Results: 4Comments by: thedisposed1
File: Roth UI (Diablo)07-20-08
After some testing in game you can...
Posted By: thedisposed1
After some testing in game you can actually comment out 1 or 2 of those lines to adjust the intensity of the fog effect in the globes. Hopefully this comes in handy for some other folks. :D
File: Roth UI (Diablo)07-19-08
Here is what I did to remove the fo...
Posted By: thedisposed1
Here is what I did to remove the fog. local pm1 = CreateFrame("PlayerModel", "D3Orb2HealthFog1",f) pm1:SetFrameStrata("BACKGROUND") pm1:SetPoint("BOTTOMLEFT",5,5) pm1:SetPoint("TOPRIGHT",-5,-10) --pm1:SetModel("SPELLS\\RedRadiationFog.m2") pm1:SetPosition(0, 0, 1) pm1:SetScript("OnShow",fun...
File: Roth UI (Diablo)07-19-08
I figured out how to remove the "gl...
Posted By: thedisposed1
I figured out how to remove the "glow" or "radiation" and still keep the orb animations with info finally. Took a some thinking and reading the lua about 6 times before I realized what needed to be done to get rid of the foggy glowy stuff. Oh well if I got anything out of this atleast I finally made an account on wowinterface.com.
File: Roth UI (Diablo)07-19-08
Is there a way to turn off the "glo...
Posted By: thedisposed1
Is there a way to turn off the "glow" or "radiation" animation of the orbs? The old animations were fine but since the update its almost impossible to even get an estimate of how much health you have by glancing down the glow almost makes it appear as if you have 30% health at 5% The way it looks in instances is much cleaner an...