Results: 96Comments by: Sasenna
File: SyncUI05-19-15
Talents/Glyphs UI
Posted By: Sasenna
Would love to have a standalone of this. Love the minimalist style to it. Keep up the awesome work.
File: Roth UI (Diablo)05-02-15
Re: unkickable cast(bar)?
Posted By: Sasenna
Should be built-in already. I haven't used this UI in ages but when I last did I believe there was a shield around the cast bar if the cast could not be interrupted. Hi, would it be possible to add a function to the castbar, that I can see if a cast could be interrupted or not? Something like a lock or a cross or something. E...
File: oUF_Diablo(Sas Edition)04-18-15
Re: Re: Re: Fade
Posted By: Sasenna
Actually that code i gave you would have never worked, sorry about that. Wrote it quickly and didn't bother to check it. Open oUF_Diablo/config.lua with text editor. Scroll to the very bottom and add -- Player Frame Combat Fading local function PlayerFrame_OutCombat_Update() oUF_DiabloPlayerFrame:SetAlpha(0.1) -- Fully...
File: SyncUI04-17-15
Posted By: Sasenna
Simply beautiful. Nice job. My only issue with it is seems too sleek for wow. Kinda reminds me of early Wildstar UI. ( might just be my memory being weird there tho ) Once again nice job.
File: oUF_Diablo(Sas Edition)04-16-15
Re: Fade
Posted By: Sasenna
Baseline that not supported, would require extra code added in. I can give an example of how to do it. local function PlayerFrame_OutCombat_Update() PlayerFrame:SetAlpha(0) -- Fully invisible outside combat end local f = CreateFrame("Frame", nil, UIParent) f:RegisterEvent("PLAYER_REGEN_ENABLED") f:SetScript("OnEvent",...
File: oUF_Diablo(Sas Edition)04-07-15
Re: Use only a few
Posted By: Sasenna
Open World of Warcraft/Interface/AddOns/oUF_Diablo/config.lua in a text editor. For any frame you do not want set it to false. Example No Player Frame: cfg.units = { -- PLAYER player = { show = false, Save file afterwards. Reopen wow, if wow already running then reloadui. ( type /reload in chat and press e...
File: Garrison Jukebox01-24-15
Posted By: Sasenna
Did a clean install of the addon as well. Only Addons running are Garrison JukeBox and Swatter. Date: 2015-01-24 13:46:42 ID: 1 Error occured in: Global Count: 1 Message: AceLocale-3.0: GarrisonJukeBox: Missing entry for 'ICON_RCLICK' Debug: garrisonjukebox\GarrisonJukeBox.lua:228: CreateMinimapIcon() garrisonjukebox\...
File: Sas Diablo01-11-15
Sorry for missing this, been busy w...
Posted By: Sasenna
Sorry for missing this, been busy with holidays lately. InCombat and OutOfCombat tracking not built in this UI I believe. I'd have to test it myself first. I have not actually used this UI in a few years. My style has been closer to that of default Blizzard. However, I do try to keep this up to date for those that like it. Abso...
File: Garrison Jukebox01-04-15
Great Addon
Posted By: Sasenna
Loving this AddOn so far, only played with it for maybe 15 minutes. But noticed that the Horde Garrison was not apart of the default zone list. I added it to my own in World of Warcraft\Interface\AddOns\garrisonjukebox\GarrisonJukeBox.lua -- table holding zone info (name, id) local zonetable = { {"Lunarfall", 971}, {"Frost...
File: Roth UI (Diablo)01-04-15
Re: how to move this
Posted By: Sasenna
That is the Alternate Player Power Bar move with /rppba lock --will lock the player power bar alt /rppba unlock --will unlock the player power bar alt how to move this it it blot out my character
File: Sas Diablo12-25-14
Glad you like it, I know zork gets...
Posted By: Sasenna
Glad you like it, I know zork gets alot of requests for his player frame to look like the target frame. i figured out the way to do it around 5 years ago now and just try to keep it up to date for others to have. I don't even use his UI for the most part anymore. thanks for this :) I love the Roth UI and especially the Unit Frames...
File: SasUI12-24-14
in the FAQ the answer can be found....
Posted By: Sasenna
in the FAQ the answer can be found. Open World of Warcraft\Interface\AddOns\SasUI\config.lua Change -- Player Frame Placement IN of Combat a2 = "CENTER" -- Anchor Point of Frame af2 = UIParent -- Anchor Frame x2 = -315 -- x axis movement y2 = 0 -- y axis movement to look like...
File: ResourcesOnTop12-21-14
Posted By: Sasenna
Updated ToC to be usable with WoD. I now get this error Date: 2014-12-21 13:33:42 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\ResourcesOnTop\ResourcesOnTop.lua line 23: attempt to index local 'Frame' (a nil value) Debug: ResourcesOnTop\ResourcesOnTop.lua:23: ResourcesOnTop\ResourcesOnTop.lua:22...
