Results: 125Comments by: goliath0
File: DR Tracker11-25-08
Originally posted by Shadowed Int...
Posted By: goliath0
Originally posted by Shadowed Interesting idea, I'll see about adding that idea. Thanks. It's neat because in Arena, you usually know (or should know) what are the DRs. What you don't know is for how long is the target going to be immune to CC and that's where drtracker would kick in. Another idea: ability to customize the S...
File: DR Tracker11-25-08
also, a really neat option to imple...
Posted By: goliath0
also, a really neat option to implement (I have that) would be to ignore the partial DR bars and only display a bar when the targets becomes immune to that CC-mechanism (displaying "IMMUNE" instead of 0%)
File: DR Tracker11-25-08
I believe you're still missing the...
Posted By: goliath0
I believe you're still missing the DR entry for mage's 51 point frost STUN talent: Deep Freeze I think death grip with glyph can stun for 1 sec too
File: MoveAnything11-16-08
Originally posted by pär Awesome...
Posted By: goliath0
Originally posted by pär Awesome mod. Love it. But getting out of a vehicle is just FUBAR'd right now. Only quick fix is to do a /rl thing, and that's not very fun. For now I'm just putting that on a hotkey'd macro. Probably not gonna help in lvl 80 BGs though... Tgt of tgt sometimes disappears too. And if you mess with your...
File: MoveAnything11-16-08
I hate to break it to you, but Move...
Posted By: goliath0
I hate to break it to you, but MoveAnything seems broken atm with Wotlk out. Vehicle UI screws the visibility/presence of the standard and vehicle bars. Sometimes frames stop appearing (target of target). Lots of stuff.
File: MoveAnything11-15-08
Originally posted by JMHammer Hav...
Posted By: goliath0
Originally posted by JMHammer Have you tried reloading your UI one time after you're mounted (i.e. in the vehicle)? This reportedly works around the problem. my action bar sometimes disappears when interacting with vehicles (mostly after leaving the vehicle). /console reloadui always works. Dunno if it's MoveAnything tha...
File: MoveAnything11-11-08
Still can't scale Traget Buffs and...
Posted By: goliath0
Still can't scale Traget Buffs and Debuffs.
File: SmartDebuff11-11-08
Originally posted by AcidWeb It i...
Posted By: goliath0
Originally posted by AcidWeb It is any option to hide frame when you not in party/raid? And I'd like to have it hidden in arena.
File: Proximo11-10-08
I've received an error about callin...
Posted By: goliath0
I've received an error about calling a nil value. Can't reproduce it :/ Just so you know.
File: RantTooltip11-10-08
If you want to be a super minimalis...
Posted By: goliath0
If you want to be a super minimalist, don't use Options, and delete the saved variable line in .toc file. That way the 1 line files which are useless to the addon won't be created at all.
File: MikScrollingBattleText11-09-08
Thanks for the reply. My top pri...
Posted By: goliath0
Thanks for the reply. My top priority is the lowest CPU usage possible while providing enough information. To be honest, dmg + spell icon is all I need MiK's is indeed much larger (it's not a fair statement I know), I have no idea about perfomrance though.
File: RantTooltip11-09-08
If you want a pvp option, you alrea...
Posted By: goliath0
If you want a pvp option, you already have that in the form of the cursor change. Just set showPvP to false and there you go, best tooltip addon.
File: Scrolling Combat Text11-09-08
I can't decide SCT vs MSBT. What...
Posted By: goliath0
I can't decide SCT vs MSBT. What would you say to convince me to use SCT?
File: MikScrollingBattleText11-09-08
Re: ChatAlertFu
Posted By: goliath0
I don't want to start a flame war or anything... But what would you say to convince me to use MSBT rather than SCT?
File: Classic ThreatMeter11-08-08
Also, an option to disable Focus th...
Posted By: goliath0
Also, an option to disable Focus threat display would be nice I deleted some parts of the code and got it working. Focus is something you keep an eye of, but don't actually deal damage to (most of the time).
File: MoveAnything11-08-08
using -8 without any problems so fa...
Posted By: goliath0
using -8 without any problems so far (I'm using some frames that you deliberately didn't mention and they're working correctly). I haven't tested resizing Buff/Debuff slots yet, which is really important for me.
File: MyThreat11-08-08
Originally posted by Brimm It alr...
Posted By: goliath0
Originally posted by Brimm It already "sticks" to the current tank regardless of target (I introduced that behavior when the Blizzard API opened up since it can tell us who is actually tanking the target). Also, the problem with setting up the focus list from the "MT list" is that there is no built-in MT list in the WoW UI. Ther...
File: Grid11-07-08
Yeah, something that does the follo...
Posted By: goliath0
Yeah, something that does the following: 1. Shows party inteface in arena instead of Grid 2. Follows the default ui setting of showing party interface in raid everywhere else. Also, an option to display the "time elapsed" on effects like Curses (no need for plugins like GridStatusKalecgos in the future!) Grid would PWN all...
File: Classic ThreatMeter11-07-08
Important feature to add - enable o...
Posted By: goliath0
Important feature to add - enable only in Party/Raid Instances (except arenas)
File: Classic ThreatMeter11-07-08
Originally posted by Xabora That...
Posted By: goliath0
Originally posted by Xabora That has its own separate hook in two places if I remember correctly. I'd very much like to edit it to be on all the time, not at ~70%+ :/
File: MyThreat11-07-08
Amazing addon. But. If a boss...
Posted By: goliath0
Amazing addon. But. If a boss targets someone besides the tank for some time (Encapsulate by Felmyst etc.) you'll lose the crucial information since usually it happens to a random player, not the tank. Maybe an option for the addon to only stick to the highest threat value person (in Standard mode) all the time? I'll do it b...
File: RantTooltip11-06-08
You suggest deleting Options addon...
Posted By: goliath0
You suggest deleting Options addon if people like to have a minimal usage footprint. But I think that line 76 in .lua still calls the stored variable, which is NIL, causing an error. (you can comment out some lines and it's cool then)
File: RantTooltip11-05-08
Changing the cursor anchor to a neg...
Posted By: goliath0
Changing the cursor anchor to a negative X value does nothing. I had to change the formula to " - layout.anchor" rather than + (and then use a positive X value) to get the tooltip to the left of my cursor. Also, changing the scale to for example 0.8 causes the formula to act weird, I just can't mimic the same result (bottom-rig...
File: MoveAnything11-03-08
Re: issue
Posted By: goliath0
Originally posted by qwksilver NOTE: it has the move anything button under the menu, shouldn't it be in the menu? Same for me.
File: MoveAnything11-03-08
In the newest version, I had to man...
Posted By: goliath0
In the newest version, I had to manually add a frame for the target's Debuffs (TargetFrameDebuff1) to the code, since it's not there. However, the addon doesn't remember its Scale once you exit the game. Any quick hint for me to fix it? p.s. it seems to me that the SavedVariables file is being updated, but for this very one...