Results: 56Comments by: Castle
File: WIM (WoW Instant Messenger)04-26-11
Not sure if it's because WIM is con...
Posted By: Castle
Not sure if it's because WIM is conflicting with a particular addon, but with this new 3.5.4 update, I go down to 1-2 FPS, completely unplayable. Had to disable WIM for now.
File: Roth UI (Diablo)11-27-10
Heya Zork, Reporting an error he...
Posted By: Castle
Heya Zork, Reporting an error here. I am getting game-freezes everytime I cast any spell, on any toon, whether it be a mana user, energy, focus or rage user. Example: I cast berserker rage, gain 6 rage. The very second I click the button, the game freezes completely on me, and continues to stay frozen, until the rage is depleted....
File: BadGirl UI11-20-10
All the bad girl's use CError <3.
Posted By: Castle
All the bad girl's use CError <3.
File: TCL(True Chain Lightning)10-21-10
Originally posted by Decabah Woul...
Posted By: Castle
Originally posted by Decabah Would be great to see this updated for the patch, where the only sound files supported are OGG. I also receive this error upon login: 1x :"ChainLightning:OnLoad":1: attempt to index global 'this' (a nil value) Locals: --- Updated and re-written, I disabled every AddOn while tes...
File: OrkoUI Widescreen10-21-10
/reflux switch oui <-- Does nothing...
Posted By: Castle
/reflux switch oui <-- Does nothing but give LUA errors. I use reflux myself in my own UI/other UI's but for some reason, a fresh install of yours does nothing but bug out. Addons all over the place, the / command cannot even be entered.
File: CError05-16-10
Originally posted by Noxarious Ca...
Posted By: Castle
Originally posted by Noxarious Castle please reupload the file is broken. Nothing wrong with it, downloaded it myself and extracted it fine.
File: oUF_Nivea04-25-10
Not sure if it's just me, but 6.1 i...
Posted By: Castle
Not sure if it's just me, but 6.1 isn't working at all, I still have default blizzard frames, but 6.0 works, and the Moveable frames plugin doesnt work either, cannot drag the frames for 6.0.
File: CBuff03-18-10
Originally posted by zohar101 Qui...
Posted By: Castle
Originally posted by zohar101 Quick question. I use consolidated buffs on my default view and was wondering if the consolidate buffs icon is skinnable with this addon as well as the buff icons? I'll look into it later, I'm sure it is, but as of right now my guess is 'maybe' only because I haven't seen another AddOn yet that can...
File: CBuff12-15-09
Originally posted by Vorken Havin...
Posted By: Castle
Originally posted by Vorken Having the same problem, the first row of buffs is not aligned with the second row and the debuff row is completely off. Well it's supposed to be like that. I aligned them in that way, because I play a shaman/rogue usually and the weapon buffs such as poisons and flametongue weapon, need to be clearl...
File: CBuff12-12-09
Originally posted by NickDias See...
Posted By: Castle
Originally posted by NickDias Seems like 3.3 messed up Cbuff. I'm having this issue. http://i251.photobucket.com/albums/gg306/Nicksilver101/Picture1-2.png Help is greatly appreciated. Checking the new buff options seems to really mess with this mod. I don't see anything wrong in the screenshot, and you didnt specify any p...
File: CBuff12-10-09
Originally posted by lanznaster i...
Posted By: Castle
Originally posted by lanznaster i get this error: Message: Interface\AddOns\CBuff\CBuff.lua:128: hooksecurefunc(): BuffButton_UpdateAnchors is not a function Time: 12/10/09 11:39:36 Count: 1 Stack: : in function `hooksecurefunc' Interface\AddOns\CBuff\CBuff.lua:128: in main chunk Locals: Should be fixed now. ;)
File: oUF_AI10-28-09
Like the person below me asked, how...
Posted By: Castle
Like the person below me asked, how do you change the colors of the health frames? Also, how do I make the party frames larger? They are way damn tiny.
File: CError06-20-09
Originally posted by Sarmion got...
