Results: 36Comments by: timberbear60
File: Supervillain UI12-27-10
Re: Re: Re: Re: Having install issues
Posted By: timberbear60
Originally posted by Munglunch The extra folder is created by my mac when I zip the folders. I wish it didn't do that because it's annoying but I haven't made the effort to fix it either. All you need is the "Fonts" and "Interface" folders, you can ignore the rest. Welcome back and I hope you had a very nice Christmas. Best of wi...
File: Supervillain UI12-25-10
Re: Re: Having install issues
Posted By: timberbear60
Originally posted by Doonga Just delete all of the folders except for "AddOns" in your interface folder. Then extract the archive. Let me clarify as I think you may have misunderstood. I can't move the files after unzipping. After I unzip the download I have a file called SVU12_v12.5, when I open that folder I have a fonts and an...
File: Supervillain UI12-25-10
Having install issues
Posted By: timberbear60
First off, I hope you are having a wonderful Christmas. I have used your compilation in the past , but the last couple of releases will not install. I download the zip, extract it and attempt to move the files into my WoW folder. This is where the issue is, when attempting to drag the files I get an error that the file path could not...
File: oUF_Nivea11-25-10
Thank you
Posted By: timberbear60
Thanks for the quick reply and a huge Thank You for all the time and work you put into this.
File: oUF_Nivea11-25-10
shaman weapon enchants
Posted By: timberbear60
First off, love the layout! Now my question and I apologize if this has been asked before. Is there a way to track the Shaman weapon enchants, i.e. Flametounge, Rockbiter etc. ? I thought they would be with the weapon enchants but they don't appear for me, I use In-Line Aura for my spell timers on my actionbars but the time doesn't s...
File: Shadowed Unit Frames09-06-10
Long time user
Posted By: timberbear60
First off, thanks for this amazing add on. I have tried a lot of different frame mods but this one just works for me. Have been using this for a long time now and have never had any issues, until now. :( Played for a bit this morning then logged out for a while, came back and all my profiles are gone! When I logged out it was due to...
File: _NPCScan06-26-10
Love it!
Posted By: timberbear60
Just wanted to say " Thank You! ". This mod is absolutely awesome. I have found more rares in the last 3 days since I've downloaded this than I have in the last year. Every time I here the alert go off I get all giddy. :banana: So now while I'm farming ore I can be scanning for rares without mashing any buttons. You my friend are a...
File: kgPanels03-25-10
Re: Re: Re: frame finder
Posted By: timberbear60
Originally posted by Kagaro Found a bug, fixed and ill reupload today Works great! Thanks so much for a quick response. On the down side, do you have any idea I'm gonna spend playing with this now? This is so cool. :banana::banana:
File: kgPanels03-23-10
frame finder
Posted By: timberbear60
Pretty much a noob when it comes to kgpanels,but I'm learning and I love this mod. One small problem, I have bound a key to the frame finder but it doesn't seem to work. When I press the bound key with my mouse hovering over a frame the frame finder window pops up but there is nothing listed. I have tried it on Dominos bars which has...
File: ForteXorcist12-07-09
Re: Re: Mage buffs
Posted By: timberbear60
Originally posted by Xus have you enabled the mage module? it's likely that the mage module is missing some things though I have that module enabled and from reading the description I was assuming that mage support was limited. I will continue to use it anyway and hope that additional support comes along. Still a really sweet mo...
File: ForteXorcist12-07-09
Mage buffs
Posted By: timberbear60
Great mod! Started using this with my druid and fell in love with it so I set up my mage and my buffs aren't showing on the bar. Have spent a lot of time looking for the one option that I don't have checked. Are mage buffs not supported on the cooldown bar? Any help would be appreciated.
File: SFSkins 1.010-22-09
Very nice!
Posted By: timberbear60
Just wanted to say " Thank You! " for this little gem. This adds just enough eye candy to liven up that same old UI that I've been looking at for the last 3 years. So easy to use , and so cool looking, even if it was a little time consuming but that's only because I was having a blast playing with it. Only complaint, wish there were...
