Results: 66Comments by: Stabler
File: !AWP09-29-13
I'm getting this error... 2x !AW...
Posted By: Tymesink
I'm getting this error... 2x !AWP-2.51\core.lua:193: attempt to index field "LOCKED" (a nil value) !AWP-2.51\core.lua:193: in function !AWP-2.51\core.lua:207: in function !AWP-2.51\core.lua:306: in function For now I've edit the code to this: if AWPDB.LOCKED ~=...
File: Peddler11-10-12
Hi old chaps! Thanks for your inte...
Posted By: Tymesink
Hi old chaps! Thanks for your interest in my li'l' addon! Tymesink: Mind if I implement the famBags fix into the code? I didn't want to just take it without asking your permission first! I'll have a look at ElvUI and see what addon they're using and see if I can't add support. Sure be my guest.. thats why I posted it here.
File: Peddler11-05-12
probably has to do with the fact th...
Posted By: Tymesink
probably has to do with the fact that ElvUI like all the other custom bag addons custom name their frames within bagUI so this addon has to be programmed to be a where of ElvUI frames to hook into it.
File: Peddler10-30-12
hey love the addon.. great idea. I...
Posted By: Tymesink
hey love the addon.. great idea. I really like the idea of flagging items that I want to sell to the vendor. If I can make a request, please allow selling junk/grey items to be optional to allow the user to use this addon but not compete for the same feature that is in other addons such as ElvUI. I'm also using famBags... I adde...
File: ChocolateBar (Broker Display)10-13-12
No errors here.. addon has been run...
Posted By: Tymesink
No errors here.. addon has been running just fine. Also are you running ver 2.3? The version that is listed here at wow-interface is out of date. The newer version can be downloaded from curse.com
File: !AWP10-12-12
Great job.. just switched off of st...
Posted By: Tymesink
Great job.. just switched off of stAddonManager.. I didn't like the direction they took with how they are listing / paging the list of addons. Will there be the ability to deselect all or select all buttons in future updates?
File: oUF_Mlight(MoP)10-12-12
Thanks for the update.. I hate to s...
Posted By: Tymesink
Thanks for the update.. I hate to say this but I found another bug :( http://www.courtnewman.com/images/ouf_mlight_bug.jpg I did click the "reset" button to see if that would have any effect and it didn't the problem still occurred. Search and Delete all oUF_Mlight.lua and oUF_Mlight.lua.bak in you WTF I searched and dele...
File: oUF_Mlight(MoP)10-10-12
Thanks for the update.. I hate to s...
Posted By: Tymesink
Thanks for the update.. I hate to say this but I found another bug :( http://www.courtnewman.com/images/ouf_mlight_bug.jpg I did click the "reset" button to see if that would have any effect and it didn't the problem still occurred.
File: oUF_Mlight(MoP)10-02-12
hey I noticed that the PlayerPowerB...
Posted By: Tymesink
hey I noticed that the PlayerPowerBarAlt isn't displaying.. I was doing a quest where I got the vechileUI and I kept failing it. After disbabling all my addons I noticed the PlayerPowerBarAlt wasn't showing. So when I only have this addon running (w/ oUF, and oUF_moveable) it still wasn't showing.
File: ChocolateBar (Broker Display)09-30-12
Re: Pet Battle Frames Conflict resolved
Posted By: Tymesink
ok.. I copied the "Bar:New" method code from the Bar.lua file and the code below reflects my changes on lines 3, 58, 59. I hope this helps. Woohoo! Thank you! This solves THAT problem. However, it is causing a different issue. Outside of pet battling, things are fine. I step into a pet battle, framerate drops like a rock until...
File: ChocolateBar (Broker Display)09-28-12
ok.. I copied the "Bar:New" method...
Posted By: Tymesink
ok.. I copied the "Bar:New" method code from the Bar.lua file and the code below reflects my changes on lines 3, 58, 59. I hope this helps. function Bar:New(name, settings, database) db = database local frame = CreateFrame("Frame",name,UIParent,"SecureHandlerStateTemplate") frame.chocolist = {} --create list of chocolate...
File: ChocolateBar (Broker Display)09-26-12
Pet Battles..
Posted By: Tymesink
To make this addon more friendly for pet battles and vehicleUI, I've made the following modifications... in Bar.lua change line 14 From: local frame = CreateFrame("Frame",name,UIParent) To: local frame = CreateFrame("Frame",name,UIParent,"SecureHandlerStateTemplate") and then I added the following line of code after line 67...
