Results: 13Comments by: Paloladin
File: Dominos11-03-13
There a way to change hotkey color?...
Posted By: Paloladin
There a way to change hotkey color? I've tinkered around with it for a while. Went into the ActionButton.lua file and added hotkey:SetFont(fontName, fontSize, 'OUTLINE') which works great, changes the font to the new font and everything works great Then I tried adding hotkey:SetVertexColor(1,1,1,1) to get the hotkey color to...
File: Masque11-03-13
Figured it was something like that....
Posted By: Paloladin
Figured it was something like that. Thanks for the quick response. The font color is disabled for the HotKey because the default API changes it based on various events and it's too much of a hassle to catch the changes and prevent/revert them. I'd recommend seeing if there's an add-on out there let's you customize that specifica...
File: Masque11-02-13
There anyway to change the Hotkey t...
Posted By: Paloladin
There anyway to change the Hotkey text color? Would really like the text to be white rather than grey, I see you can change the count text color. I added a SetVertexColor into the section where the hotkey text is skinned in Button.lua to try it there but all I can get that command to do is change the alpha, doesnt appear to actuall...
File: KuiNameplates11-27-12
Re: 5.1
Posted By: Paloladin
Just wanted to check to see, but is anyone else having issues with KNP since 5.1? It's loaded (/knp still brings up the GUI), but there are no changes being made to my nameplates. Everything has reverted back to default. Uncertain if it's just me or not, as I've not heard anything otherwise xD same issue
File: dMinimap 311-29-11
go through and replace all instance...
Posted By: Paloladin
go through and replace all instances of LFDSearchStatus with LFGSearchStatus and then replace hooksecurefunc("MiniMapLFG_UpdateIsShown", UpdateLFG) with hooksecurefunc("MiniMapLFG_Update", UpdateLFG) is how i got it to start working on my copy. Blizzard removed the LFDSearchStatus API and the MiniMapLFG_UpdateIsShown API.
File: oUF_Elen10-13-10
Holy power bar doesn't seem to upda...
Posted By: Paloladin
Holy power bar doesn't seem to update for me. Always looks like your screen of holy power bar
File: oUF_Led206-13-10
**EDIT NM I figured it out**
Posted By: Paloladin
**EDIT NM I figured it out**
File: oUF_bloo06-05-10
Go into the unitframes.lua included...
Posted By: Paloladin
Go into the unitframes.lua included with bloo and change the last 5 lines to this oUF:Spawn('player','oUF_bloo_Player'):SetPoint('CENTER', playerpos_x, playerpos_y) oUF:Spawn('target','oUF_bloo_Target'):SetPoint('CENTER', targetpos_x, targetpos_y) oUF:Spawn('targettarget','oUF_bloo_ToT'):SetPoint('CENTER', totpos_x, totpos_y) o...
File: Reflux02-16-10
On lines 270 and 329 of the Reflux....
Posted By: Paloladin
On lines 270 and 329 of the Reflux.lua file it says printf rather than print. Was causing LUA errors. Im not sure if its been brought to your attention or not but thats the only issue i've been having so far. Great mod :)
File: PallyPower02-09-10
opacity?
Posted By: Paloladin
Im not sure if you are taking suggestions for future releases (and this is minor because this mod is already brilliant), but I would like to request the ability to do some conditional opacity changes like: Mouse over---set opacity of pp frame to 100% Mouse away---set opacity of pp frame to 0% Player unbuffed or buff ending in t...
File: kgPanels01-25-10
I'm trying to show a panel when my...
Posted By: Paloladin
I'm trying to show a panel when my focus target casts a spell and then hide it when the spell ends. I have the following in the scripts for the panel Im trying to get to do this but it doesnt do anything at all. Complete newb at scripting can anyone help me out with this? Id appreciate it immensely. OnLoad Section: self:Regist...
File: MikScrollingBattleText10-20-08
Originally posted by Mikord Palol...
Posted By: Paloladin
Originally posted by Mikord Paloladin: Make sure you don't have the Spam Control->Hide Names option enabled. Thanks alot Mikord, that was the problem.
File: MikScrollingBattleText10-19-08
I cant seem to get my targets name...
Posted By: Paloladin
I cant seem to get my targets name to show for my healing spells. When I change font the font change when i cast the spell so I know Im changing the right thing. right now the text is: +%a(%s - %n) ? 'n' should cover the name correct?