Results: 45Comments by: Thalyra
File: LUI v221109-08-11
click in the options on "Modules"...
Posted By: Thalyra
click in the options on "Modules" then there are some buttons right there with THOSE you can enable/disable the modules
File: oUF Vengeance07-03-11
another thing i noticed with the to...
Posted By: Thalyra
another thing i noticed with the tooltip text: for me it's always i=12, where the value is found this region is also called "VengeanceTooltipTextLeft2" think this needs additional testing
File: oUF Vengeance07-01-11
Originally posted by zork Not sur...
Posted By: Thalyra
Originally posted by zork Not sure if you can make use of it but I used your code as a base and adjusted it a bit. I will post the full code you can check the changes. quite nice, i will take these ideas and add them, but this code is needed because of druids: if class == "DRUID" then self:RegisterEvent("UPDATE_SHAPESHI...
File: oUF Vengeance06-29-11
fixed with 40200.2
Posted By: Thalyra
fixed with 40200.2
File: oUF Vengeance06-27-11
oh, my bad will update tomorrow...
Posted By: Thalyra
oh, my bad will update tomorrow for 4.2, then this will be added
File: oUF Vengeance05-24-11
not your error, it's a bug because...
Posted By: Thalyra
not your error, it's a bug because of me -.- fixed upload inc
File: oUF Swing05-19-11
uploaded new version .Swing shou...
Posted By: Thalyra
uploaded new version .Swing should be properly hidden when no one of the three timers is shown
File: oUF Swing05-13-11
the latest version shows the frame....
Posted By: Thalyra
the latest version shows the frame.Swing element always, because it's intended as a normal frame, the enable func normally creates it's own statusbars for twohand, mainhand, offhand (due to dual wield support) it's showing the background while casting because your swingtimer is parented to your castbar, you can create the elements...
File: oUF Vengeance12-05-10
sry, my bad, i tried to set the tex...
Posted By: Thalyra
sry, my bad, i tried to set the text to the bar itself, not to the text oO
File: oUF_Karma12-05-10
i think i found the error, i will u...
Posted By: Thalyra
i think i found the error, i will update ouf vengeance
File: oUF Swing12-02-10
yes, i do that with the next update...
Posted By: Thalyra
yes, i do that with the next update (now :P)
File: oUF Vengeance11-28-10
the max value is 0.1 * UnitMaxHealt...
Posted By: Thalyra
the max value is 0.1 * UnitMaxHealth Vengeance
File: oUF Vengeance11-28-10
thank you very much, i will edit th...
Posted By: Thalyra
thank you very much, i will edit this with the next version ;)
File: oUF Swing11-28-10
next update will be a .zip
Posted By: Thalyra
next update will be a .zip
File: Eon11-21-10
theres no count text or tooltip for...
Posted By: Thalyra
theres no count text or tooltip for the consolidation icon is this like it should or an bug in the blizzard secure aura header template code?
File: oUF Swing11-21-10
for me its working like it should -...
Posted By: Thalyra
for me its working like it should - are you getting any errors?
File: oUF Swing10-18-10
Originally posted by yrns I don't...
Posted By: Thalyra
Originally posted by yrns I don't know if Slam's spell ID changed in the patch or what, but I couldn't get this to work until I changed it to 1464. there are no ranks left, so slam has got the spell id from the old rank 1, i changed it in the new version
File: oUF Swing10-01-10
Originally posted by ichik http:/...
Posted By: Thalyra
Originally posted by ichik http://img-fotki.yandex.ru/get/4602/ichik.11/0_495f2_87ccd901_M.jpg This is what i get with .5, anything changed? .4 worked as charm. .6 fixes this, it was my bad, i didnt changed "elapsed" to "swingelapsed" at the time text font
File: Clean Icons - Original08-30-10
nice addon, i have got an idea f...
Posted By: Thalyra
nice addon, i have got an idea for more "styles" you could release these icons "colored", i mean like blue icons or red icons, like u see on this screenshot: http://ersguteryves.net/SS/tankUi.jpg this is not my screenshot, but i think the buttons look really good
File: oUF Swing08-03-10
i will change this with the next ve...
Posted By: Thalyra
i will change this with the next version (i hope i get an idea for dw support soon :( )
File: oUF Swing08-03-10
thats a strange behaviour, on my wa...
Posted By: Thalyra
thats a strange behaviour, on my warrior the hiding works normally you could try the newest version (30300.3), but on the dw-hiding code i didnt changed anything
File: oUF Swing08-03-10
hmm, for me its working with your c...
Posted By: Thalyra
hmm, for me its working with your code do you get any lua errors?
File: DocsNameplates07-17-10
error on ic dailys
Posted By: Thalyra
at the dailys before icecrown citadel (with the mount) i get the following error: Interface\AddOns\DocsUI_Nameplates\update.lua:256: attempt to perform arithmetic on field 'updateCounterHp' (a nil value) Count: 99 Call Stack: : ? Interface\AddOns\DocsUI_Nameplates\update.lua:256: in function
File: DocsNameplates07-09-10
hi, i have got one question, is the...
Posted By: Thalyra
hi, i have got one question, is the hider function NYI or is it doesnt working for me?^^
File: LUI v221106-06-10
Re: Re: Fx probs?
Posted By: Thalyra
Originally posted by Bakke84 same here i have got the same problem, after klicking on /lui -> general -> fortexorcist -> lock spelltimer 2 times its correct until the next logon (and i get an error message)