Results: 16Comments by: mech6982
File: TipTac for Classic+TBC05-31-19
This happens when mousing-over rewa...
Posted By: mech6982
This happens when mousing-over rewards in the quest log: Message: Invalid quest item in SetQuestLogItem("type", index ) Time: Fri May 31 19:05:15 2019 Count: 1 Stack: Invalid quest item in SetQuestLogItem("type", index ) : ? : in function `SetQuestLogItem' :3: in function <:1> Locals: (*temporary) = GameTooltip { 0 =
File: SLDataText10-26-16
If anyone's crazy like me and still...
Posted By: mech6982
If anyone's crazy like me and still running version 5.0, you need to be looking at the lines below 240 as shown here: function Coords:Refresh() -- local posX, posY = GetPlayerMapPosition("player") -- self.string:SetFormattedText("%."..self.db.profile.precision.."f, %."..self.db.profile.precision.."f", posX*100, posY*100)...
File: KaitUI - A PvP DPS UI09-22-12
The unit frame style is very intrig...
Posted By: mech6982
The unit frame style is very intriguing (holy eye candy batman) but the UI seems to suffer from a complete lack of Target of Target and Pet frames (at least from the provided screenshot and associated video). I'd love to give this a try as a replacement for SUF, but I don't know that I could get away with not having the other unit...
File: SLDataText02-11-12
I fail to see how the tracking modu...
Posted By: mech6982
I fail to see how the tracking module is any different than it previously was. Never mind the fact that we can now track multiple things at once - it was a replacement for the original tracking icon, which allowed users to remove the map icon and tailor another element in their UI. I very much liked the ability to take the de...
File: Chinchilla Minimap04-27-11
Is it possible to include a new ico...
Posted By: mech6982
Is it possible to include a new icon for the blizzard Focus and Target icons? It seems like the default icons are a little obnoxious; I'm looking for a way to strip them down, yet keep them distinguishable from other markers.
File: Raven04-24-11
Awesome mod you've got here. Howev...
Posted By: mech6982
Awesome mod you've got here. However, I'm running into a (minor) problem with the Debuff Tracker. I'm having periodic instances where a debuff gets stuck in the tracker, and either has to run its full duration before it disappears (despawned bosses with Hunters Mark, specifically) or there is no timer for a debuff and it never expi...
File: TourGuide11-30-10
Originally posted by asdf Any cha...
Posted By: mech6982
Originally posted by asdf Any chance we're going to get Cata guides before release day? I'm considering going for server first of my class, and TourGuide would be an amazing help in that regard. From what I've seen of the recorded data for TG guides, including beta and the shattering, I'd say no.
File: SLDataText10-15-10
Originally posted by Shiadra I ju...
Posted By: mech6982
Originally posted by Shiadra I just don't know how this module has any use right now as you can choose multiple trackings now. If you can convince me that it still has any use i might update it :p I fail to see how the tracking module is any different than it previously was. Never mind the fact that we can now track multiple t...
File: Shadowed Unit Frames06-23-10
Originally posted by Shadowed Wer...
Posted By: mech6982
Originally posted by Shadowed Were you using inverted bars previously? Check /suf -> Unit Configuration -> Pet -> Widget size and make sure the health bar isn't inverted. I've never had the setting enabled, but that was exactly what it was. I looked for it, but forgot about having the advanced config disabled. Once I remember...
File: Shadowed Unit Frames06-23-10
I think the latest update introduce...
Posted By: mech6982
I think the latest update introduced a bug on the pet frame. The class and background colors are now inverted. I am using the default (bright) green color for my pet, which changes with happiness level. However, at full health the pet's health bar is very dark. Note that this only affects the pet bar, pictured on the Left. The...
File: PvEFrames07-20-09
Good idea, but honestly it looks li...
Posted By: mech6982
Good idea, but honestly it looks like the implementation could be better. I don't mean to be an ingrate, but I could see this addon doing very well with a little more work put into it. There's not really a good reason to have targeting functionality broken while in combat, unless it is somehow prevented in Blizzard's code. Tr...
File: Scrolling Combat Text08-26-08
Re: Re: Incoming Damage
Posted By: mech6982
Originally posted by Grayhoof Remove the search value, you don't need it. Damage by itself will show you all damage. Ah, thanks. When I saw the note about suppression I assumed that leaving the field blank would prevent the events from appearing.
File: Scrolling Combat Text08-24-08
Incoming Damage
Posted By: mech6982
I've been using this mod for a long time, but recently starting playing a Warlock. I'm wondering if there's a way to show damage taken by my pet. I've tried setting up a custom event using the menu, but no luck. These are the settings I have tried: EventType: Damage Target:Pet Source:Anyone EventFrame:1 Display:*4 Search...
File: Scrolling Combat Text06-08-07
Originally posted by Niightblade...
Posted By: mech6982
Originally posted by Niightblade Can we have an option to stop "Soul Shard!" popping up all the time please? :-) Agreed. Warlocks normaly know when they're going to get a Soulshard. Same story with Priests and Spirit Tap on every kill while solo'ing. I do like how Nightfall procs are coming up, though I would like to be ab...
File: SCT - Damage05-25-07
The
Posted By: mech6982
Copy/Paste of my post from the SCT main page's comments: Both SCT and SCTD are working correctly but some of us hadn't updated in a little while and so our SavedVariables file had the old Version saved within the file (which is where SCTD was looking to get the version number), causing SCTD to tell us that SCT was out of date even t...
File: Scrolling Combat Text05-23-07
The "Fix" for the SCTD "Bug"
Posted By: mech6982
Both SCT and SCTD are working correctly but some of us hadn't updated in a little while and so our SavedVariables file had the old Version saved within the file (which is where SCTD was looking to get the version number), causing SCTD to tell us that SCT was out of date even though we just installed the newest version. I merely to...