Results: 3711Comments by: zork |
File: rActionBar03-23-09 |
Originally posted by nidraj
Stanc...
Posted By: zork
Originally posted by nidraj
Stance Backround when the BottomLeftBar isn't activate
You need transparent stancebar textures. I use some in the Roth UI package. The folder is named "ShapeshiftBar" and can be found inside the Interface folder.
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File: Roth UI (Diablo)03-22-09 |
Originally posted by Tiren
bars?!...
Posted By: zork
Originally posted by Tiren
bars?!
How many bars have you activated? The UI supports 5x12 buttons, more is not available. Dude, thats 60 buttons! You can activate additional bars in the interface options. (Watch the video) The both right bars are on mouseover. You can deactivate on mouseover in the config. Check the rActinBarStyl...
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File: Roth UI (Diablo)03-22-09 |
Originally posted by 123noob
focu...
Posted By: zork
Originally posted by 123noob
focus target
Search for "focustarget" in oUF_D3Orbs.lua
Originally posted by Gorgrim
unit frame positions
Search for "frame_positions" in oUF_D3Orbs.lua
Currently testing some stuff.
Diff:
http://code.google.com/p/rothui/source/diff?spec=svn332&r=332&format=side&path=/trunk/oUF_D3Orbs/oUF_...
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File: Roth UI (Diablo)03-22-09 |
Originally posted by noble8
Is th...
Posted By: zork
Originally posted by noble8
Is there somewhere where i can set the raid frames to only have a glow around the border when i can cure the debuff, eg. not to glow when Exhaustion debuff is up, etc.
Yes. Change:
self.DebuffHighlightFilter = false
to:
self.DebuffHighlightFilter = true
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File: oUF_Diablo03-22-09 |
Originally posted by vain666
targ...
Posted By: zork
Originally posted by vain666
target name bug
As stated on the info page you need oUF version 1.2.1. You are not using oUF 1.2.1, make sure you have the right oUF version and no WoWUpdater/WoWMatrix that updates the folder. Roth UI contains the right oUF version.
Why don't I upgrade my layout file? Because I don't have to.
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File: Roth UI (Diablo)03-21-09 |
Originally posted by Fama
oUF_D3O...
Posted By: zork
Originally posted by Fama
oUF_D3OrbsRaid
This is one small mod for a small purpose. If it doesn't fit your needs use something else for raids.
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File: Roth UI (Diablo)03-21-09 |
Updated rActionBarStyler to support...
Posted By: zork
Updated rActionBarStyler to support Bags and MicroMenu buttons.
Check:
http://www.wowinterface.com/downloads/info12168-rActionBarStyler.html#info
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File: rActionBar03-21-09 |
Yeah was no real problem ;)
Diff...
Posted By: zork
Yeah was no real problem ;)
Diff:
http://code.google.com/p/rothui/source/diff?path=/trunk/rActionBarStyler/rActionBarStyler.lua&format=side&r=331&old_path=/trunk/rActionBarStyler/rActionBarStyler.lua&old=325
File:
http://rothui.googlecode.com/svn-history/r331/trunk/rActionBarStyler/rActionBarStyler.lua
Download will become...
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File: rActionBar03-21-09 |
I am currently adding micro menu an...
Posted By: zork
I am currently adding micro menu and bag support. We will see if I will succeed.
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File: rActionBar03-21-09 |
Originally posted by 123noob
so i...
Posted By: zork
Originally posted by 123noob
so it's not possible to have the minimenu bar and bag bars showing a tthe bottom right corner? or even if just for mouseover?
I think it is possible. Create 2 Frames. Anchor all the Micro Menu Buttons to Frame A and all Bags to Frame B. Now Hook the Vehicle Function to move the MicroMenuButtons. Cre...
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File: Roth UI (Diablo)03-20-09 |
New download available.
Posted By: zork
New download available.
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File: Roth UI (Diablo)03-20-09 |
Originally posted by Fama
How do...
Posted By: zork
Originally posted by Fama
How do I remove the debuff from rBuff?
Add:
DEBUFF_MAX_DISPLAY = 0
Check http://wowcompares.com/0109704/FrameXML/BuffFrame.lua for more.
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File: Roth UI (Diablo)03-20-09 |
Working on new raidframes:
http://...