Posted By: Castle
Originally posted by Sarmion got error :< Interface\AddOns\cError\core.lua:9: attempt to index global 'event' (a nil value) should be fixed now with 002
File: Bagnon Beta06-18-09
Re: 2.5.0
Posted By: Castle
Originally posted by Tuller Also, I thought about this idea today: Custom highlighting options based off of saved searches. Beyond trash highlighting, I don't think this option would have much use. Thoughts? You could add a button inside the bag window, to auto sell all greys when at a vendor, or 'next time' your at a vend...
File: Bagnon Beta06-15-09
Is it me, or is there a slight, hal...
Posted By: Castle
Is it me, or is there a slight, half a second freeze/pause in the game when opening my bag to view my inventory? Original bagnon doesn't do this, is it a graphical glitch or does my system just suck?
File: Bagnon Beta06-14-09
Been a fan/user of Bagnon for loooo...
Posted By: Castle
Been a fan/user of Bagnon for looooooong time. Any chance of adding support for something like buttonfacade? Make the windows look spiffy.(Using BF as an example, I realize it only skins buttons.)
File: Gem Viewer06-11-09
Originally posted by Spookyy Drop...
Posted By: Castle
Originally posted by Spookyy Dropdown menu is indeed still bugged. It goes upwards and off the screen instead going down. I did a search test (Rare - Strength- any gem color) it searched 15 pages but did not show any search results (empty page) Yea thats what I meant down below in my earlier post this week, the 'Bonus' menu...
File: Shadowed Unit Frames06-10-09
Originally posted by Shadowed Cas...
Posted By: Castle
Originally posted by Shadowed Castle: Seems the configuration had a typo in it, thats been fixed for next push. Politig: The ABF Layout border is added next push, it's called "Square Clean" I'm itchin for the next push! ;)
File: Shadowed Unit Frames06-09-09
Something new I noticed, or maybe i...
Posted By: Castle
Something new I noticed, or maybe i'm blind, but does 'edge size' in the advanced options not work anymore? Can't edit my borders.
File: Gem Viewer06-09-09
Originally posted by sna Ok I've...
Posted By: Castle
Originally posted by sna Ok I've uploaded new version with quality and bonus dropdowns fixes. I couldn't re-create bug quoted below. Sorry but the dropdown menu bug is not fixed in version .3, or did your upload not work?
File: Shadowed Unit Frames06-08-09
Originally posted by Shadowed Are...
Posted By: Castle
Originally posted by Shadowed Are you playing WoW on Linux by any chance? It might be a casing issue, try reverting your change and in ShadowedUnitFrames/modules/layout.lua Find: SML:Register(SML.MediaType.STATUSBAR, "BantoBar", "Interface\\Addons\\ShadowedUnitFrames\\media\\textures\\banto") SML:Register(SML.MediaTyp...
File: Shadowed Unit Frames06-08-09
Originally posted by Shadowed Cas...
Posted By: Castle
Originally posted by Shadowed Castle: Sounds like a Quartz issue, but try this: Open Quartz_Player, find: backdrop.bgFile = "Interface\\Tooltips\\UI-Tooltip-Background" Add above: print(db.texture, (media:Fetch('statusbar', db.texture) or "statusbar")) And give me the results. Gonbrok: Try the latest version, t...
File: Shadowed Unit Frames06-08-09
Originally posted by Shadowed see...
Posted By: Castle
Originally posted by Shadowed seebs: There isn't, it's not something I plan on adding right now. Castle: No, it wouldn't, it's possible it's still an issue with Quartz, downloaded it myself quickly and didn't run into any issues. xjtufans: I'll think about it. Politig: Will look into it. You may be right, and if so, he...
File: Shadowed Unit Frames06-07-09
Originally posted by Shadowed Fre...
Posted By: Castle
Originally posted by Shadowed Freyr: I see the problem, it should be fixed next push. gothic: I don't plan on adding either options Politig: In localization.enUS.lua find: = "Ghost", Replace with = "Released", Will make it show "Released" instead of "Ghost" (Only change the last part, if you change the actual...
File: Shadowed Unit Frames06-06-09
Not sure if anyone else is getting...
Posted By: Castle
Not sure if anyone else is getting the same issue but ever since i've been using the last 10-12 versions of SUF, my Quartz bar textures and fonts, always reset to "blizzard" texture and default font, no matter how many times I delete my quartz saved variables and reinstall it. I could be wrong but I think SUF is conflicting with Q...