loading for some reason). Fixed in v7.3.1. Since updating to the latest version I get this error on entering world: I have disabled all other addons to make sure it wasn't a conflict. Not sure how to clear this up.
File: TellMeWhen05-14-15
Since updating to the latest versio...
Posted By: Sauerkraut
Since updating to the latest version I get this error on entering world: 1x ...onents\Core\Conditions\Categories\UnitAttributes.lua:277: 'for' limit must be a number ...onents\Core\Conditions\Categories\UnitAttributes.lua:277: in function <...onents\Core\Conditions\Categories\UnitAttributes.lua:275> ...onents\Core\Conditions\Cat...
File: oUF_Fail03-31-15
Thanks a lot. And I want to report...
Posted By: Sauerkraut
Thanks a lot. And I want to report a little bug. In lib.lua line 834 Shoud "b.onlyShowPlayer = cfg.showTargetDebuffs" be changed into "b.onlyShowPlayer = cfg.debuffsOnlyShowPlayer" ? Nice catch, yes it should.
File: oUF_Fail03-29-15
Hey Sauerkraut, in a recent patch B...
Posted By: Sauerkraut
Hey Sauerkraut, in a recent patch Blizzard made it so that font strings need to have a height set or else they act weird, and they no longer cut themselves off with "..." when they reach the end of the frame. In my slightly outdated and hacked up version of oUF_Fail I see this: http://i.imgur.com/KBdDiK2.png In the updated ver...
File: oUF_Karma03-29-15
Re: Party
Posted By: Sauerkraut
Any plans to include party frames? Mine never show up if they exist. edit line 23 in the config.lua file cfg.ShowParty = false -- show party frames
File: oUF_Fail03-20-15
First,thank you for your work. The...
Posted By: Sauerkraut
First,thank you for your work. Then I want to ask a quetion that if i can move the pet frame like other frames ? They can be moved. For the player pet frame edit the core.lua file line 572 if cfg.showpet then self:SetActiveStyle("failPet") local pet = self:Spawn("pet", "oUF_failPetFrame") pet:SetPoint("TOPRIGH...
File: oUF_Fail02-18-15
Re: Font name?
Posted By: Sauerkraut
Whats the font name used in chat and tiptac? I believe it is Santana.
File: oUF_Fail02-16-15
#Exciting Oh sush you :P Shouldn'...
Posted By: Sauerkraut
#Exciting Oh sush you :P Shouldn't you be making movies or something :o:eek::o
File: oUF_Karma02-16-15
Re: tot powerbar
Posted By: Sauerkraut
Hey, just wondering how would I change the tot powerbar to hang out both sides of the healthbar? You would need to increase the length of the bar then probably adjust the location. fantastic work,I'm loving it so much!!!! could u update your karma_ui? I don't really use it anymore, but what I do use is still very similar....
File: oUF_Fail02-16-15
Good day, please make Arena frames...
Posted By: Sauerkraut
Good day, please make Arena frames work. I have returned to semi-active play. I will try updating the arena frames to work. I am currently working on fixing a few nagging issues.
File: oUF_Fail10-28-14
Can you Display the BUFFS/DEBUFFS g...
Posted By: Sauerkraut
Can you Display the BUFFS/DEBUFFS game player :D y,I also like it, buffs above player, debuffs below player,but I do not know how to modify@@ It is certainly possible, however I have not built it in to this layout. You would need to edit the lib.lua file and add in the needed parts to the buff and debuff sections.