Posted By: zork
Working on new raidframes:
http://img3.abload.de/img/wowscrnshot_032009_212jesj.jpg
Debuff glow is colorized on dispell color (green, purple, blue, sickness and aqua for standard debuffs)
more:
http://zorktdmog.zo.funpic.de/rothui/
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File: oUF_Diablo03-20-09 |
Re: Re: Re: Scaling
Posted By: zork
Originally posted by Odinlol
Thx for the help, but the unitframe code dident work :/, the castbar did though.
Re-check my code and activate lua errors in interface options. Forgot a "then" in the first line.
Originally posted by Jais
orb values
Check: http://code.google.com/p/rothui/source/browse/trunk/oUF_D3Orbs/oUF_D3Or...
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File: oUF_Diablo03-20-09 |
Re: Scaling
Posted By: zork
Originally posted by Odinlol
scaling
Find:
---------------------
-- SCALING
---------------------
--if unit ~= "player" and unit ~= "target" then
if unit == "player" or unit == "target" or unit == "targettarget" then
self:SetScale(myscale)
else
self:SetScale(myscale*petscale)...
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File: rButtonTemplate03-19-09 |
Originally posted by grimgaw
Anyo...
Posted By: zork
Originally posted by grimgaw
Anyone with a clue how to get rActionButtonStyler to skin 'Class Bar' in Dominos?
The class bar buttons do not use the default actionbuttontemplate.
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File: rActionBar03-19-09 |
Originally posted by Dinian
"dism...
Posted By: zork
Originally posted by Dinian
"dismount from vehicle" button
afaik you can use a macro.
/run VehicleExit()
Or just rightclick the Vehicle Unitframe and hit "exit vehicle"...
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File: rActionBar03-18-09 |
Originally posted by demitri
i re...
Posted By: zork
Originally posted by demitri
i really wannna use this addon but i want to be able to fade the bars :S
Use Dominos, its a great bar mod.
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File: rButtonTemplate03-18-09 |
Originally posted by demitri
woul...
Posted By: zork
Originally posted by demitri
would be great if this would work with bartender4 tho ... cuz buttonfacade takes up a shit load of mem
If Bartender4 does not make use of the default ActionButtonTemplate...not my problem.
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File: hud03-15-09 |
Just tested this on the PTR. Awesom...
Posted By: zork
Just tested this on the PTR. Awesome job :). Will be interesting to follow how this is going to evolve. The next patch will introduce a new animation technique with "AnimationGroups" and "Animations", but currently its still very buggy. The game crashs when you try to use the "CreateAnimation"-call in LUA on the PTR :p.
Btw...I wr...
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File: Roth UI (Diablo)03-15-09 |
Originally posted by sloppie_00
w...
Posted By: zork
Originally posted by sloppie_00
what do I do with that script?
just find the file oUF_D3Orbs.lua then replace the whole thing with this script?
Yes.
Btw, a new version of Roth UI will be available when patch 3.1 goes live. Meanwhile I will test stuff here and there. The UI runs pretty well on the PTR, only had to adjust...
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File: NoMA (discontinued)03-15-09 |
Looks awesome! One more who is into...
Posted By: zork
Looks awesome! One more who is into selfmade textures :).
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File: Roth UI (Diablo)03-15-09 |
New oUF_D3Orbs version available wi...
Posted By: zork
New oUF_D3Orbs version available with druid mana coloring on stance.
http://code.google.com/p/rothui/source/diff?spec=svn329&r=329&format=side&path=/trunk/oUF_D3Orbs/oUF_D3Orbs.lua&old_path=/trunk/oUF_D3Orbs/oUF_D3Orbs.lua&old=326
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File: oUF_Diablo03-15-09 |
Done. You can download it from goog...
Posted By: zork
Done. You can download it from googlecode.
Diff:
http://code.google.com/p/rothui/source/diff?spec=svn329&r=329&format=side&path=/trunk/oUF_D3Orbs/oUF_D3Orbs.lua&old_path=/trunk/oUF_D3Orbs/oUF_D3Orbs.lua&old=326
File:
http://rothui.googlecode.com/svn/trunk/oUF_D3Orbs/oUF_D3Orbs.lua
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File: Roth UI (Diablo)03-15-09 |
Originally posted by low.b0b
Gibt...
Posted By: zork
Originally posted by low.b0b
Gibt es eine andere möglichkeit das Target/Target's Target und die party Frames außer in der myscale varibeln zu verändern ?
Search for
---------------------
-- SCALING
---------------------
Under this are some conditions. Just edit in party and stuff you want.
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