Results: 96Comments by: CobraA1
File: NinjaPanel01-10-10
Ah, that does seem to make a differ...
Posted By: CobraA1
Ah, that does seem to make a difference :). No, it normally wasn't - it was set later in the code. Loading the icon during the instantiation does seem to fix it.
File: NinjaPanel01-09-10
Hey, I'm the author of the Reagent...
Posted By: CobraA1
Hey, I'm the author of the Reagent Restocker addon, and I've noticed some odd behavior with NinjaPanel: When my addon first loads, there's no icon for the first item until the item is moved to another location in the bar.
File: Reagent Restocker01-08-10
As far as I can tell from looking a...
Posted By: CobraA1
As far as I can tell from looking at the code, it's only aware of the standard copper/silver/gold currency system. Alternative currencies are currently not implemented. However, there's nothing in the code that I can see that prevents buying items in alternative currencies. It may simply see them as having a price of zero, and tha...
File: Reagent Restocker (1.9.x beta/alpha)01-07-10
okay, just got the number of argume...
Posted By: CobraA1
okay, just got the number of arguments for a callback wrong - seems to work now.
File: Reagent Restocker (1.9.x beta/alpha)01-07-10
1.9.7, please test! Tell me especia...
Posted By: CobraA1
1.9.7, please test! Tell me especially if I finally got those checkboxes working. Report other bugs as well, of course. Edit: Aack, no it wasn't fixed, sigh.
File: Reagent Restocker (1.9.x beta/alpha)01-02-10
1.9.5 released, more bug fixes.
Posted By: CobraA1
1.9.5 released, more bug fixes.
File: Reagent Restocker (1.9.x beta/alpha)01-01-10
I've (hopefully) fixed all of the m...
Posted By: CobraA1
I've (hopefully) fixed all of the major bugs now . . .
File: Reagent Restocker (1.9.x beta/alpha)01-01-10
aack, there are some major bugs in...
Posted By: CobraA1
aack, there are some major bugs in this release, and the zip file isn't right in the folder structure . . . Will try again ASAP.
File: Reagent Restocker (1.9.x beta/alpha)12-31-09
Released as beta! Please test, plea...
Posted By: CobraA1
Released as beta! Please test, please report bugs!
File: Reagent Restocker12-19-09
I've uploaded an early alpha versio...
Posted By: CobraA1
I've uploaded an early alpha version of the library updates to the beta category in WoW Interface.
File: Reagent Restocker12-19-09
Posted a new alpha (1.9.0 alpha), m...
Posted By: CobraA1
Posted a new alpha (1.9.0 alpha), messed up a bit I think and it's in the archived files. But - it's a bit of a demo of what I'm working on. Still very buggy, but has some basic functionality. I'm not sure how I'm supposed to handle beta/alpha releases on WoW Interface :/.
File: Reagent Restocker12-15-09
Yeah - I'm aware of the issue; you...
Posted By: CobraA1
Yeah - I'm aware of the issue; you also reported it at Curse . . . Right now, I'm in the middle of some major real life stuff that lasts another couple of days, after which I'm finishing the move to the Ace3 libraries, which is already in progress. After that, I'll look at the issue. Have you tried other LDB compatible bars to see...
File: Reagent Restocker11-15-09
Thanks for the suggestions. The "o...
Posted By: CobraA1
Thanks for the suggestions. The "official" bug and feature list is at curseforge, although I'm not as picky as some and I'm not going to demand other people use it. If a suggestion or bug is made here, I'll certainly pick it up and create a ticket at curseforge. Curseforge is what I check first, though, and what I use. So that's the...
File: Reagent Restocker11-09-09
kschiasson: Yeah, it's on the wish...
Posted By: CobraA1
kschiasson: Yeah, it's on the wish list at curseforge.
File: Reagent Restocker11-07-09
Okay, been a while, but real life d...
Posted By: CobraA1
Okay, been a while, but real life dictates other priorities sometimes. I've made a change that might fix the icon issue, and I've added an option to show only a single LDB item, although it requires a UI reload.
File: Reagent Restocker10-22-09
Yeah, I figured it could be an issu...
Posted By: CobraA1
Yeah, I figured it could be an issue for people with long lists. I'll look into reducing the amount of LDB spam in the future.
File: Reagent Restocker10-21-09
Yes, there is supposed to be an ico...
Posted By: CobraA1
Yes, there is supposed to be an icon, but it's not picking it up in all cases. I have noticed it too for some of my items, something is definitely up. Filed a bug report at curseforge.com.
File: Reagent Restocker10-20-09
Wohoo! Over 1000 downloads at curse...
Posted By: CobraA1
Wohoo! Over 1000 downloads at curse.com. Dunno how to get good stats here, the download count and favorites are mostly leftovers from before I took over. And since there's no major bug reports, I'll tweak it a bit more and release it as stable as soon as the servers are back up :).
File: Aloft10-17-09
Thanks for informing me of the issu...
Posted By: CobraA1
Thanks for informing me of the issues. I've updated ReagentRestocker, and version 1.1.8 beta should now not interfere with other addons :).
File: Reagent Restocker10-17-09
. . . and I relseased 1.1.8 beta, w...
Posted By: CobraA1
. . . and I relseased 1.1.8 beta, which required a lot of research to get right, but hopefully it solves the problems with other addons for good. So far, in my testing, this fixes the strange errors with other addons. In a nutshell, I shoved the Waterfall library I was using into its own namespace, hiding it from the global namespa...
File: Reagent Restocker10-15-09
Umm, YIKES! . . . and sigh. I thin...
Posted By: CobraA1
Umm, YIKES! . . . and sigh. I think I know what's going on. Each addon is using its copy of Waterfall. And each copy of waterfall is putting a bunch of stuff in the global namespace. Normally, that's okay, because it's all the same library, all the same code. But when my addon (which has modified code) loads its code, it puts in...
File: Reagent Restocker10-14-09
Sigh, yeah, I had to modify the Wat...
Posted By: CobraA1
Sigh, yeah, I had to modify the Waterfall library a bit to add that drag and drop support. Quartz was loading Waterfall, and my addon couldn't access its own modified version. I've "forked" the Waterfall library so the name of the library that my addon uses is slightly different, and that seems to work. Should be fixed in 1.1.7. H...
File: Reagent Restocker10-14-09
ooohhhhh . . . that might be it. Si...
Posted By: CobraA1
ooohhhhh . . . that might be it. Sigh. Yeah, Quartz is loading its own version of waterfall. Maybe RR is not picking it up. Time to get off my sorry ___ and change the Waterfall version.
File: Reagent Restocker10-14-09
I'm not quite sure how Quartz and D...
Posted By: CobraA1
I'm not quite sure how Quartz and Decursive are messing with the drag and drop. All I can figure is that I'm using a standard template, and somehow they are messing with that template. If it's not that, then I don't have a clue. There's not much in that section of the addon that should be affected by other addons.
File: Reagent Restocker10-13-09
okay - apparently some "if" stateme...
Posted By: CobraA1
okay - apparently some "if" statements and "function" closures were closing in totally wrong places. Also, some code was being called repeatedly that didn't need to be. May have been responsible for strange behavior and performance issues. As soon as the servers are back up, I'll test the new code and put it up. Nothing like a good...