Results: 1Comments by: Leliel
File: Altoholic11-24-14
Better fix would probably be if In...
Posted By: Leliel
Better fix would probably be if InCombatLockdown() then Can someone please try it? Hi, this fix the problem ;) File: Comm.lua @ line 288 -- if UnitAffectingCombat("player") ~= nil then ++ if InCombatLockdown() then Also, it seams necessary to uncheck and check again the share options to enable the sharing properly (or we...