File: Mapster09-25-12
2x FrameXML\UIDropDownMenu.lua:1019...
Posted By: Tymesink
2x FrameXML\UIDropDownMenu.lua:1019: attempt to concatenate global "UIDROPDOWNMENU_MENU_LEVEL" (a userdata value) FrameXML\UIDropDownMenu.lua:1019: in function "UIDropDownMenu_ClearAll" FrameXML\WorldMapFrame.lua:893: in function FrameXML\WorldMapFrame.lua:1930: in function "WorldMapFr...
File: oUF_Mlight(MoP)09-23-12
Is the threatbar attached to the ta...
Posted By: Tymesink
Is the threatbar attached to the target unit frame? I dont see it when using /omf to move frames... and is there a way I can test it to see what it looks like?
File: oUF_Mlight(MoP)09-18-12
hey great job on the addon... I rea...
Posted By: Tymesink
hey great job on the addon... I really like the approach you took.. I did find a bug however, with the warlockspecbar... when switching specs the embers/shards don't display correctly. The temporary work around is just to reload the ui. Just fyi.. thanks for the great addon! Update: As a band-aid, not sure if this i...
File: Achieved!12-20-11
when I type /achieved drag I get th...
Posted By: Tymesink
when I type /achieved drag I get this error: 1x Interface\FrameXML\AlertFrames.lua:171: 'for' limit must be a number: Achieved!-0.4\core.lua:328: in function `Achieved_SpoofDungeonCompletionAlert' Achieved!-0.4\core.lua:208: in function Achieved!-0.4\core.lua:222: in function `?' Interface\FrameXML\Chat...
File: SmartFrameMover12-19-11
From the screenshot, this seems to...
Posted By: Tymesink
From the screenshot, this seems to be a streamlined version of MoveAnything w/o the "/move WhateverFrame" command. Am I wrong? this addon still has a command line option Type /sfm or /smartframemover
File: Quest Completist v0.9303-26-11
Is there a way to measure or gauge...
Posted By: Stabler
Is there a way to measure or gauge how close to being a complete database of quest?
File: Quest Completist v0.9303-23-11
How complete is your list of quests...
Posted By: Stabler
How complete is your list of quests for each zone? Just wondering if your still missing any quests from your database that is in game. Love the addon btw. I use it all the time.
File: Quick Auctions 310-12-10
So now we have 2 variations of this...
Posted By: Stabler
So now we have 2 variations of this addon... http://www.wowinterface.com/downloads/info18241-AuctionProfitMaster.html and http://wow.curseforge.com/addons/zeroauctions/
File: WIM (WoW Instant Messenger)05-02-10
I keep getting this error on login
Posted By: Stabler
I keep getting this error after login... WIM-3.3.3\Modules\Expose.lua:29: attempt to index global 'db' (a nil value) WIM-3.3.3\WIM.lua:297: in function `CallModuleFunction' WIM-3.3.3\Sources\StateHandler.lua:56: in function WIM-3.3.3\Sources\StateHandler.lua:85: in function `fun' WIM-3.3.3\WIM...
File: oUF_Hank04-18-10
What is causing this line to appear...
Posted By: Stabler
What is causing this line to appear on the target's buff? http://courtandlea.com/images/ouf_hank_buff_line.jpg
File: oUF_Hank04-17-10
Hey.. I dont know if this was reque...
Posted By: Stabler
Hey.. I dont know if this was requested or not but would it possible to show the level of player and target? If you are thinking that you don't want to display that in your addon, do know of a way where I can append your sharedStyle function in a separate file so that when you update your addon I don't have to add my own modificat...
File: oUF_Hank03-27-10
Hey I don't know if you know this o...
Posted By: Stabler
Hey I don't know if you know this or not, but when using the MMOUI Minion to download your addon, the downloader errors out when trying to extract your files. It maybe because you are using .rar for your file compression not exactly sure though.
File: oUF_Noob03-12-10
Re: Re: raid frames
Posted By: Stabler
Originally posted by Aerials at the bottom of Main.lua, you can comment out the whole raid spawn section, then in the party toggle function, comment out the raid hide / showing lines. not sure if it'll be that simple in the next version though, a lot is changing. however, you'll be able to scale them and most likely change the w...