Results: 49Comments by: Landrell
File: Red Alert Modular Texture Package05-17-09
Re: Sooo
Posted By: Landrell
Originally posted by roklol You post the list of add-ons as "requirements". Does this mean we have to go find them and then put this on or do those add-ons come in a package? If so, which on the list would you personally recommend? There's no actual picture of what this looks like, just of the skin. (I'd also request a pic o...
File: STeam Pixel Modular Texture Package04-28-09
Originally posted by deep92 I t...
Posted By: Landrell
Originally posted by deep92 I think you missed my problem. I'll tell it like this: I'm in an instance, in combat. Party members and mobs around me. I have to click on a spell or something... I miss click (fail..) and click on the texture. Though there's a party member behind the texture (hidden behind the texture art) I tar...
File: STeam Pixel Modular Texture Package04-28-09
Originally posted by deep92 Ah, t...
Posted By: Landrell
Originally posted by deep92 Ah, that explains why my own textures failed (lol) But I know when locked it's fine and stuff, I just had a hard time getting them in the same height (due to that the texture isn't always on the same spot on the canvas) but I succeeded :) Though, do you know how I can make the textures not click thro...
File: STeam Pixel Modular Texture Package04-27-09
Originally posted by deep92 <3 th...
Posted By: Landrell
Originally posted by deep92 <3 the textures, I used KGPanels before so it wasn't to hard to get all aligned :) I'll post my UI soon enough in here, I just the omen/recount thing also for my unit frames, dunno why.. Just had to lol XD But nicely done. Only thing that annoyed me was that your graphics aren't cut very well. I me...
File: STeam Pixel Modular Texture Package04-25-09
Originally posted by Fiercy Same...
Posted By: Landrell
Originally posted by Fiercy Same issue as above, I loaded the textures to the art library and only some worked. For example stb actionbar loaded fine but others like stb chat didn't load at all, no idea why. I don't know if this is due to kgpanels, 3.1.1 patch, or the textures themselves. I'll take a look at the blue set and se...
File: Red Alert Modular Texture Package04-23-09
Originally posted by RavenHawkDX...
Posted By: Landrell
Originally posted by RavenHawkDX I just wanted to say thanx & i finally figured it all out & now understand how to use KG Panels to make my own layouts using some of your textures as well as others. I used your Neutrino Modular Texture Package to make this along with all the other stuff you use. Thanx for the help.:banana:...
File: Red Alert Modular Texture Package04-19-09
Originally posted by RavenHawkDX...
Posted By: Landrell
Originally posted by RavenHawkDX thanx it works great now. Now if you could just point me to a good tutorial.lol Your best bet would to check here on WoWI in their forums. There are plenty of people here that may know more about where to go and etc. as far as the info and tutorials you can go to. So start asking there would...
File: Red Alert Modular Texture Package04-18-09
Originally posted by RavenHawkDX...
Posted By: Landrell
Originally posted by RavenHawkDX i did & both the KgPanels & KgPanels config folders where out of date when i loaded them. so i went to curse.com to get it and the KgPanels folder works but the KgPanels config folder was out of date. Ok, now in your character screen at the bottom left, there should be a button that says "ad...
File: Red Alert Modular Texture Package04-18-09
Originally posted by RavenHawkDX...
Posted By: Landrell
Originally posted by RavenHawkDX Hi i love the texture pack you put up here...but i have no skills in putting it together. i was just wondering if you could put it together & then post it on this site? I got everything you said to get the only problem I'm having is when i load kgpanels the Config is out of date. please Help!:(...
File: Red Alert Modular Texture Package04-11-09
Re: Whao!
Posted By: Landrell
Originally posted by Elloria That is bad ass. Nice work! ;) Thank you kindaly, Elloria! :)
File: Neutrino Modular Texture Package04-08-09
Originally posted by mrruben5 Ver...
Posted By: Landrell
Originally posted by mrruben5 Very nice, would like to see designs for unit frames from you ;) I wish I knew code to implement into fruition; however, I don't. Perhaps it might be time for me to take a second look at doing so!
File: Neutrino Modular Texture Package03-29-09
Originally posted by Spellshaper...
Posted By: Landrell
Originally posted by Spellshaper Ohh shiny. I will play around with them a bit. Thanks for the work ;) Thank you kindly! I hope you get the use you need out of the Tex Packages!
File: Neutrino Modular Texture Package03-27-09
Originally posted by krimpsok You...
Posted By: Landrell
Originally posted by krimpsok You made all of the textures yourself? Reason I'm asking is because I've been trying to create my own but just can't seem to get them looking so awesome as yours :p. Anyways awesome pack, think i'm gonna use it in one of my next UI's =) Yeah I did. I'm of course slow going in the process of making...
File: Neutrino Modular Texture Package03-27-09
Hehe, I know. I don't really under...
Posted By: Landrell
Hehe, I know. I don't really understand why, but it doesn't bother me to be honest. Just as long as they follow the simple instructions of the READ ME, I'm fine with it. Thank you by the way for stopping by! :banana:
File: Nevion UI (16:9)03-19-09
Re: Re: Please Read the README FIRST
Posted By: Landrell
Originally posted by ole1510 Sorry, i haven't read that. I've add it to the addon list with hyperlink. And I write Ihavent make any addon, and it is only an addon pack. Is it ok so? Or must I formulate it otherwise? Thank you very much, Ole1510! Very nice set up by the way. And yes, it is fine!
File: Nevion UI (16:9)03-19-09
Re: Re: Please Read the README FIRST
Posted By: Landrell
Originally posted by Ashesdivide Neutrino is an amazing package. Just thought I'd point that out =] The UI isn't bad. I appreciate that, as I'm sure the Author of this mod does as well. I just want to make sure all old and new Add Authors give each other the respect and dignity that they put into their work and be mind...
File: Nevion UI (16:9)03-18-09
Please Read the README FIRST
Posted By: Landrell
I have it in the README that if you use this texture package, that you give credit where credit is due. Please open a direct link to where you found them on your Descriptions Page, for I am the Author and would hate to have to revoke priviledges. That is all that I ask. Thank you for choosing the Neutrino Texture Package though!...
File: hud03-13-09
Very Nice!
Posted By: Landrell
I'm really loving how this Add on looks and feels, though it's missing something. I'm not sure if this is meant just for the DK class alone, but I would love to see a player/target cast bar added to this. Other than that, really nice work man!
File: STeam Pixel Modular Texture Package03-05-09
Thanke kindly! I do plan on making...
Posted By: Landrell
Thanke kindly! I do plan on making a slimmed down version of these in the near future. But thank you for considering this add on in the near future! :)
File: Steam Pixel Texture Package11-12-08
Originally posted by Arkive I ver...
Posted By: Landrell
Originally posted by Arkive I very much like the texture pattern. Is this based on an existing texture? If not, it would great to be able to download a larger, high quality square version with the border (maybe 512x512) of each pattern so we can tailor it to our specific needs. It's something I came up with entirely of my own...
File: Steam Pixel Texture Package11-12-08
Originally posted by Sepioth Can...
Posted By: Landrell
Originally posted by Sepioth Can you create the same package of textures but use JUST one box?? With programs like kgpanels people can create there own UI layout or even mimic the one you have. I could create a even simpler Texture package for the Steam Pixel Project, however, it might take a little doing. I'll see what I c...
File: Steam Pixel Texture Package11-12-08
Originally posted by Aesir I thin...
Posted By: Landrell
Originally posted by Aesir I think the textures included are nice. Which brings me to a couple of suggestions. One for the author, one for WoWI. For the author: I think that a fair number of folks checking out something named "Steam Pixel GUI Full" will be expecting an actual GUI, not a collection of textures for use in cre...
File: Steam Pixel Texture Package11-12-08
Re: required mods
Posted By: Landrell
Originally posted by dreamtgm You may want to update your "Addon info" page here on WoW Interface, as well as the Readme file, to indicate that there are 2 mods required to use your textures: kgPanels kgPanelsConfig Notice that there is no underscore character in the name. Searching the mod sites for "KG_Panels" turns up not...
File: Steam Pixel Texture Package11-12-08
Originally posted by Silenia I wa...
Posted By: Landrell
Originally posted by Silenia I was gonna check this "UI" out, until I opened it to install it and realized its not a UI. :( Amazing texture pack though!!!! That is correct, it is not a compilation/Suite. The reason why I did it like this is because everyone has their own way about setting things up, and I want to give the user...