Results: 110Comments by: Sasenna
File: SasUI12-24-14
in the FAQ the answer can be found....
Posted By: Sasenna
in the FAQ the answer can be found. Open World of Warcraft\Interface\AddOns\SasUI\config.lua Change -- Player Frame Placement IN of Combat a2 = "CENTER" -- Anchor Point of Frame af2 = UIParent -- Anchor Frame x2 = -315 -- x axis movement y2 = 0 -- y axis movement to look like...
File: ResourcesOnTop12-21-14
Error
Posted By: Sasenna
Updated ToC to be usable with WoD. I now get this error Date: 2014-12-21 13:33:42 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\ResourcesOnTop\ResourcesOnTop.lua line 23: attempt to index local 'Frame' (a nil value) Debug: ResourcesOnTop\ResourcesOnTop.lua:23: ResourcesOnTop\ResourcesOnTop.lua:22...
File: AuctionLite12-19-14
Re: auctionlite not working
Posted By: Sasenna
Check the settings on it. Hit Esc Click Interface Click Addons tab at the top Select AuctionLite Select Tooltips Show vendor price Always Show Disenchant Value If Applicable Show Auction Value If Applicable Hi guys please help me!!!! I know this is an awesome addon as my friend has it but for some reason it is not w...
File: SasUI12-17-14
Re: Opacity?
Posted By: Sasenna
Opps forgot to add that to the config itself. its under World of Warcraft\Interface\AddOns\SasUI\ActionBar.lua ----------------------------- -- CONFIG ----------------------------- local PBA = 0.4 -- Opacity of Pet Bar local SBA = 0.4 -- Opacity of Stance Bar local RBA = 0.4 -- Opacity of Right Action Bars local MMA =...
File: Roth UI (Diablo)12-15-14
Re: Quest Objectives and Garrison Minimap Button
Posted By: Sasenna
Add --Garrison Button GarrisonLandingPageMinimapButton:ClearAllPoints() GarrisonLandingPageMinimapButton:SetPoint("BOTTOMLEFT", 75, 45) GarrisonLandingPageMinimapButton:SetScale(0.65) to the Minimap code. Open rInfostrings\config.lua to change the position of the infostrings. As you can see the new default Garrison i...
File: SasUI12-14-14
Which ones are yours? I had thought...
Posted By: Sasenna
Which ones are yours? I had thought I got everyone when giving credit. I don't use ElvUI, from the quick look through the pictures i don't see anything off the top. Hate leaving comments sounding like an ass. But credits are due where they need to be due and some of those textures are made by me. Just wanna make sure you understan...
File: Roth UI (Diablo)12-02-14
Easiest way to to avoid that is aft...
Posted By: Sasenna
Easiest way to to avoid that is after tweaking everything then log out and back in to have the positions saved. For the most part the game does not save settings until log-out. Hi Zork, great UI! Been using it for a log time before pandas and just got back to use it again, I have encountered an error, I'm not sure how to solve....
File: Roth UI (Diablo)11-28-14
I believe the debuff on your health...
Posted By: Sasenna
I believe the debuff on your health orb is actually your pet's buff/debuff area. Hey zork, I'm having some problems with debuffs. The UI isnt showing 90% of them. And when it does show, it's the less important debuffs and it's right next to my HP orb. Funny thing is, when i click to target myself, it shows the debuffs i wanna see...
File: Roth UI (Diablo)11-22-14
@Normalice Garrison button actuall...
Posted By: Sasenna
@Normalice Garrison button actually pretty easy to do. Just add to the minimap addon. --Garrison Button GarrisonLandingPageMinimapButton:ClearAllPoints() GarrisonLandingPageMinimapButton:SetPoint("BOTTOMLEFT", 75, 45) GarrisonLandingPageMinimapButton:SetScale(0.65) Save the file and reload UI. All that going to do is scale...
File: Sas Diablo10-31-14
Make sure when in-game to reload ui...
Posted By: Sasenna
Make sure when in-game to reload ui and to call the function and reset it. So if you move the player frame in the lua: save it, reload ui and then do /diablo resetunits. You can also is the drag functions as well to place them. I.E. /diablo unlockunits The option for frequent updates is probably not there. I just removed the orbs,...
File: Roth UI (Diablo)10-30-14
Re: Hellll yeaaaaaah!
Posted By: Sasenna
@Zork Just came back to the game after almost 2 years away and first thing I look for is your UI, thanks for all the years you have put into this. @Cool When you move anything in the UI make sure to reset the frames using the slash commands. If you move the Demon or Angel frames save the move, reloadui in game and then type /d...
File: Supervillain UI (Classic)08-19-14
Cannot get the profile save to work...
Posted By: Sasenna
Cannot get the profile save to work. Using the version that came out today at around 2:40 pm EST. Says it saves the profile but under the copy from and delete list it is blank.