File: QuestGuru08-29-09
Missing tabs
Posted By: timberbear60
After I updated to the latest version the achievement tab and subsequently the daily tab do not show on the header. Any suggestions? Also as mentioned by other users the lightheaded panel does not attach itself properly. Thanks for all your hard work on this. Still my favorite quest mod.:D
File: Sage UnitFrames08-12-09
Should've known!
Posted By: timberbear60
You would think after using a number of your mods I would have known this was going to be just as good. Being an avid user of Bagnon and Dominos ( before this it was Bongos) I just had to give this a shot. This mod falls right in line with the rest, simplistic and very functional. Yes there are others with a lot more bells and whistl...
File: Shadowed Unit Frames07-06-09
Thank You!
Posted By: timberbear60
Thanks for the auto-hide feature on the cast bar. You are making it extremely difficult for me to go back to x-perl. It is very refreshing to have a mod author listen to request and implement them when possible as well as explain why they wont. Super job!!! Two bananas for you, :banana::banana:
File: Shadowed Unit Frames07-05-09
Cast bar feature request
Posted By: timberbear60
Would you consider adding an option to hide the cast bar when not casting? Or perhaps incorporate the casting bar into the existing power/ health bars, such as a sweeping effect going from left to right to indicate casting. Also, not sure what to call it, but perhaps some type of lag indicator on the cast bar so you can get off that...
File: oUF_Nivaya06-15-09
Default Buffs
Posted By: timberbear60
First and foremost, great looking frames! The only thing I am having trouble with is the option to hide the default buff frame from Blizzard. Is there something I'm not seeing?
File: Lunar Unit Frames (Arena Edition)06-11-09
Cast Bar?
Posted By: timberbear60
Any chance of having an integrated cast bar along with the extras associated with it, ie; spell name , cast time and such? Personally the fewer mods I have to keep after the better. Other than that I really like what you have here. Very clean and easy to set up. Excellent job so far!:banana::banana:
File: X-Perl UnitFrames05-24-09
Simply the best
Posted By: timberbear60
Fantastic mod! I must be honest and tell you that I am constantly looking for that "perfect" unit frame mod, and I have tried a ton of them. The only constant is I keep coming back to x-perl. Ease of setup and functionality have not been surpassed by anyone. If I have any requests at all, and hopefully they are minimal minimal, would...
File: AlarmHUDdps05-16-09
LDB support?
Posted By: timberbear60
Any chance of incorporating this into any of the LDB dsiplay add-ons?
File: pMinimap05-13-09
Tracking dots
Posted By: timberbear60
It is much appreciated as is your quick response. Just another reason I will continue to use your mods. Thank you for all the effort you put into this. Keep up the outstanding work!:D
File: pMinimap05-13-09
Tracking dots
Posted By: timberbear60
As I am an older player, cough, I have a little difficulty noticing the tracking dots for minerals, herbs and such. Would you entertain the thought of adding the option for larger icons? I have used another minimap in the past that had this but honestly, yours gives me everything I need without all the bulk. Regardless of what you de...
File: oUF_Smee204-03-09
Bars not updating
Posted By: timberbear60
Health values on target frame not updating. Player frame works fine. Suggestions? More specifically, the % doesn't change but the bar color does. Just took notice that the target name has a glitch in it as well. Name doesn't appear to be changing from target to target.
File: oUF_Smee204-02-09
Re: Re: Got it!
Posted By: timberbear60
Originally posted by jadakren Ah right, That is a feature i had left in for debugging reasons. If it is useful for others i will leave it alone, I will markup a task to update the db.profile with a frames new position when frames are moved via this method. Be aware that frames moved via this method have their anchorToObject...
File: oUF_Smee204-01-09
Got it!
Posted By: timberbear60
I was trying to set the frame positions by simply dragging them. Doesn't work! I adjusted the slider settings and tada! Awesome! Sorry for being such a bonehead.:banana: