Results: 261Comments by: vpr
File: Combuctor10-18-08
When playing last night, I kept loo...
Posted By: vpr
When playing last night, I kept looking at Combuctor and it seemed like something was wrong... Well after looking at the screen shot today, I realized that the tabs on the right were missing, and there were only 3 tabs at the bottom (All, Trade, Keys...I think). Is this how it's supposed to be, or is there a problem? If there is a pr...
File: Combuctor10-17-08
Originally posted by Tuller Here'...
Posted By: vpr
Originally posted by Tuller Here's a minor road map of what I want to do 2.1.x: Make another pass at the set api. I really want to encourage developers to make new sets and subsets for Combuctor. I may also add in a few more configuration options. 2.2.x: Add in an event system. This will be similar to how I define when to sh...
File: eCastingBar10-17-08
First I want to say that I'm not tr...
Posted By: vpr
First I want to say that I'm not trying to start anything, this is a legitimate honest question. I'm fairly new to casting bar replacements, but from everything I've read Quartz and eCastingBar are kind of the two premier addons to use. My question is how does this bar compare to quartz?
File: PortMe10-17-08
Re: Suggestion
Posted By: vpr
Originally posted by trogdorhunter Like it so far. I have a couple things I'd like to see. Just a suggestion but could you add a slash command to customize the tell that announces the port? Every time I port now I get tons of whispers but nobody seems to get the 'magic phrase' bit. By the time I've replied and explained to ev...
File: Combuctor10-17-08
Originally posted by Tuller I thi...
Posted By: vpr
Originally posted by Tuller I think that would be better done via writing a new category for Combuctor. That sounds fine :banana:
File: Combuctor10-17-08
Mark items for sell, auction house,...
Posted By: vpr
Mark items for sell, auction house, trade, or junk Feature #: 2920 File: Combuctor Date: 10-06-2008 10:00 PM By: vpr Status: Under Review Was wondering if you could add a feature into Combuctor and/or Bagnon that would allow you to change the color of a square to essentially mark it for a certain task, such as selling to a ven...
File: PhanxChat10-10-08
I'm getting the same errors as the...
Posted By: vpr
I'm getting the same errors as the previous poster below - I'm using TekErr and it just keeps scrolling forever, unable to stop it. Does this new version work on the live servers, or only WOTLK?
File: MetaHud10-03-08
when logging in w/ TekErr I get thi...
Posted By: vpr
when logging in w/ TekErr I get this message... What's it mean? ...ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:61: attempt to index field 'vars' (a nil value) : ? ...ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:61: in function `Erase' ...ce\AddOns\MetaHud\Libs\Gratuity-2.0\Gratuity-2.0.lua:211: in function `Set...
File: Minimap Button Frame09-28-08
Using 2.0Beta and TekErr... Also Wo...
Posted By: vpr
Using 2.0Beta and TekErr... Also WowMatrix wants to update 2.0 to 1.9a? Which one is actually "newer?" ...ace\AddOns\MinimapButtonFrame\MinimapButtonFrame.lua:801: table index is nil : ? ...ace\AddOns\MinimapButtonFrame\MinimapButtonFrame.lua:801: in function `saveAndDisableChildScripts' ...ace\AddOns\MinimapButtonFrame\Minimap...
File: Minimap Button Frame09-18-08
Each time I enter the game using te...
Posted By: vpr
Each time I enter the game using tekErr with any of my characters I get this message ...ace\AddOns\MinimapButtonFrame\MinimapButtonFrame.lua:672: table index is nil Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:27: in function Interface\AddOns\Ace2\AceAddon-2.0\Ace...
File: Simple Buff Bars09-11-08
Forgive me if this option is in the...
Posted By: vpr
Forgive me if this option is in the mod, but I've looked around and have been unable to find it, perhaps I'm just not looking in the right place. Currently the mod lists the buffs when set by time from the buff that's going to take the longest amount of time to the buff that's going to take the least amount of time. I want to reve...