File: oUF_Diablo(Sas Edition)03-02-14
Re: Movement
Posted By: Sasenna
Found the issue, edited the Info page under CUSTOMIZE for the solution. Thanks, ~Sas Is there a way to move the unit frames without having to go into the .lua? I tried doing /diablo unlockunits as prompted when typing /diablo but it seems to have no actual effect. I love the look and feel of the addon but unless I really want...
File: SasUI03-02-14
Re: Scaling
Posted By: Sasenna
Open sActionBar\Textures.lua with a text editor scroll down and change the values for ----------------------------- -- MENU SCALING ----------------------------- FriendsFrame:SetScale(1.25) CharacterFrame:SetScale(1.25) SpellBookFrame:SetScale(1.25) PVEFrame:SetScale(1.25) MailFrame:SetScale(1.25) QuestFram...
File: Roth UI (Diablo)03-25-13
I thought of creating it, might sti...
Posted By: Sasenna
I thought of creating it, might still just for fun, however it's practical use I'd say is pretty low. Could probably pull it off better in rift because of the macro system in that game, able to condense 15+ skills down to like 2-6. Also chat becomes an issue, would it go above the orb or now is it in the center of the screen. I ma...
File: Sas Diablo03-24-13
Yes, all the slash commands still w...
Posted By: Sasenna
Yes, all the slash commands still work. I removed the orb control but orb no longer exists anyway. Hope you enjoy it, ~Sas Thank you for updating this! Loved the Roth UI setup, but hated the orbs as health/mana pools. Hopefully with this we will be set for good! Are the /commands basically the same as before?
File: Roth UI (Diablo)03-23-13
EDIT: Sas Diablo has been updated (...
Posted By: Sasenna
EDIT: Sas Diablo has been updated ( waiting on approval ), only thing I did this time is remove the orbs, add player frame and rescale a few things. It is not that difficult to change the orb to a player frame, but it is time consuming. If you know how to read code the basic way to do it is remove the orb code from oUF_Diablo/unit...
File: SasUI12-09-12
make sure to comment out the config...
Posted By: Sasenna
make sure to comment out the config.lua as well. to move the units frames the drag function does not work at this time. have to edit it in the unit frames file. just look for the pos line under player target and target of target. sorry if any o this looks weird, typing on a tablet and it is decided to auto correct like every word...
File: SasUI12-05-12
SasUI with WoW 5.0 Onwards.
Posted By: Sasenna
SasUI has been updated to work with 5.1 of WoW MoP. Known Issue: --The death knight rune bar when speced frost, upon logging in shows having 2 blood runes. This is a graphical error, reloading UI fixes it to be the correct death rune graphic. If someone wants to figure out why this is be my guest, I only ask if you do fix send me...
File: SasUI04-01-12
Not that I know of. Is there any...
Posted By: Sasenna
Not that I know of. Is there any hidden sounds in this package? been hearing wierd speeches when i log in WoW
File: SasUI03-31-12
Cooldown Counter: Change Font Siz...
Posted By: Sasenna
Cooldown Counter: Change Font Size: 1. Open World of Warcraft\Interface\AddOns\SasUI\tullaCC\config.lua with Notepad. 2. Edit --font settings C.fontFace = STANDARD_TEXT_FONT --what font to use C.fontSize = 20 --the base font size to use at a scale of 1 3. Save file. 4. Reload UI ( /console reloadui ). Disable Cooldown Co...
File: Sas Diablo01-15-12
Sorry about the delay on answering,...
Posted By: Sasenna
Sorry about the delay on answering, was working 60 hour weeks. Quick fix: 1. Open Interface\AddOns\oUF_Diablo\units\player.lua 2. Scroll down to around line 742 --fix to update druid power correctly when cat has 100 power self.Power:RegisterEvent("UPDATE_SHAPESHIFT_FORM") self.Power:SetScript("OnEvent", function(s...
File: SasUI12-05-11
After having a chance to play so mo...
Posted By: Sasenna
After having a chance to play so more, I am also experiencing the problem. Have a temp fix by just increasing the distance the party frames are from one another. Setting yOffset to -45 under the PARTY Frames section of oUF_Diablo/Config.lua. attributes = { visibility = "party", --show this header in pa...
File: SasUI12-01-11
Re: Update for 4.3
Posted By: Sasenna
Quick Fix update applied. Just a heads up, I am working 60 hour weeks throughout this month. I hope to have the update to this UI by next week. However, work comes first over game time. Sorry, ~Sas
File: SasUI11-29-11
Update for 4.3
Posted By: Sasenna
Just a heads up, I am working 60 hour weeks throughout this month. I hope to have the update to this UI by next week. However, work comes first over game time. Sorry, ~Sas