File: AuctionLite12-19-14
Re: auctionlite not working
Posted By: Sasenna
Check the settings on it. Hit Esc Click Interface Click Addons tab at the top Select AuctionLite Select Tooltips Show vendor price Always Show Disenchant Value If Applicable Show Auction Value If Applicable Hi guys please help me!!!! I know this is an awesome addon as my friend has it but for some reason it is not w...
File: SasUI12-17-14
Re: Opacity?
Posted By: Sasenna
Opps forgot to add that to the config itself. its under World of Warcraft\Interface\AddOns\SasUI\ActionBar.lua ----------------------------- -- CONFIG ----------------------------- local PBA = 0.4 -- Opacity of Pet Bar local SBA = 0.4 -- Opacity of Stance Bar local RBA = 0.4 -- Opacity of Right Action Bars local MMA =...
File: Roth UI (Diablo)12-15-14
Re: Quest Objectives and Garrison Minimap Button
Posted By: Sasenna
Add --Garrison Button GarrisonLandingPageMinimapButton:ClearAllPoints() GarrisonLandingPageMinimapButton:SetPoint("BOTTOMLEFT", 75, 45) GarrisonLandingPageMinimapButton:SetScale(0.65) to the Minimap code. Open rInfostrings\config.lua to change the position of the infostrings. As you can see the new default Garrison i...
File: SasUI12-14-14
Which ones are yours? I had thought...
Posted By: Sasenna
Which ones are yours? I had thought I got everyone when giving credit. I don't use ElvUI, from the quick look through the pictures i don't see anything off the top. Hate leaving comments sounding like an ass. But credits are due where they need to be due and some of those textures are made by me. Just wanna make sure you understan...
File: Roth UI (Diablo)12-02-14
Easiest way to to avoid that is aft...
Posted By: Sasenna
Easiest way to to avoid that is after tweaking everything then log out and back in to have the positions saved. For the most part the game does not save settings until log-out. Hi Zork, great UI! Been using it for a log time before pandas and just got back to use it again, I have encountered an error, I'm not sure how to solve....
File: Roth UI (Diablo)11-28-14
I believe the debuff on your health...
Posted By: Sasenna
I believe the debuff on your health orb is actually your pet's buff/debuff area. Hey zork, I'm having some problems with debuffs. The UI isnt showing 90% of them. And when it does show, it's the less important debuffs and it's right next to my HP orb. Funny thing is, when i click to target myself, it shows the debuffs i wanna see...
File: Roth UI (Diablo)11-22-14
@Normalice Garrison button actuall...
Posted By: Sasenna
@Normalice Garrison button actually pretty easy to do. Just add to the minimap addon. --Garrison Button GarrisonLandingPageMinimapButton:ClearAllPoints() GarrisonLandingPageMinimapButton:SetPoint("BOTTOMLEFT", 75, 45) GarrisonLandingPageMinimapButton:SetScale(0.65) Save the file and reload UI. All that going to do is scale...
File: Sas Diablo10-31-14
Make sure when in-game to reload ui...
Posted By: Sasenna
Make sure when in-game to reload ui and to call the function and reset it. So if you move the player frame in the lua: save it, reload ui and then do /diablo resetunits. You can also is the drag functions as well to place them. I.E. /diablo unlockunits The option for frequent updates is probably not there. I just removed the orbs,...
File: Roth UI (Diablo)10-30-14
Re: Hellll yeaaaaaah!
Posted By: Sasenna
@Zork Just came back to the game after almost 2 years away and first thing I look for is your UI, thanks for all the years you have put into this. @Cool When you move anything in the UI make sure to reset the frames using the slash commands. If you move the Demon or Angel frames save the move, reloadui in game and then type /d...
File: Supervillain UI (Classic)08-19-14
Cannot get the profile save to work...
Posted By: Sasenna
Cannot get the profile save to work. Using the version that came out today at around 2:40 pm EST. Says it saves the profile but under the copy from and delete list it is blank.
File: oUF_Diablo(Sas Edition)03-02-14
Re: Movement
Posted By: Sasenna
Found the issue, edited the Info page under CUSTOMIZE for the solution. Thanks, ~Sas Is there a way to move the unit frames without having to go into the .lua? I tried doing /diablo unlockunits as prompted when typing /diablo but it seems to have no actual effect. I love the look and feel of the addon but unless I really want...
File: SasUI03-02-14
Re: Scaling
Posted By: Sasenna
Open sActionBar\Textures.lua with a text editor scroll down and change the values for ----------------------------- -- MENU SCALING ----------------------------- FriendsFrame:SetScale(1.25) CharacterFrame:SetScale(1.25) SpellBookFrame:SetScale(1.25) PVEFrame:SetScale(1.25) MailFrame:SetScale(1.25) QuestFram...